Skip to content

Questo sito è in una fase iniziale di sviluppo. Le sezioni sono ancora in fase di scrittura e i valori possono cambiare.

Spazzate nefasteSulla barra degli statiSulla barra degli stati

Spazzate nefasteAttiva

PANTHER_CLAWS

Combina fino a due abilità. La combo si azzera dopo 3s.

1° e 2° Spazzata
Carica attraverso il nemico bersaglio, infliggendo 284 danni fisici.
Consumare 2 Cariche di Trasformazione permette di continuare la combo.

3° Spazzata nefasta
Carica attraverso il nemico bersaglio, infliggendo 284 danni fisici. Inoltre, infligge -25% della salute mancante del bersaglio come danni puri (contro i giocatori) / -40% della salute mancante del bersaglio come danni fisici, fino a un massimo di -300 danni fisici (contro i mob).
Imposta il tempo di ricarica della trasformazione a 15.

Statistiche

Ricarica3 s
Tempo di lancioIstantaneo
Portata5 m
BersaglioNemico

Valori mostrati per

I danni e le cure delle abilità dipendono dall'arma su cui si trova l'abilità. Una spada li moltiplica più di un arco. Scegli un'arma per vederne i valori.

Bastone del predatore dell'anziano

Concesso da(1)

Epurazione, purificazione, immunità e riflesso

Il gioco rimuove un effetto in base alla sua categoria, non a ciò che fa. Un'epurazione toglie alcune categorie a un nemico, una purificazione ne toglie altre a te e ai tuoi alleati, e un effetto la cui categoria non è nominata da nessuna abilità resta finché non si esaurisce.

Riflesso

Colpi diretti: possono essere riflessi

Vista avanzata

Da dove viene ogni numero e come viene calcolato. Come funziona

# Fonte Base Avanzamento Risultato
{0} $PANTHER_CLAWS_COOLDOWN_REDUCTION.multispell[0].timewindow 3 — 3s
{1} $PANTHER_CLAWS.directattributechange[0].change -90 ×3.153 284
{2} $PANTHER_CLAWS.applyspell[0].IfConsumeCharges[0].charges 2 — 2
{3} $PANTHER_CLAWS_MAX_DAMAGE.directattributechange[0].change -0.25 — -25%
{4} $PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].change -0.4 — -40%
{5} $PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].changevaluecap -300 — -300
{6} $PANTHER_CLAWS_COOLDOWN_PENALTY.setcooldowns[0].amount 15 — 15

Definizione dell'abilità

{
 "@uniquename": "PANTHER_CLAWS",
 "@target": "enemy",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0.1",
 "@standtime": "0.1",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@energyusage": "0",
 "@castrange": "5",
 "@uitype": "damage",
 "@animIgnoreHitDelay": "true",
 "@category": "damage",
 "@maxcharges": "3",
 "@showrange": "true",
 "@assessment": "negative",
 "@buffpriority": "2",
 "@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$PANTHER_CLAWS_COOLDOWN_REDUCTION.multispell[0].timewindow$"
    },
    {
     "@tag": "$$PANTHER_CLAWS.directattributechange[0].change$"
    },
    {
     "@tag": "$$PANTHER_CLAWS.applyspell[0].IfConsumeCharges[0].charges$"
    },
    {
     "@tag": "$$PANTHER_CLAWS_MAX_DAMAGE.directattributechange[0].change$"
    },
    {
     "@tag": "$$PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].change$"
    },
    {
     "@tag": "$$PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].changevaluecap$"
    },
    {
     "@tag": "$$PANTHER_CLAWS_COOLDOWN_PENALTY.setcooldowns[0].amount$"
    }
   ]
  }
 },
 "dash": {
  "@movespeed": "18",
  "@scaleAnim": "false",
  "@animID": "rapierstab",
  "@ruleset": "constanttime",
  "@endpositionoffset": "2",
  "@standtime": "0.2",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 },
 "applyspell": [
  {
   "@spell": "PANTHER_CLAWS_COOLDOWN_REDUCTION",
   "@target": "self",
   "IfConsumeCharges": {
    "@spell": "SHAPE_FEROCITY_STACK",
    "@who": "Caster",
    "@charges": "2"
   }
  },
  {
   "@spell": "PANTHER_CLAWS_MAX_DAMAGE",
   "@target": "enemy",
   "IfConsumeCharges": {
    "@spell": "PANTHER_CLAWS_STACK",
    "@charges": "2",
    "@who": "Caster"
   }
  }
 ],
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-90",
  "@effecttype": "physical"
 }
}

Incantesimi che attiva

Effetti che questa abilità applica tramite altre voci, nell'ordine in cui il gioco le raggiunge, con i ritardi, le durate e le condizioni che la voce sopra si limita a nominare. Fai clic su una riga per la voce completa.

