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Golpes SinistrosNa barra de statusNa barra de status

Golpes SinistrosAtiva

PANTHER_CLAWS

Combina até duas habilidades. O combo é reiniciado após 3s.

1ª e 2ª Golpe
Avança no inimigo alvo, causando 284 de dano físico.
Consumir 2 Cargas de Transformação lhe permite continuar o combo.

3ª Golpe Sinistro
Avança no inimigo alvo, causando 284 de dano físico. Adicionalmente causa -25% da vida perdida do alvo como dano verdadeiro (contra jogadores) / -40% da vida perdida do alvo como dano físico, até um máximo de -300 de dano físico (contra monstros).
Deixa a sua transformação com uma recarga de 15.

Atributos

Tempo de recarga3 s
Tempo de lançamentoInstantâneo
Alcance5 m
AlvoInimigo

Números mostrados para

O dano e a cura das habilidades dependem da arma em que a habilidade está. Uma espada os multiplica mais do que um arco. Escolha uma arma para ver os números dela.

Cajado de Predador do Ancião

Concedida por(1)

Expurgo, purificação, imunidade e reflexão

O jogo remove um efeito pela categoria dele, não pelo que ele faz. Um expurgo tira algumas categorias de um inimigo, uma purificação tira outras de você e dos seus aliados, e um efeito cuja categoria nenhuma habilidade cita fica até acabar.

Reflexão

Acertos diretos: pode ser refletido

Visão avançada

De onde vem cada número e como ele é calculado. Como isso funciona

# Fonte Base Progressão Resultado
{0} $PANTHER_CLAWS_COOLDOWN_REDUCTION.multispell[0].timewindow 3 — 3s
{1} $PANTHER_CLAWS.directattributechange[0].change -90 ×3.153 284
{2} $PANTHER_CLAWS.applyspell[0].IfConsumeCharges[0].charges 2 — 2
{3} $PANTHER_CLAWS_MAX_DAMAGE.directattributechange[0].change -0.25 — -25%
{4} $PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].change -0.4 — -40%
{5} $PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].changevaluecap -300 — -300
{6} $PANTHER_CLAWS_COOLDOWN_PENALTY.setcooldowns[0].amount 15 — 15

Definição da habilidade

{
 "@uniquename": "PANTHER_CLAWS",
 "@target": "enemy",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0.1",
 "@standtime": "0.1",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@energyusage": "0",
 "@castrange": "5",
 "@uitype": "damage",
 "@animIgnoreHitDelay": "true",
 "@category": "damage",
 "@maxcharges": "3",
 "@showrange": "true",
 "@assessment": "negative",
 "@buffpriority": "2",
 "@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$PANTHER_CLAWS_COOLDOWN_REDUCTION.multispell[0].timewindow$"
    },
    {
     "@tag": "$$PANTHER_CLAWS.directattributechange[0].change$"
    },
    {
     "@tag": "$$PANTHER_CLAWS.applyspell[0].IfConsumeCharges[0].charges$"
    },
    {
     "@tag": "$$PANTHER_CLAWS_MAX_DAMAGE.directattributechange[0].change$"
    },
    {
     "@tag": "$$PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].change$"
    },
    {
     "@tag": "$$PANTHER_CLAWS_MAX_DAMAGE.directattributechange[1].changevaluecap$"
    },
    {
     "@tag": "$$PANTHER_CLAWS_COOLDOWN_PENALTY.setcooldowns[0].amount$"
    }
   ]
  }
 },
 "dash": {
  "@movespeed": "18",
  "@scaleAnim": "false",
  "@animID": "rapierstab",
  "@ruleset": "constanttime",
  "@endpositionoffset": "2",
  "@standtime": "0.2",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 },
 "applyspell": [
  {
   "@spell": "PANTHER_CLAWS_COOLDOWN_REDUCTION",
   "@target": "self",
   "IfConsumeCharges": {
    "@spell": "SHAPE_FEROCITY_STACK",
    "@who": "Caster",
    "@charges": "2"
   }
  },
  {
   "@spell": "PANTHER_CLAWS_MAX_DAMAGE",
   "@target": "enemy",
   "IfConsumeCharges": {
    "@spell": "PANTHER_CLAWS_STACK",
    "@charges": "2",
    "@who": "Caster"
   }
  }
 ],
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-90",
  "@effecttype": "physical"
 }
}

Feitiços que ela dispara

Efeitos que esta habilidade aplica por meio de outras entradas, na ordem em que o jogo chega a eles, com os atrasos, as durações e as condições que a entrada acima só nomeia. Clique em uma linha para ver a entrada completa.

