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1,872 entries · 14 Chapter
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First Steps
(40)
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Own 100,000 Silver Goal 100000
Master's Tome of Insight -
You can access the Armory by clicking your character name and selecting it from the context menu, or via the character radial menu on controller.
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Finish a Randomized Dungeon Completed by a tutorial quest
Adept's Royal Sigil Randomized Dungeons are a great place to earn your first Fame and loot.
- Randomized Dungeon entrances can be found all over the open world.
Activity Solo Randomized Dungeons Static Dungeons Expeditions Tracking Boss Lairs
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Earn 10,000 Silver from a Marketplace Goal 10000 Completed by a tutorial quest
Journeyman's Tome of Insight Interacting with the Marketplace is core to Albion's experience. Albion's economy is player-driven, so make use of it!
- Sell unused items for Silver. You can always buy them back later.
- Buy new equipment and useful consumables.
Activity Solo Randomized Dungeons Static Dungeons Expeditions Tracking
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Wear a full set of Tier 3 equipment Goal 600 Completed by a tutorial quest
Journeyman's Tome of Learning Experimenting with new weapons and armor is vital to improving in the game. At Tier 3, there are many new weapon choices for you to explore.
- Use the Marketplace categories to find the items you're looking for.
Activity Solo Randomized Dungeons Static Dungeons Expeditions Tracking
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Defeat 10 Mobs in a Tier 3 Static Dungeon Goal 10 Completed by a tutorial quest
Adept's Bag of Silver You can find Veteran Mobs in Static Dungeons. They are stronger but give greater rewards.
- Try inviting another player to a party to make your life easier.
Activity Solo Randomized Dungeons Static Dungeons Expeditions Tracking
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Unlock a Tier 4 Combat Node Completed by a tutorial quest
Journeyman's Tome of Learning You earn Fame through every activity you do.
- Check your Destiny Board to monitor your progress.
- Use Quick Learn to progress quickly in areas you're interested in.
Activity Solo Randomized Dungeons Static Dungeons Expeditions Tracking
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Wear a full set of Tier 4 equipment Goal 700 Completed by a tutorial quest
Journeyman's Tome of Insight Royal Cities host the Marketplaces with the greatest supply.
- Visit them to buy better gear and sell your old gear.
- At Tier 4, your weapon offers different variants to choose from.
Activity Solo Randomized Dungeons Static Dungeons Expeditions Tracking
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Finish a Solo Expedition Completed by a tutorial quest
Journeyman's Tracking Toolkit Each city has an Expedition Agent who offers custom solo and group dungeons.
- Your first Expedition each day grants a reward upon completion.
Activity Solo Randomized Dungeons Static Dungeons Expeditions Tracking
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Hunt a Rare Creature Completed by a tutorial quest
Adept's Tome of Insight Claim the Tracking Toolkit you received as a reward from the Journal.
- Use the Toolkit to search for tracks in your area.
- Once you've found tracks, follow them to begin your hunt.
Activity Solo Randomized Dungeons Static Dungeons Expeditions Tracking
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Visit the Showroom Island Completed by a tutorial quest
Adept's Dungeon Map (Solo) .1 Go to the Island Merchant in a Royal City
- Visit the Showroom Island to see what islands have to offer.
Activity Solo Randomized Dungeons Static Dungeons Expeditions Tracking
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Finish a Randomized Dungeon Completed by a tutorial quest
Adept's Royal Sigil Randomized Dungeons are a great place to earn your first Fame and loot.
- Randomized Dungeon entrances can be found all over the open world.
Activity Arena Corrupted Dungeons Solo Randomized Dungeons Boss Lairs
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Earn 10,000 Silver from a Marketplace Goal 10000 Completed by a tutorial quest
Journeyman's Tome of Insight Interacting with the Marketplace is core to Albion's experience. Albion's economy is player-driven, so make use of it!
- Sell unused items for Silver. You can always buy them back later.
- Buy new equipment and useful consumables.
-
Wear a full set of Tier 3 equipment Goal 600 Completed by a tutorial quest
Journeyman's Tome of Learning Experimenting with new weapons and armor is vital to improving in the game. At Tier 3, there are many new weapon choices for you to explore.
- Use the Marketplace categories to find the items you're looking for.
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Finish an Arena Match Completed by a tutorial quest
Adept's Bag of Silver It's time for your first PvP experience. Queue up for an Arena Match and then go earn some Fame while you wait.
- The standard Arena has an Item Power cap, which means all players have equally strong equipment.
