シニスター・スワイプアクティブ
PANTHER_CLAWS
最大2つの能力を組み合わせる。コンボは3sでリセットされる。
1コンボ目・2コンボ目スワイプ
突進対象の敵を貫通し、284物理ダメージ与える。
2シフトチャージを消費してコンボを継続できる。
3コンボ目 シニスター・スワイプ
突進対象の敵を貫通し、284物理ダメージ与える。さらに、対象の失った体力の-25%を確定ダメージ(対プレイヤー) / 対象の失った体力の-40%を物理ダメージとして与え、最大で-300の物理ダメージ(対モブ)を与える。
変身のクールダウンを15に設定する。
ステータス
| クールダウン | 3 s |
|---|---|
| 詠唱時間 | 即時 |
| 射程 | 5 m |
| ターゲット | 敵 |
数値の基準:
能力のダメージと回復量は、その能力が付いている武器で決まります。剣の倍率は弓より高くなります。武器を選ぶと、その数値が表示されます。
付与元(1)
パージ、浄化、耐性、反射
ゲームは効果を、その働きではなくカテゴリーで解除します。パージは敵から一部のカテゴリーを取り除き、浄化は自分と味方から別のカテゴリーを取り除きます。どの能力にもカテゴリーを指定されていない効果は、切れるまで残ります。
反射
直接攻撃: 反射できる
詳細表示
各数値の出どころと計算方法です。 仕組み
| # | 出典 | 基本 | 成長 | 結果 |
|---|---|---|---|---|
| {0} | $PANTHER_CLAWS_COOLDOWN_REDUCTION.multispell[0].timewindow | 3 | — | 3s |
| {1} | $PANTHER_CLAWS.directattributechange[0].change | -90 | ×3.153 | 284 |
| {2} | $PANTHER_CLAWS.applyspell[0].IfConsumeCharges[0].charges | 2 | — | 2 |
| {3} | $PANTHER_CLAWS_MAX_DAMAGE.directattributechange[0].change | -0.25 | — | -25% |
| {4} | $PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].change | -0.4 | — | -40% |
| {5} | $PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].changevaluecap | -300 | — | -300 |
| {6} | $PANTHER_CLAWS_COOLDOWN_PENALTY.setcooldowns[0].amount | 15 | — | 15 |
能力の定義
{
"@uniquename": "PANTHER_CLAWS",
"@target": "enemy",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0.1",
"@standtime": "0.1",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "0",
"@castrange": "5",
"@uitype": "damage",
"@animIgnoreHitDelay": "true",
"@category": "damage",
"@maxcharges": "3",
"@showrange": "true",
"@assessment": "negative",
"@buffpriority": "2",
"@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$PANTHER_CLAWS_COOLDOWN_REDUCTION.multispell[0].timewindow$"
},
{
"@tag": "$$PANTHER_CLAWS.directattributechange[0].change$"
},
{
"@tag": "$$PANTHER_CLAWS.applyspell[0].IfConsumeCharges[0].charges$"
},
{
"@tag": "$$PANTHER_CLAWS_MAX_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].change$"
},
{
"@tag": "$$PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].changevaluecap$"
},
{
"@tag": "$$PANTHER_CLAWS_COOLDOWN_PENALTY.setcooldowns[0].amount$"
}
]
}
},
"dash": {
"@movespeed": "18",
"@scaleAnim": "false",
"@animID": "rapierstab",
"@ruleset": "constanttime",
"@endpositionoffset": "2",
"@standtime": "0.2",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"applyspell": [
{
"@spell": "PANTHER_CLAWS_COOLDOWN_REDUCTION",
"@target": "self",
"IfConsumeCharges": {
"@spell": "SHAPE_FEROCITY_STACK",
"@who": "Caster",
"@charges": "2"
}
},
{
"@spell": "PANTHER_CLAWS_MAX_DAMAGE",
"@target": "enemy",
"IfConsumeCharges": {
"@spell": "PANTHER_CLAWS_STACK",
"@charges": "2",
"@who": "Caster"
}
}
],
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-90",
"@effecttype": "physical"
}
} 発動する呪文
この能力がほかの項目を通じてかける効果です。ゲームが到達する順に、上の項目では名前しか出てこない遅延、持続時間、条件とともに表示します。行をクリックすると項目全体が表示されます。
PANTHER_CLAWS -