PANTHER_CLAWS
  1. PANTHER_CLAWS_COOLDOWN_REDUCTION via applyspell IfConsumeCharges spell=SHAPE_FEROCITY_STACK who=Caster charges=2
    {
     "@uniquename": "PANTHER_CLAWS_COOLDOWN_REDUCTION",
     "@target": "all",
     "@castingtime": "0",
     "@recastdelay": "0",
     "@energyusage": "0",
     "@castrange": "0",
     "@hitdelay": "0",
     "@standtime": "0",
     "@category": "instant",
     "@uitype": "crowdcontrol",
     "@maxcharges": "1",
     "@assessment": "positive",
     "@namelocatag": "@SPELLS_PANTHER_CLAWS",
     "multispell": {
      "@spell": "PANTHER_CLAWS",
      "@slot": "transformationmainhand1",
      "@castableonlyonce": "true",
      "@timeoutcooldown": "0",
      "@extendtimewindowaftersuccessfulcastbyseconds": "3",
      "@timewindow": "3"
     },
     "resetcooldowns": {
      "@target": "self",
      "@slot": "transformationmainhand1",
      "@relative": "true",
      "@amount": "0.5"
     },
     "applyspell": {
      "@spell": "PANTHER_CLAWS_STACK",
      "@target": "self"
     }
    }
  2. PANTHER_CLAWS_STACK via applyspell
    {
     "@uniquename": "PANTHER_CLAWS_STACK",
     "@target": "all",
     "@castingtime": "0",
     "@hitdelay": "0",
     "@standtime": "0",
     "@disruptionfactor": "1",
     "@recastdelay": "0",
     "@energyusage": "0",
     "@castrange": "0",
     "@uitype": "damage",
     "@category": "instant",
     "@maxcharges": "3",
     "@assessment": "positive",
     "@spelleffectlocatag": "@SPELLS_PANTHER_CLAWS",
     "@hidespelleffecticon": "true",
     "dummy": {
      "@target": "self",
      "@time": "3.2"
     }
    }
  3. PANTHER_CLAWS_MAX_DAMAGE via applyspell IfConsumeCharges spell=PANTHER_CLAWS_STACK charges=2 who=Caster atraso 0,5 s health -0,25 health -0,4
    {
     "@uniquename": "PANTHER_CLAWS_MAX_DAMAGE",
     "@target": "enemy",
     "@castingtime": "0",
     "@hitdelay": "0.5",
     "@standtime": "0",
     "@recastdelay": "0",
     "@energyusage": "0",
     "@castrange": "0",
     "@uitype": "damage",
     "@category": "damage",
     "@maxcharges": "3",
     "@showrange": "true",
     "@assessment": "negative",
     "@namelocatag": "@SPELLS_PANTHER_CLAWS",
     "applyspell": {
      "@spell": "PANTHER_CLAWS_COOLDOWN_PENALTY",
      "@target": "self"
     },
     "directattributechange": [
      {
       "@target": "enemyplayers",
       "@attribute": "health",
       "@change": "-0.25",
       "@effecttype": "physical",
       "@ignorearmor": "true",
       "@ignoreabilitypowerscaling": "true",
       "@ignorebonusdamagescaling": "true",
       "@changetype": "relativemissing"
      },
      {
       "@target": "enemymobs",
       "@attribute": "health",
       "@change": "-0.40",
       "@changevaluecap": "-300",
       "@effecttype": "physical",
       "@ignorearmor": "false",
       "@ignoreabilitypowerscaling": "true",
       "@ignorebonusdamagescaling": "true",
       "@changetype": "relativemissing",
       "@changevaluecapabilitypowerprogressionfactor": "0.5"
      }
     ]
    }
  4. PANTHER_CLAWS_COOLDOWN_PENALTY via applyspell
    {
     "@uniquename": "PANTHER_CLAWS_COOLDOWN_PENALTY",
     "@target": "all",
     "@castingtime": "0",
     "@recastdelay": "0",
     "@energyusage": "0",
     "@castrange": "0",
     "@hitdelay": "0",
     "@standtime": "0",
     "@category": "instant",
     "@uitype": "crowdcontrol",
     "@maxcharges": "1",
     "@assessment": "positive",
     "@namelocatag": "@SPELLS_PANTHER_CLAWS",
     "setcooldowns": {
      "@target": "self",
      "@slot": "offhandormainhand3",
      "@amount": "15",
      "@relative": "false"
     }
    }

O que mudou aqui6

  1. 2 de nov. de 2026

    • Descrição reformulada
    • Limite de dano (criaturas) · #1 150 → 300
    • Limite de dano (criaturas) nenhum → 300 +300
    Texto em inglês.

    AntesCombine up to two abilities. The combo resets after 3s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 183 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    DepoisCombine up to two abilities. The combo resets after 3s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 183 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage, up to a maximum of -300 physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    Tempo de recarga3 sTempo de lançamentoInstantâneoTempo parado0,1 sAtraso do acerto0,1 sAlcance5 m

  2. 23 de fev. de 2026

    • Janela de relançamento 2 s → 3 s +50%
    • Dano 76 → 90 +18,4%
    Texto em inglês.

    AntesCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 154 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 154 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    DepoisCombine up to two abilities. The combo resets after 3s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 183 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    Tempo de recarga3 sTempo de lançamentoInstantâneoTempo parado0,1 sAtraso do acerto0,1 sAlcance5 m

  3. 20 de nov. de 2024

    • Alcance 4 m → 5 m +25%
    Texto em inglês.

    AntesCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 154 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 154 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    DepoisCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 154 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 154 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    Tempo de recarga3 sTempo de lançamentoInstantâneoTempo parado0,1 sAtraso do acerto0,1 sAlcance4 m→5 m

Mostrar mais 3
  1. 24 de jan. de 2024

    • Dano 90 → 76 -15,6%
    Texto em inglês.

    AntesCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 183 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    DepoisCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 154 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 154 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    Tempo de recarga3 sTempo de lançamentoInstantâneoTempo parado0,1 sAtraso do acerto0,1 sAlcance4 m

  2. 6 de nov. de 2023

    • Dano 120 → 90 -25%
    Texto em inglês.

    AntesCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 244 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 244 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    DepoisCombine up to two abilities. The combo resets after 2s.

    1st and 2nd Swipe
    Charge through the targeted enemy, dealing 183 physical damage.
    Consuming 2 Shift Charges lets you continue the combo.

    3rd Sinister Swipe
    Charge through the targeted enemy, dealing 183 physical damage. Additionally deal -25% of the target's missing health as true damage (vs. players) / -40% of the target's missing health as physical damage (vs. mobs).
    Sets your cooldown of your transformation to 15.

    Tempo de recarga3 sTempo de lançamentoInstantâneoTempo parado0,1 sAtraso do acerto0,1 sAlcance4 m

  3. 16 de out. de 2023

    Adicionado ao jogo

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