- You can also sign up for the Arena from the Activities menu. Click on the Activities button and select Arena.
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Unlock any Tier 4 Combat Node Completed by a tutorial quest
Journeyman's Tome of Learning You earn Fame through every activity you do.
- Check your Destiny Board to monitor your progress.
- Use Quick Learn to progress quickly in areas you're interested in.
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Wear a full set of Tier 4 equipment Goal 700 Completed by a tutorial quest
Adept's Tome of Insight Royal Cities host the Marketplaces with the greatest supply.
- Visit them to buy better gear and sell your old gear.
- At Tier 4, your weapon offers different variants to choose from.
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Defeat the Boss in a Corrupted Dungeon on Hunter Difficulty Completed by a tutorial quest
Journeyman's Bag of Silver Corrupted Dungeons can be entered from the Antiquarian's Den in Royal Cities.
- In these dungeons you may encounter enemy players.
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Fight against another player in a Corrupted Dungeon Completed by a tutorial quest
Adept's Tome of Insight Try invading another player's dungeon by activating the Demonic Shrine at the entrance.
- During an invasion, avoid engaging mobs and keep your health high to be prepared for a PvP encounter.
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Visit the Showroom Island Completed by a tutorial quest
Journeyman's Tome of Learning Go to the Island Merchant in a Royal City
- Visit the Showroom Island to see what islands have to offer.
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Gather 80 Tier 2 resources Goal 80 Completed by a tutorial quest
Journeyman's Tome of Insight Go into the open world and start gathering.
- Tier 1 tools can gather up to Tier 2 resources.
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Sell 80 items directly at a Marketplace Goal 80 Completed by a tutorial quest
Journeyman's Bag of Silver Selling resources is a good way to earn Silver.
- Try not to hoard too many resources, but instead sell them at the Marketplace.
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Buy a Tier 2 Tool from a Marketplace Completed by a tutorial quest
Journeyman's Fishing Rod Buy a gathering tool from the Marketplace.
- Buying and selling items at the Marketplace is usually cheaper than crafting them yourself.
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Catch 5 fish Goal 5 Completed by a tutorial quest
Adept's Tome of Learning Claim the Fishing Rod you got as a reward from the Albion Journal.
- You can use it by clicking on any body of water.
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Unlock Tier 3 Gathering for any resource Completed by a tutorial quest
Adept's Bag of Silver You earn Fame through every activity you do.
- Check your Destiny Board to monitor your progress.
- Use Quick Learn to progress quickly in areas you're interested in.
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Gather 50 Tier 4 resources Goal 50 Completed by a tutorial quest
Chicken Pie Buy a Tier 3 tool at the Marketplace in a Royal City.
- Tier 4 resources can be found in Tier 4 regions. Check the World Map (Shortcut: M) to find Tier 4 regions.
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Ride an Ox Completed by a tutorial quest
Adept's Tome of Insight Go to a Royal City and buy a Transport Ox from the Marketplace.
- Transport Oxen have a very high carry weight capacity.
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Gather 20 resources in 2 different biomes Goal 2 Completed by a tutorial quest
Adept's Tome of Insight -
Visit the Showroom Island Completed by a tutorial quest
Journeyman's Tome of Learning Go to the Island Merchant in a Royal City
- Visit the Showroom Island to see what islands have to offer.
PvE Activities
(254)
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Activity Expeditions
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Activity Expeditions
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Activity Expeditions
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Activity Expeditions
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Activity Expeditions
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Activity Expeditions
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Activity Expeditions
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Activity Expeditions
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Activity Expeditions
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Activity Expeditions
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Activity Expeditions
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A Hardcore Expedition needs a premade party and a map of exactly the level named; finishing in time is what counts.
Activity Expeditions
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A Hardcore Expedition needs a premade party and a map of exactly the level named; finishing in time is what counts.
Activity Expeditions
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A Hardcore Expedition needs a premade party and a map of exactly the level named; finishing in time is what counts.
Activity Expeditions
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A Hardcore Expedition needs a premade party and a map of exactly the level named; finishing in time is what counts.
Activity Expeditions
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A Hardcore Expedition needs a premade party and a map of exactly the level named; finishing in time is what counts.
Activity Expeditions
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Activity Expeditions
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Activity Expeditions
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Solo Randomized Dungeons
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Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
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Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
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Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
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Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
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Armor slot items are helmets, chest pieces, and shoes.
Good to know
- The killing blow has to come from a head, armor or shoes ability.
- Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
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Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
-
Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
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Gain 30 million Fame from Roaming Mobs Goal 30000000
Community Token ×50 Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
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Gain 100 million Fame from Roaming Mobs Goal 100000000
Elder's Bag of Silver ×2 Good to know
Only the open world counts: mobs in the Mists, on the Roads of Avalon and in dungeons do not.
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Counts Fame from a Static Dungeon while it rallies, which happens to one dungeon at a time and speeds up its upgrades.
Activity Static Dungeons
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Only Fame earned while a Static Dungeon rallies counts, so it pays to be there when a rally starts.
Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Gain 30 million Fame in Static Dungeons Goal 30000000
Elder's Bag of Silver Activity Static Dungeons
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Gain 100 million Fame in Static Dungeons Goal 100000000
Elder's Bag of Silver ×3 Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Static Dungeons
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Activity Dynamic Encampments
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Lair Maps stand inside encampments; using one opens a Boss Lair.
Activity Boss Lairs Dynamic Encampments
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A Boss Lair is opened from a Lair Map in an encampment and counts when its final boss dies; solo and group lairs count apart, and the Outlands goals only in the Outlands.
How to do it
- Find a Lair Map inside an encampment and use it to open a Boss Lair.
- Kill the final boss; solo and group lairs count apart, and the Outlands goals only there.
Activity Boss Lairs Dynamic Encampments
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Activity Dynamic Encampments
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A Boss Lair is opened from a Lair Map in an encampment and counts when its final boss dies; solo and group lairs count apart, and the Outlands goals only in the Outlands.
How to do it
- Find a Lair Map inside an encampment and use it to open a Boss Lair.
- Kill the final boss; solo and group lairs count apart, and the Outlands goals only there.
Activity Boss Lairs Dynamic Encampments
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Activity Dynamic Encampments
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Activity Dynamic Encampments
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A Boss Lair is opened from a Lair Map in an encampment and counts when its final boss dies; solo and group lairs count apart, and the Outlands goals only in the Outlands.
How to do it
- Find a Lair Map inside an encampment and use it to open a Boss Lair.
- Kill the final boss; solo and group lairs count apart, and the Outlands goals only there.
Activity Boss Lairs Dynamic Encampments
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Activity Dynamic Encampments
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Unlock an open world Small Camp Cache from 3 different Factions Goal 3
Journeyman's Tome of Learning Activity Dynamic Encampments
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Activity Dynamic Encampments
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A Boss Lair is opened from a Lair Map in an encampment and counts when its final boss dies; solo and group lairs count apart, and the Outlands goals only in the Outlands.
How to do it
- Find a Lair Map inside an encampment and use it to open a Boss Lair.
- Kill the final boss; solo and group lairs count apart, and the Outlands goals only there.
Activity Boss Lairs Dynamic Encampments
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Activity Dynamic Encampments
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Activity Dynamic Encampments
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A Boss Lair is opened from a Lair Map in an encampment and counts when its final boss dies; solo and group lairs count apart, and the Outlands goals only in the Outlands.
How to do it
- Find a Lair Map inside an encampment and use it to open a Boss Lair.
- Kill the final boss; solo and group lairs count apart, and the Outlands goals only there.
Activity Boss Lairs Dynamic Encampments
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Activity Dynamic Encampments
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Activity Dynamic Encampments
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A Boss Lair is opened from a Lair Map in an encampment and counts when its final boss dies; solo and group lairs count apart, and the Outlands goals only in the Outlands.
How to do it
- Find a Lair Map inside an encampment and use it to open a Boss Lair.
- Kill the final boss; solo and group lairs count apart, and the Outlands goals only there.
Activity Boss Lairs Dynamic Encampments
-
Activity Dynamic Encampments
-
A Boss Lair is opened from a Lair Map in an encampment and counts when its final boss dies; solo and group lairs count apart, and the Outlands goals only in the Outlands.
How to do it
- Find a Lair Map inside an encampment and use it to open a Boss Lair.
- Kill the final boss; solo and group lairs count apart, and the Outlands goals only there.
Activity Boss Lairs Dynamic Encampments
-
Activity Dynamic Encampments
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A Boss Lair is opened from a Lair Map in an encampment and counts when its final boss dies; solo and group lairs count apart, and the Outlands goals only in the Outlands.
How to do it
- Find a Lair Map inside an encampment and use it to open a Boss Lair.
- Kill the final boss; solo and group lairs count apart, and the Outlands goals only there.
Activity Boss Lairs Dynamic Encampments
-
Activity Dynamic Encampments
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A Boss Lair is opened from a Lair Map in an encampment and counts when its final boss dies; solo and group lairs count apart, and the Outlands goals only in the Outlands.