PANTHER_CLAWS_COOLDOWN_REDUCTION経由applyspellIfConsumeCharges spell=SHAPE_FEROCITY_STACK who=Caster charges=2{ "@uniquename": "PANTHER_CLAWS_COOLDOWN_REDUCTION", "@target": "all", "@castingtime": "0", "@recastdelay": "0", "@energyusage": "0", "@castrange": "0", "@hitdelay": "0", "@standtime": "0", "@category": "instant", "@uitype": "crowdcontrol", "@maxcharges": "1", "@assessment": "positive", "@namelocatag": "@SPELLS_PANTHER_CLAWS", "multispell": { "@spell": "PANTHER_CLAWS", "@slot": "transformationmainhand1", "@castableonlyonce": "true", "@timeoutcooldown": "0", "@extendtimewindowaftersuccessfulcastbyseconds": "3", "@timewindow": "3" }, "resetcooldowns": { "@target": "self", "@slot": "transformationmainhand1", "@relative": "true", "@amount": "0.5" }, "applyspell": { "@spell": "PANTHER_CLAWS_STACK", "@target": "self" } } -
PANTHER_CLAWS_STACK経由applyspell{ "@uniquename": "PANTHER_CLAWS_STACK", "@target": "all", "@castingtime": "0", "@hitdelay": "0", "@standtime": "0", "@disruptionfactor": "1", "@recastdelay": "0", "@energyusage": "0", "@castrange": "0", "@uitype": "damage", "@category": "instant", "@maxcharges": "3", "@assessment": "positive", "@spelleffectlocatag": "@SPELLS_PANTHER_CLAWS", "@hidespelleffecticon": "true", "dummy": { "@target": "self", "@time": "3.2" } } -
PANTHER_CLAWS_MAX_DAMAGE経由applyspellIfConsumeCharges spell=PANTHER_CLAWS_STACK charges=2 who=Caster 遅延 0.5 s health -0.25 health -0.4{ "@uniquename": "PANTHER_CLAWS_MAX_DAMAGE", "@target": "enemy", "@castingtime": "0", "@hitdelay": "0.5", "@standtime": "0", "@recastdelay": "0", "@energyusage": "0", "@castrange": "0", "@uitype": "damage", "@category": "damage", "@maxcharges": "3", "@showrange": "true", "@assessment": "negative", "@namelocatag": "@SPELLS_PANTHER_CLAWS", "applyspell": { "@spell": "PANTHER_CLAWS_COOLDOWN_PENALTY", "@target": "self" }, "directattributechange": [ { "@target": "enemyplayers", "@attribute": "health", "@change": "-0.25", "@effecttype": "physical", "@ignorearmor": "true", "@ignoreabilitypowerscaling": "true", "@ignorebonusdamagescaling": "true", "@changetype": "relativemissing" }, { "@target": "enemymobs", "@attribute": "health", "@change": "-0.40", "@changevaluecap": "-300", "@effecttype": "physical", "@ignorearmor": "false", "@ignoreabilitypowerscaling": "true", "@ignorebonusdamagescaling": "true", "@changetype": "relativemissing", "@changevaluecapabilitypowerprogressionfactor": "0.5" } ] } -
PANTHER_CLAWS_COOLDOWN_PENALTY経由applyspell{ "@uniquename": "PANTHER_CLAWS_COOLDOWN_PENALTY", "@target": "all", "@castingtime": "0", "@recastdelay": "0", "@energyusage": "0", "@castrange": "0", "@hitdelay": "0", "@standtime": "0", "@category": "instant", "@uitype": "crowdcontrol", "@maxcharges": "1", "@assessment": "positive", "@namelocatag": "@SPELLS_PANTHER_CLAWS", "setcooldowns": { "@target": "self", "@slot": "offhandormainhand3", "@amount": "15", "@relative": "false" } }
ここで変わったこと6
2026年11月2日 前回の訪問以降の新着
- 説明 文言変更
- ダメージ上限 (生物) · #1 150 → 300
- ダメージ上限 (生物) なし → 300 +300
英語の文言です。変更前Combine up to two abilities. The combo resets after 3s.
1st and 2nd Swipe
Charge through the targeted enemy, dealing 183 physical damage.
