Durchbohrendes LichtActive
AVALON_EAGLE_LASER
Feuert einen Lichtstrahl in die anvisierte Richtung, dieser verursacht 448 magischen Schaden bei allen getroffenen Gegnern.
Gegner, die mit einem Schwacher Funke markiert sind, verursachen dadurch eine Explosion mit 4m Radius, die nochmal 258 magischen Schaden zufügt.
Hast du mindestens eine aktive Wechselaufladung, wird der Strahl sie nutzen, und damit seine Abklingzeit um 60% reduzieren.
Stats
| Cooldown | 5 s |
|---|---|
| Cast time | 0.5 s |
| Range | 19 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $AVALON_EAGLE_LASER_EFFECT.directattributechange[0].change | -130 | ×3.443 | 448 |
| {1} | $AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].change | -75 | ×3.443 | 258 |
| {2} | $AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].effectarearadius | 4 | — | 4m |
| {3} | $AVALON_EAGLE_LASER.resetcooldowns[0].amount | 0.6 | — | 60% |
Ability definition
{
"@uniquename": "AVALON_EAGLE_LASER",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "instant",
"@castingtime": "0.5",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "5",
"@energyusage": "0",
"@castrange": "19",
"@uitype": "debuff",
"@maxstack": "1",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@controllerpreferredtarget": "enemy",
"spellindicationarea": {
"@target": "enemy",
"@visible": "true",
"@position": "atcaster",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "10",
"rectangle": {
"@width": "4",
"@height": "18"
}
}
},
"fill": {
"rectangle": {
"@width": "4",
"@height": "0-54"
}
}
}
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$AVALON_EAGLE_LASER_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].effectarearadius$"
},
{
"@tag": "$$AVALON_EAGLE_LASER.resetcooldowns[0].amount$"
}
]
}
},
"spelleffectarea": {
"@visible": "true",
"@time": "0.7",
"@effect": "AVALON_EAGLE_LASER_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "true",
"@position": "atcaster",
"@rotation": "castdirection",
"@skillshotindicatormax": "18",
"@skillshotindicatormin": "18",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "10",
"rectangle": {
"@width": "4",
"@height": "18"
}
}
}
}
},
"resetcooldowns": {
"@target": "self",
"@slot": "transformationmainhand1",
"@relative": "true",
"@amount": "0.6",
"IfConsumeCharges": {
"@spell": "SHAPE_FEROCITY_STACK",
"@who": "Caster",
"@charges": "1"
}
}
}