How to do it
- Find a Lair Map inside an encampment and use it to open a Boss Lair.
- Kill the final boss; solo and group lairs count apart, and the Outlands goals only there.
Activity Boss Lairs Dynamic Encampments
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Activity Dynamic Encampments
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Activity Dynamic Encampments
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Activity Dynamic Encampments
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A Boss Lair is opened from a Lair Map in an encampment and counts when its final boss dies; solo and group lairs count apart, and the Outlands goals only in the Outlands.
How to do it
- Find a Lair Map inside an encampment and use it to open a Boss Lair.
- Kill the final boss; solo and group lairs count apart, and the Outlands goals only there.
Activity Boss Lairs Dynamic Encampments
-
A Boss Lair is opened from a Lair Map in an encampment and counts when its final boss dies; solo and group lairs count apart, and the Outlands goals only in the Outlands.
How to do it
- Find a Lair Map inside an encampment and use it to open a Boss Lair.
- Kill the final boss; solo and group lairs count apart, and the Outlands goals only there.
Activity Boss Lairs Dynamic Encampments
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Activity Dynamic Encampments
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Activity Dynamic Encampments
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Activity Dynamic Encampments
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A Boss Lair is opened from a Lair Map in an encampment and counts when its final boss dies; solo and group lairs count apart, and the Outlands goals only in the Outlands.
How to do it
- Find a Lair Map inside an encampment and use it to open a Boss Lair.
- Kill the final boss; solo and group lairs count apart, and the Outlands goals only there.
Activity Boss Lairs Dynamic Encampments
-
A Boss Lair is opened from a Lair Map in an encampment and counts when its final boss dies; solo and group lairs count apart, and the Outlands goals only in the Outlands.
How to do it
- Find a Lair Map inside an encampment and use it to open a Boss Lair.
- Kill the final boss; solo and group lairs count apart, and the Outlands goals only there.
Activity Boss Lairs Dynamic Encampments
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Activity Group Randomized Dungeons Boss Lairs
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Group Randomized Dungeons
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Activity Tracking
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Finish 200 hunts Goal 200
Elder's Bag of Silver ×3 Activity Tracking
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Activity Tracking
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity World Bosses
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Avalonian Dungeons
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Good to know
Only a Curse of exactly this level counts: a higher one does not.
Activity Dragon Sanctuary
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Good to know
Only a Curse of exactly this level counts: a higher one does not.
Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
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Activity Dragon Sanctuary
Economy
(136)
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Good to know
Each city buys one kind: Martlock scrolls and tomes, Lymhurst silverware, Bridgewatch talismans and fetishes, Fort Sterling stone toys, masks and idols, Thetford scepters and crowns, Caerleon ritual items. The market in the city’s Portal town counts too (Caerleon has none), and the golden Avalonian goods count nowhere.
Each city values one kind of Luxury Goods; only those sold straight to that city count, and Luxury Goods are found in chests.
How to do it
- Collect Luxury Goods from chests.
- Take each kind to the city that prefers it and sell it there directly, not on the Marketplace.
Activity Trading
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Activity Trading
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Activity Trading
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Activity Trading
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Good to know
Each city buys one kind: Martlock scrolls and tomes, Lymhurst silverware, Bridgewatch talismans and fetishes, Fort Sterling stone toys, masks and idols, Thetford scepters and crowns, Caerleon ritual items. The market in the city’s Portal town counts too (Caerleon has none), and the golden Avalonian goods count nowhere.
Each city values one kind of Luxury Goods; only those sold straight to that city count, and Luxury Goods are found in chests.
How to do it
- Collect Luxury Goods from chests.
- Take each kind to the city that prefers it and sell it there directly, not on the Marketplace.
Activity Trading
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The Black Market stands only in Caerleon and buys equipment that creatures later drop as loot.
Activity Trading
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Activity Trading
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Good to know
Each city buys one kind: Martlock scrolls and tomes, Lymhurst silverware, Bridgewatch talismans and fetishes, Fort Sterling stone toys, masks and idols, Thetford scepters and crowns, Caerleon ritual items. The market in the city’s Portal town counts too (Caerleon has none), and the golden Avalonian goods count nowhere.
Each city values one kind of Luxury Goods; only those sold straight to that city count, and Luxury Goods are found in chests.
How to do it
- Collect Luxury Goods from chests.
- Take each kind to the city that prefers it and sell it there directly, not on the Marketplace.