PANTHER_CLAWS
  1. PANTHER_CLAWS_COOLDOWN_REDUCTION tramite applyspell IfConsumeCharges spell=SHAPE_FEROCITY_STACK who=Caster charges=2
    {
     "@uniquename": "PANTHER_CLAWS_COOLDOWN_REDUCTION",
     "@target": "all",
     "@castingtime": "0",
     "@recastdelay": "0",
     "@energyusage": "0",
     "@castrange": "0",
     "@hitdelay": "0",
     "@standtime": "0",
     "@category": "instant",
     "@uitype": "crowdcontrol",
     "@maxcharges": "1",
     "@assessment": "positive",
     "@namelocatag": "@SPELLS_PANTHER_CLAWS",
     "multispell": {
      "@spell": "PANTHER_CLAWS",
      "@slot": "transformationmainhand1",
      "@castableonlyonce": "true",
      "@timeoutcooldown": "0",
      "@extendtimewindowaftersuccessfulcastbyseconds": "3",
      "@timewindow": "3"
     },
     "resetcooldowns": {
      "@target": "self",
      "@slot": "transformationmainhand1",
      "@relative": "true",
      "@amount": "0.5"
     },
     "applyspell": {
      "@spell": "PANTHER_CLAWS_STACK",
      "@target": "self"
     }
    }
  2. PANTHER_CLAWS_STACK tramite applyspell
    {
     "@uniquename": "PANTHER_CLAWS_STACK",
     "@target": "all",
     "@castingtime": "0",
     "@hitdelay": "0",
     "@standtime": "0",
     "@disruptionfactor": "1",
     "@recastdelay": "0",
     "@energyusage": "0",
     "@castrange": "0",
     "@uitype": "damage",
     "@category": "instant",
     "@maxcharges": "3",
     "@assessment": "positive",
     "@spelleffectlocatag": "@SPELLS_PANTHER_CLAWS",
     "@hidespelleffecticon": "true",
     "dummy": {
      "@target": "self",
      "@time": "3.2"
     }
    }
  3. PANTHER_CLAWS_MAX_DAMAGE tramite applyspell IfConsumeCharges spell=PANTHER_CLAWS_STACK charges=2 who=Caster ritardo 0,5 s health -0,25 health -0,4
    {
     "@uniquename": "PANTHER_CLAWS_MAX_DAMAGE",
     "@target": "enemy",
     "@castingtime": "0",
     "@hitdelay": "0.5",
     "@standtime": "0",
     "@recastdelay": "0",
     "@energyusage": "0",
     "@castrange": "0",
     "@uitype": "damage",
     "@category": "damage",
     "@maxcharges": "3",
     "@showrange": "true",
     "@assessment": "negative",
     "@namelocatag": "@SPELLS_PANTHER_CLAWS",
     "applyspell": {
      "@spell": "PANTHER_CLAWS_COOLDOWN_PENALTY",
      "@target": "self"
     },
     "directattributechange": [
      {
       "@target": "enemyplayers",
       "@attribute": "health",
       "@change": "-0.25",
       "@effecttype": "physical",
       "@ignorearmor": "true",
       "@ignoreabilitypowerscaling": "true",
       "@ignorebonusdamagescaling": "true",
       "@changetype": "relativemissing"
      },
      {
       "@target": "enemymobs",
       "@attribute": "health",
       "@change": "-0.40",
       "@changevaluecap": "-300",
       "@effecttype": "physical",
       "@ignorearmor": "false",
       "@ignoreabilitypowerscaling": "true",
       "@ignorebonusdamagescaling": "true",
       "@changetype": "relativemissing",
       "@changevaluecapabilitypowerprogressionfactor": "0.5"
      }
     ]
    }
  4. PANTHER_CLAWS_COOLDOWN_PENALTY tramite applyspell
    {
     "@uniquename": "PANTHER_CLAWS_COOLDOWN_PENALTY",
     "@target": "all",
     "@castingtime": "0",
     "@recastdelay": "0",
     "@energyusage": "0",
     "@castrange": "0",
     "@hitdelay": "0",
     "@standtime": "0",
     "@category": "instant",
     "@uitype": "crowdcontrol",
     "@maxcharges": "1",
     "@assessment": "positive",
     "@namelocatag": "@SPELLS_PANTHER_CLAWS",
     "setcooldowns": {
      "@target": "self",
      "@slot": "offhandormainhand3",
      "@amount": "15",
      "@relative": "false"
     }
    }

Cosa è cambiato qui6

  1. 2 nov 2026

    • Descrizione riformulata
    • Limite di danni (creature) · #1 150 → 300
    • Limite di danni (creature) nessuno → 300 +300
    Testo in inglese.

    PrimaCombine up to two abilities. The combo resets after 3s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 183 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    DopoCombine up to two abilities. The combo resets after 3s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 183 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage, up to a maximum of -300 physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    Ricarica3 sTempo di lancioIstantaneoImmobilità durante il lancio0,1 sRitardo del colpo0,1 sPortata5 m

  2. 23 feb 2026

    • Finestra di rilancio 2 s → 3 s +50%
    • Danni 76 → 90 +18,4%
    Testo in inglese.

    PrimaCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 154 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 154 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    DopoCombine up to two abilities. The combo resets after 3s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 183 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    Ricarica3 sTempo di lancioIstantaneoImmobilità durante il lancio0,1 sRitardo del colpo0,1 sPortata5 m

  3. 20 nov 2024

    • Portata 4 m → 5 m +25%
    Testo in inglese.

    PrimaCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 154 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 154 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    DopoCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 154 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 154 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    Ricarica3 sTempo di lancioIstantaneoImmobilità durante il lancio0,1 sRitardo del colpo0,1 sPortata4 m→5 m

Mostra altri 3
  1. 24 gen 2024

    • Danni 90 → 76 -15,6%
    Testo in inglese.

    PrimaCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 183 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    DopoCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 154 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 154 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    Ricarica3 sTempo di lancioIstantaneoImmobilità durante il lancio0,1 sRitardo del colpo0,1 sPortata4 m

  2. 6 nov 2023

    • Danni 120 → 90 -25%
    Testo in inglese.

    PrimaCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 244 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 244 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    DopoCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 183 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    Ricarica3 sTempo di lancioIstantaneoImmobilità durante il lancio0,1 sRitardo del colpo0,1 sPortata4 m

  3. 16 ott 2023

    Aggiunto al gioco

Back to abilities