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Piercing LightOn the status barOn the status bar

Piercing LightActive

AVALON_EAGLE_LASER

Shoot a beam in the targeted direction, dealing 448 magical damage to all enemies hit.
Enemies marked by Light Spark cause an explosion in a 4m radius that deals an additional 258 magical damage.

If at least one Shift Charge is active on you, the beam will consume it, reducing its cooldown by 60%.

Stats

Cooldown5 s
Cast time0.5 s
Range19 m
TargetGround

Numbers shown for

Ability damage and healing depend on the weapon the ability is on. A sword multiplies them more than a bow. Pick a weapon to see its numbers.

Elder's Lightcaller

Granted by(1)

Purge, cleanse, immunity and reflect

The game removes an effect by its category, not by what it does. A purge takes some categories off an enemy, a cleanse takes others off you and your allies, and an effect whose category no ability names stays until it runs out.

Reflect

Direct hits: can be reflected

Advanced view

Where each number comes from and how it is calculated. How this works

# Source Base Progression Result
{0} $AVALON_EAGLE_LASER_EFFECT.directattributechange[0].change -130 ×3.443 448
{1} $AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].change -75 ×3.443 258
{2} $AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].effectarearadius 4 — 4m
{3} $AVALON_EAGLE_LASER.resetcooldowns[0].amount 0.6 — 60%

Ability definition

{
 "@uniquename": "AVALON_EAGLE_LASER",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "instant",
 "@castingtime": "0.5",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "5",
 "@energyusage": "0",
 "@castrange": "19",
 "@uitype": "debuff",
 "@maxstack": "1",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK",
 "@autoattackcooldownaftercasting": "DoNotTrigger",
 "@controllerpreferredtarget": "enemy",
 "spellindicationarea": {
  "@target": "enemy",
  "@visible": "true",
  "@position": "atcaster",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "10",
     "rectangle": {
      "@width": "4",
      "@height": "18"
     }
    }
   },
   "fill": {
    "rectangle": {
     "@width": "4",
     "@height": "0-54"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$AVALON_EAGLE_LASER_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$AVALON_EAGLE_LASER.resetcooldowns[0].amount$"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@visible": "true",
  "@time": "0.7",
  "@effect": "AVALON_EAGLE_LASER_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@skillshotindicatormax": "18",
  "@skillshotindicatormin": "18",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "10",
     "rectangle": {
      "@width": "4",
      "@height": "18"
     }
    }
   }
  }
 },
 "resetcooldowns": {
  "@target": "self",
  "@slot": "transformationmainhand1",
  "@relative": "true",
  "@amount": "0.6",
  "IfConsumeCharges": {
   "@spell": "SHAPE_FEROCITY_STACK",
   "@who": "Caster",
   "@charges": "1"
  }
 }
}

Spells it sets off

Effects this ability applies through other entries, in the order the game reaches them, with the delays, durations and conditions the entry above only names. Click a row for its full entry.

AVALON_EAGLE_LASER
  1. AVALON_EAGLE_LASER_EFFECT via spelleffectarea health -130
    {
     "@uniquename": "AVALON_EAGLE_LASER_EFFECT",
     "@target": "enemy",
     "@category": "damage",
     "@castingtime": "0",
     "@hitdelay": "0",
     "@standtime": "0",
     "@disruptionfactor": "1",
     "@recastdelay": "0",
     "@energyusage": "0",
     "@castrange": "0",
     "@uitype": "debuff",
     "@assessment": "negative",
     "@namelocatag": "@SPELLS_AVALON_EAGLE_LASER",
     "directattributechange": {
      "@target": "enemy",
      "@attribute": "health",
      "@change": "-130",
      "@effecttype": "magic",
      "@targetcountvaluebonusfactor": "0.08"
     },
     "applyspell": {
      "@target": "enemy",
      "@spell": "AVALON_EAGLE_LASER_AOE_EFFECT",
      "IfConsumeCharges": {
       "@spell": "ATTACK_SHAPE_EAGLE_MARK",
       "@who": "SpellTarget",
       "@casterchargesonly": "true"
      }
     },
     "spelleffectfx": {}
    }
  2. AVALON_EAGLE_LASER_AOE_EFFECT via applyspell IfConsumeCharges spell=ATTACK_SHAPE_EAGLE_MARK who=SpellTarget casterchargesonly=true health -75
    {
     "@uniquename": "AVALON_EAGLE_LASER_AOE_EFFECT",
     "@target": "enemy",
     "@category": "damage",
     "@castingtime": "0",
     "@hitdelay": "0",
     "@standtime": "0",
     "@disruptionfactor": "1",
     "@recastdelay": "0",
     "@energyusage": "0",
     "@castrange": "0",
     "@uitype": "debuff",
     "@assessment": "negative",
     "@namelocatag": "@SPELLS_PASSIVE_SHAPE_EAGLE",
     "directattributechange": {
      "@target": "enemy",
      "@attribute": "health",
      "@change": "-75",
      "@effecttype": "magic",
      "@effectarearadius": "4",
      "@targetcountvaluebonusfactor": "0.08"
     }
    }

What changed here4

  1. May 4, 2026

    • Range 18 m → 19 m +5.6%

    BeforeShoot a beam in the targeted direction, dealing 315 magical damage to all enemies hit.
    Enemies marked by Light Spark cause an explosion in a 4m radius that deals an additional 182 magical damage.

    If at least one Shift Charge is active on you, the beam will consume it, reducing its cooldown by 60%.

    AfterShoot a beam in the targeted direction, dealing 315 magical damage to all enemies hit.
    Enemies marked by Light Spark cause an explosion in a 4m radius that deals an additional 182 magical damage.

    If at least one Shift Charge is active on you, the beam will consume it, reducing its cooldown by 60%.

    Cooldown5 sCast time0.5 sRange18 m→19 m

  2. Nov 6, 2024

    • Damage 83 → 75 -9.6%
    • Hit · radius 5 m → 4 m -20%

    BeforeShoot a beam in the targeted direction, dealing 315 magical damage to all enemies hit.
    Enemies marked by Light Spark cause an explosion in a 5m radius that deals an additional 201 magical damage.

    If at least one Shift Charge is active on you, the beam will consume it, reducing its cooldown by 60%.

    AfterShoot a beam in the targeted direction, dealing 315 magical damage to all enemies hit.
    Enemies marked by Light Spark cause an explosion in a 4m radius that deals an additional 182 magical damage.

    If at least one Shift Charge is active on you, the beam will consume it, reducing its cooldown by 60%.

    Cooldown5 sCast time0.5 sRange18 m

  3. Sep 4, 2024

    • Damage 92 → 83 -9.8%

    BeforeShoot a beam in the targeted direction, dealing 315 magical damage to all enemies hit.
    Enemies marked by Light Spark cause an explosion in a 5m radius that deals an additional 223 magical damage.

    If at least one Shift Charge is active on you, the beam will consume it, reducing its cooldown by 60%.

    AfterShoot a beam in the targeted direction, dealing 315 magical damage to all enemies hit.
    Enemies marked by Light Spark cause an explosion in a 5m radius that deals an additional 201 magical damage.

    If at least one Shift Charge is active on you, the beam will consume it, reducing its cooldown by 60%.

    Cooldown5 sCast time0.5 sRange18 m

Show 1 more
  1. Oct 16, 2023

    Added to the game

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