Activity Trading
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Only sales on the Black Market in Caerleon count, not the city Marketplaces.
Activity Trading
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Sell items for 100 million Silver at the Marketplace Goal 100000000
Wardrobe Skin: Purple Rich Noble's Hat Activity Trading
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Activity Trading
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Only sales on the Black Market in Caerleon count, not the city Marketplaces.
Activity Trading
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Only sales on the Black Market in Caerleon count, not the city Marketplaces.
Activity Trading
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Only sales on the Black Market in Caerleon count, not the city Marketplaces.
Activity Trading
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Earn a billion Silver through the Black Market Goal 1000000000
Community Token ×100 Only sales on the Black Market in Caerleon count, not the city Marketplaces.
Activity Trading
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Good to know
Each city buys one kind: Martlock scrolls and tomes, Lymhurst silverware, Bridgewatch talismans and fetishes, Fort Sterling stone toys, masks and idols, Thetford scepters and crowns, Caerleon ritual items. The market in the city’s Portal town counts too (Caerleon has none), and the golden Avalonian goods count nowhere.
Each city values one kind of Luxury Goods; only those sold straight to that city count, and Luxury Goods are found in chests.
How to do it
- Collect Luxury Goods from chests.
- Take each kind to the city that prefers it and sell it there directly, not on the Marketplace.
Activity Trading
-
Good to know
Each city buys one kind: Martlock scrolls and tomes, Lymhurst silverware, Bridgewatch talismans and fetishes, Fort Sterling stone toys, masks and idols, Thetford scepters and crowns, Caerleon ritual items. The market in the city’s Portal town counts too (Caerleon has none), and the golden Avalonian goods count nowhere.
Each city values one kind of Luxury Goods; only those sold straight to that city count, and Luxury Goods are found in chests.
How to do it
- Collect Luxury Goods from chests.
- Take each kind to the city that prefers it and sell it there directly, not on the Marketplace.
Activity Trading
-
Good to know
Each city buys one kind: Martlock scrolls and tomes, Lymhurst silverware, Bridgewatch talismans and fetishes, Fort Sterling stone toys, masks and idols, Thetford scepters and crowns, Caerleon ritual items. The market in the city’s Portal town counts too (Caerleon has none), and the golden Avalonian goods count nowhere.
Each city values one kind of Luxury Goods; only those sold straight to that city count, and Luxury Goods are found in chests.
How to do it
- Collect Luxury Goods from chests.
- Take each kind to the city that prefers it and sell it there directly, not on the Marketplace.
Activity Trading
-
Good to know
Each city buys one kind: Martlock scrolls and tomes, Lymhurst silverware, Bridgewatch talismans and fetishes, Fort Sterling stone toys, masks and idols, Thetford scepters and crowns, Caerleon ritual items. The market in the city’s Portal town counts too (Caerleon has none), and the golden Avalonian goods count nowhere.
Each city values one kind of Luxury Goods; only those sold straight to that city count, and Luxury Goods are found in chests.
How to do it
- Collect Luxury Goods from chests.
- Take each kind to the city that prefers it and sell it there directly, not on the Marketplace.
Activity Trading
-
Good to know
Each city buys one kind: Martlock scrolls and tomes, Lymhurst silverware, Bridgewatch talismans and fetishes, Fort Sterling stone toys, masks and idols, Thetford scepters and crowns, Caerleon ritual items. The market in the city’s Portal town counts too (Caerleon has none), and the golden Avalonian goods count nowhere.
Each city values one kind of Luxury Goods; only those sold straight to that city count, and Luxury Goods are found in chests.
How to do it
- Collect Luxury Goods from chests.
- Take each kind to the city that prefers it and sell it there directly, not on the Marketplace.
Activity Trading
-
Good to know
Each city buys one kind: Martlock scrolls and tomes, Lymhurst silverware, Bridgewatch talismans and fetishes, Fort Sterling stone toys, masks and idols, Thetford scepters and crowns, Caerleon ritual items. The market in the city’s Portal town counts too (Caerleon has none), and the golden Avalonian goods count nowhere.
Each city values one kind of Luxury Goods; only those sold straight to that city count, and Luxury Goods are found in chests.
How to do it
- Collect Luxury Goods from chests.
- Take each kind to the city that prefers it and sell it there directly, not on the Marketplace.
Activity Trading
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Activity Refining
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Activity Refining
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Good to know
Enchanted materials of this tier count too, except stone blocks, which count only plain.