Consuming 2 Shift Charges lets you continue the combo.
3rd Sinister Swipe
Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
Sets your cooldown of your transformation to 15.変更後Combine up to two abilities. The combo resets after 3s.
1st and 2nd Swipe
Charge through the targeted enemy, dealing 183 physical damage.
Consuming 2 Shift Charges lets you continue the combo.
3rd Sinister Swipe
Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage, up to a maximum of -300 physical damage (vs. mobs).
Sets your cooldown of your transformation to 15.
クールダウン3 s
詠唱時間即時詠唱中の静止時間0.1 sヒット遅延0.1 s
射程5 m2026年2月23日 前回の訪問以降の新着
- 再詠唱の猶予 2 s → 3 s +50%
- ダメージ 76 → 90 +18.4%
英語の文言です。変更前Combine up to two abilities. The combo resets after 2s.
1st and 2nd Swipe
Charge through the targeted enemy, dealing 154 physical damage.
Consuming 2 Shift Charges lets you continue the combo.
3rd Sinister Swipe
Charge through the targeted enemy, dealing 154 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
Sets your cooldown of your transformation to 15.変更後Combine up to two abilities. The combo resets after 3s.
1st and 2nd Swipe
Charge through the targeted enemy, dealing 183 physical damage.
Consuming 2 Shift Charges lets you continue the combo.
3rd Sinister Swipe
Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
Sets your cooldown of your transformation to 15.
クールダウン3 s
詠唱時間即時詠唱中の静止時間0.1 sヒット遅延0.1 s
射程5 m2024年11月20日 前回の訪問以降の新着
- 射程 4 m → 5 m +25%
英語の文言です。変更前Combine up to two abilities. The combo resets after 2s.
1st and 2nd Swipe
Charge through the targeted enemy, dealing 154 physical damage.
Consuming 2 Shift Charges lets you continue the combo.
3rd Sinister Swipe
Charge through the targeted enemy, dealing 154 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
Sets your cooldown of your transformation to 15.変更後Combine up to two abilities. The combo resets after 2s.
1st and 2nd Swipe
Charge through the targeted enemy, dealing 154 physical damage.
Consuming 2 Shift Charges lets you continue the combo.
3rd Sinister Swipe
Charge through the targeted enemy, dealing 154 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
Sets your cooldown of your transformation to 15.
クールダウン3 s
詠唱時間即時詠唱中の静止時間0.1 sヒット遅延0.1 s
射程4 m→5 m
さらに3件表示
2024年1月24日 前回の訪問以降の新着
- ダメージ 90 → 76 -15.6%
英語の文言です。変更前Combine up to two abilities. The combo resets after 2s.
1st and 2nd Swipe
Charge through the targeted enemy, dealing 183 physical damage.
Consuming 2 Shift Charges lets you continue the combo.
3rd Sinister Swipe
Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
Sets your cooldown of your transformation to 15.変更後Combine up to two abilities. The combo resets after 2s.
1st and 2nd Swipe
Charge through the targeted enemy, dealing 154 physical damage.
Consuming 2 Shift Charges lets you continue the combo.
3rd Sinister Swipe
Charge through the targeted enemy, dealing 154 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
Sets your cooldown of your transformation to 15.
クールダウン3 s
詠唱時間即時詠唱中の静止時間0.1 sヒット遅延0.1 s
射程4 m2023年11月6日 前回の訪問以降の新着
- ダメージ 120 → 90 -25%
英語の文言です。変更前Combine up to two abilities. The combo resets after 2s.
1st and 2nd Swipe
Charge through the targeted enemy, dealing 244 physical damage.
Consuming 2 Shift Charges lets you continue the combo.
3rd Sinister Swipe
Charge through the targeted enemy, dealing 244 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
Sets your cooldown of your transformation to 15.変更後Combine up to two abilities. The combo resets after 2s.
1st and 2nd Swipe
Charge through the targeted enemy, dealing 183 physical damage.
Consuming 2 Shift Charges lets you continue the combo.
3rd Sinister Swipe
Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
Sets your cooldown of your transformation to 15.
クールダウン3 s
詠唱時間即時詠唱中の静止時間0.1 sヒット遅延0.1 s
射程4 m2023年10月16日 前回の訪問以降の新着
ゲームに追加