Cahaya MenembusActive
AVALON_EAGLE_LASER
Menembakkan sinar ke arah target, memberikan 448 damage sihir ke semua musuh terkena.
Musuh yang ditandai dengan Percikan Cahaya menyebabkan ledakan dalam 4m radius yang memberikan tambahan 258 damage sihir.
Jika setidaknya satu Charge Peralihan aktif padamu, sinar akan mengonsumsinya, mengurangi cooldownnya sebesar 60%.
Stats
| Cooldown | 5 s |
|---|---|
| Cast time | 0.5 s |
| Range | 19 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $AVALON_EAGLE_LASER_EFFECT.directattributechange[0].change | -130 | ×3.443 | 448 |
| {1} | $AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].change | -75 | ×3.443 | 258 |
| {2} | $AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].effectarearadius | 4 | — | 4m |
| {3} | $AVALON_EAGLE_LASER.resetcooldowns[0].amount | 0.6 | — | 60% |
Ability definition
{
"@uniquename": "AVALON_EAGLE_LASER",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "instant",
"@castingtime": "0.5",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "5",
"@energyusage": "0",
"@castrange": "19",
"@uitype": "debuff",
"@maxstack": "1",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@controllerpreferredtarget": "enemy",
"spellindicationarea": {
"@target": "enemy",
"@visible": "true",
"@position": "atcaster",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "10",
"rectangle": {
"@width": "4",
"@height": "18"
}
}
},
"fill": {
"rectangle": {
"@width": "4",
"@height": "0-54"
}
}
}
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$AVALON_EAGLE_LASER_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].effectarearadius$"
},
{
"@tag": "$$AVALON_EAGLE_LASER.resetcooldowns[0].amount$"
}
]
}
},
"spelleffectarea": {
"@visible": "true",
"@time": "0.7",
"@effect": "AVALON_EAGLE_LASER_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "true",
"@position": "atcaster",
"@rotation": "castdirection",
"@skillshotindicatormax": "18",
"@skillshotindicatormin": "18",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "10",
"rectangle": {
"@width": "4",
"@height": "18"
}
}
}
}
},
"resetcooldowns": {
"@target": "self",
"@slot": "transformationmainhand1",
"@relative": "true",
"@amount": "0.6",
"IfConsumeCharges": {
"@spell": "SHAPE_FEROCITY_STACK",
"@who": "Caster",
"@charges": "1"
}
}
}