Activity Refining
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Good to know
What counts is a Tier 4–8 resource that comes out with this enchantment level. Raising the tier of a resource that already has it counts too, e.g. 4.1 → 5.1 for Uncommon.
Transmutation at the refining stations raises a raw resource a tier or an enchantment level for Silver; the goals count the resources that come out.
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Good to know
Enchanted materials of this tier count too, except stone blocks, which count only plain.
Activity Refining
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Good to know
Only plain (unenchanted) Tier 5–8 resources that come out of the transmutation count: 4 → 5 counts, 5.1 → 6.1 does not. Transmute flat resources only.
Transmutation at the refining stations raises a raw resource a tier or an enchantment level for Silver; the goals count the resources that come out.
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Good to know
Enchanted materials of this tier count too, except stone blocks, which count only plain.
Activity Refining
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Good to know
What counts is a Tier 4–8 resource that comes out with this enchantment level. Raising the tier of a resource that already has it counts too, e.g. 4.1 → 5.1 for Uncommon.
Transmutation at the refining stations raises a raw resource a tier or an enchantment level for Silver; the goals count the resources that come out.
-
Good to know
Enchanted materials of this tier count too, except stone blocks, which count only plain.
Activity Refining
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Good to know
What counts is a Tier 4–8 resource that comes out with this enchantment level. Raising the tier of a resource that already has it counts too, e.g. 4.1 → 5.1 for Uncommon.
Transmutation at the refining stations raises a raw resource a tier or an enchantment level for Silver; the goals count the resources that come out.
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Good to know
Enchanted materials of this tier count too, except stone blocks, which count only plain.
Activity Refining
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Good to know
Stone does not count, as it has no .4 level. Transmute fiber, hide, ore or wood of Tier 4–8; raising the tier of a .4 resource counts too.
Transmutation at the refining stations raises a raw resource a tier or an enchantment level for Silver; the goals count the resources that come out.
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Each Royal City has a refining bonus for one material; refine that material there and the bonus applies.
How to do it
- Refine the city’s specialty material in that city: the bonus applies on its own.
Activity Refining
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Each Royal City has a refining bonus for one material; refine that material there and the bonus applies.
How to do it
- Refine the city’s specialty material in that city: the bonus applies on its own.
Activity Refining
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Each Royal City has a refining bonus for one material; refine that material there and the bonus applies.
How to do it
- Refine the city’s specialty material in that city: the bonus applies on its own.
Activity Refining
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Each Royal City has a refining bonus for one material; refine that material there and the bonus applies.
How to do it
- Refine the city’s specialty material in that city: the bonus applies on its own.
Activity Refining
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Each Royal City has a refining bonus for one material; refine that material there and the bonus applies.
How to do it
- Refine the city’s specialty material in that city: the bonus applies on its own.
Activity Refining
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Activity Refining
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Activity Refining
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Activity Refining
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Activity Refining
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Activity Refining
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Activity Crafting
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Activity Crafting
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Good to know
Only equipment counts, not food, potions or materials, and Caerleon counts as a Royal City here.
Activity Crafting
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Activity Crafting
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Good to know
Only this exact tier counts, a higher one does not, but enchanted ones of this tier (.1 to .4) do.
Activity Crafting
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Each city has a crafting bonus for some kinds of equipment; craft one of those there and the bonus applies.
Activity Crafting
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Good to know
Only this exact quality counts: an item that comes out better does not.
Quality is rolled on every craft, and Destiny Board levels in the item raise the chance of the better ones.
Activity Crafting
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Good to know
Only this exact tier counts, a higher one does not, but enchanted ones of this tier (.1 to .4) do.
Activity Crafting
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Craft 20 Uncommon items Goal 20
Heretic Stove Good to know
Only equipment of exactly this enchantment level counts; enchanted food and potions do not.
Activity Crafting
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Good to know
Only this exact quality counts: an item that comes out better does not.
Quality is rolled on every craft, and Destiny Board levels in the item raise the chance of the better ones.
Activity Crafting
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Good to know
Only this exact tier counts, a higher one does not, but enchanted ones of this tier (.1 to .4) do.
Activity Crafting
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Good to know
Only equipment of exactly this enchantment level counts; enchanted food and potions do not.
Activity Crafting
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Quality is rolled on every craft, and Destiny Board levels in the item raise the chance of the better ones.
Activity Crafting
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Good to know
Only this exact tier counts, a higher one does not, but enchanted ones of this tier (.1 to .4) do.
Activity Crafting
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Good to know
Only equipment of exactly this enchantment level counts; enchanted food and potions do not.
Activity Crafting
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A hideout’s crafting bonuses come with its level and Power; any equipment crafted where one applies counts.
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Good to know
Only this exact tier counts, a higher one does not, but enchanted ones of this tier (.1 to .4) do.
Activity Crafting
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Good to know
Only equipment of exactly this enchantment level counts; enchanted food and potions do not.
Activity Crafting
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Activity Crafting
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Activity Crafting
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Every craft adds Fame; higher tiers and enchantments give more per item.
Activity Crafting
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Every craft adds Fame; higher tiers and enchantments give more per item.
Activity Crafting
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Every craft adds Fame; higher tiers and enchantments give more per item.
Activity Crafting
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Every craft adds Fame; higher tiers and enchantments give more per item.
Activity Crafting
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Every craft adds Fame; higher tiers and enchantments give more per item.
Activity Crafting
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Activity Crafting
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Activity Crafting
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Rerolling is done at a Repair Station and rolls the item’s quality anew; every reroll counts, whatever it lands on.
Activity Reroll Quality
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Activity Crafting
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Meld 10 Soul Artifacts Goal 10
Glass Sphere Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting Solo Randomized Dungeons Group Randomized Dungeons Avalonian Dungeons
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Rerolling is done at a Repair Station and rolls the item’s quality anew; every reroll counts, whatever it lands on.
Activity Reroll Quality
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Rerolling is done at a Repair Station and rolls the item’s quality anew; every reroll counts, whatever it lands on.
Activity Reroll Quality
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Salvage 100 items Goal 100
Adept's Tome of Insight Activity Crafting
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Salvage 1,000 items Goal 1000
Carnival Arch Activity Crafting
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Salvage 10,000 items Goal 10000
Master's Tome of Insight Activity Crafting
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Study 100 items Goal 100
Novice's Tome of Learning Activity Crafting
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Activity Crafting
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Study 10,000 items Goal 10000
Journeyman's Tome of Learning Activity Crafting
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Reroll 100 items Goal 100
Adept's Tome of Insight Each reroll at a Repair Station counts, whatever quality it lands on.
Activity Reroll Quality
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Reroll 1,000 items Goal 1000
Expert's Tome of Insight Each reroll at a Repair Station counts, whatever quality it lands on.
Activity Reroll Quality
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Reroll 10,000 items Goal 10000
Master's Tome of Insight Each reroll at a Repair Station counts, whatever quality it lands on.
Activity Reroll Quality
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Reroll 100,000 items Goal 100000
Grandmaster's Tome of Insight Each reroll at a Repair Station counts, whatever quality it lands on.
Activity Reroll Quality
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Own 100,000 Silver Goal 100000
Adept's Tome of Insight -
Own 500,000 Silver Goal 500000
Community Token ×10 -
Own 1 million Silver Goal 1000000
Master's Tome of Insight -
Own 5 million Silver Goal 5000000
Master's Tome of Insight -
Own 10 million Silver Goal 10000000
Wardrobe Skin: Blue Princess Hat -
Own 50 million Silver Goal 50000000
Master's Tome of Insight -
Own 100 million Silver Goal 100000000
Wardrobe Skin: Blue Princess Dress -
Own 500 million Silver Goal 500000000
Transport Ox Skin: Auction House Ox -
Own 1 billion Silver Goal 1000000000
Expert's Tome of Learning -
Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Collect 1 billion Silver from city plots Goal 1000000000
Stag Skin: Brown Alpaca Activity Islands
Gathering
(126)
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Good to know
Only this exact tier counts, a higher one does not, but enchanted ones of this tier (.1 to .4) do.
Activity Gathering
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Good to know
Only resources of exactly this enchantment level count, of any tier.
Activity Gathering
-
Good to know
Only this exact tier counts, a higher one does not, but enchanted ones of this tier (.1 to .4) do.
Activity Gathering
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Good to know
Only resources of exactly this enchantment level count, of any tier.
Activity Gathering
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Plentiful Resource Nodes are resource treasures of 30 charges, enchanted more often than ordinary nodes; every charge you take counts.
Activity Gathering
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Good to know
Only resources of exactly this enchantment level count, of any tier.
Activity Gathering
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Good to know
Only this exact tier counts, a higher one does not, but enchanted ones of this tier (.1 to .4) do.
Activity Gathering
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Plentiful Resource Nodes are resource treasures of 30 charges, enchanted more often than ordinary nodes; every charge you take counts.
Activity Gathering
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Activity Gathering
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Plentiful Resource Nodes are resource treasures of 30 charges, enchanted more often than ordinary nodes; every charge you take counts.
Activity Gathering
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Activity Gathering
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Activity Gathering
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Good to know
Only this exact tier counts, a higher one does not, but enchanted ones of this tier (.1 to .4) do.
Activity Gathering
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Plentiful Resource Nodes are resource treasures of 30 charges, enchanted more often than ordinary nodes; every charge you take counts.
Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Good to know
All at once: a Pork Pie’s effect, a Major Gathering Potion, and a full Tier 8 gatherer set (head, armor and shoes) for the resource you gather, its yield bonus at 10 stacks. A stack comes every 30 seconds, so it takes about five minutes of gathering. The Frostpeak Deadeye Pie does not count.
Activity Gathering
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Good to know
Only this exact tier counts, a higher one does not, but enchanted ones of this tier (.1 to .4) do.
Activity Gathering
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Good to know
Only resources of exactly this enchantment level count, of any tier.
Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Gather resources worth 10 million Fame Goal 10000000
Elder's Bag of Silver Activity Gathering
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Activity Gathering
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Activity Gathering The Mists Roads of Avalon
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Activity Gathering The Mists Roads of Avalon
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Activity Gathering The Mists Roads of Avalon
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Activity Gathering The Mists Roads of Avalon
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Activity Gathering The Mists Roads of Avalon
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Activity Gathering The Mists Roads of Avalon
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Activity Gathering The Mists Roads of Avalon
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Activity Gathering The Mists Roads of Avalon
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Activity Gathering The Mists Roads of Avalon
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Activity Gathering The Mists Roads of Avalon
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Activity Gathering The Mists Roads of Avalon Farming
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Activity Gathering The Mists Roads of Avalon Farming
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Activity Gathering The Mists Roads of Avalon Farming
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Activity Gathering The Mists Roads of Avalon Farming
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Catch fish worth 10,000 Fame Goal 10000
Keeper Cauldron Activity Fishing
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Activity Fishing
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Catch fish worth a million Fame Goal 1000000
Expert's Tome of Insight Activity Fishing
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Catch fish worth 3 million Fame Goal 3000000
Master's Tome of Insight Activity Fishing
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Catch fish worth 10 million Fame Goal 10000000
Royal Blue Fireworks ×99 Activity Fishing
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Good to know
The six “biomes” are the steppe, swamp, mountains, forest, highlands and the Roads of Avalon: one Aspect from each.
Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Activity Gathering Roads of Avalon The Mists
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Harvest 30,000 resources from Ancient Resource Mobs Goal 30000
Grandmaster's Focus Restoration Potion Activity Gathering Roads of Avalon The Mists
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
Exploration
(215)
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Good to know
Caerleon counts as a Royal City here too.
-
Good to know
Caerleon counts as a Royal City here too.
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Brecilien lies inside the Mists; follow a Wisp in and you can reach it.
Activity The Mists
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Eralia Wayfarer trades in Brecilien, inside the Mists; any purchase from her counts.
Activity The Mists Faction Warfare Farming
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Good to know
The six cities are the five Royal Cities and Caerleon; Brecilien does not count.
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Travel 20 kilometers Goal 20000
Journeyman's Tome of Insight -
Only the open-world Treasure Coffer counts; the coffers of the Mists, Knightfall Abbey and the Depths are other chests.
Activity Open World PvP
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Each month of the Adventurer’s Challenge has its own mount as a reward; riding any of them counts, an earlier month’s too.
Activity Adventurer's Challenge
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Only the open-world Treasure Coffer counts; the coffers of the Mists, Knightfall Abbey and the Depths are other chests.
Activity Open World PvP
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Faction Warfare mounts are sold by each city faction’s trader for its Faction Points at a rank; the “all” goal needs every faction’s mount.
Activity Faction Warfare
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Only the open-world Treasure Coffer counts; the coffers of the Mists, Knightfall Abbey and the Depths are other chests.
Activity Open World PvP
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Mystic Owlets are sold in Brecilien once your Brecilien standing is high enough, and raised into the owl in a Kennel on an island.
Activity The Mists Farming Faction Warfare
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Only the open-world Treasure Coffer counts; the coffers of the Mists, Knightfall Abbey and the Depths are other chests.
Activity Open World PvP
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Faction Warfare mounts are sold by each city faction’s trader for its Faction Points at a rank; the “all” goal needs every faction’s mount.
Activity Faction Warfare
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Only the open-world Treasure Coffer counts; the coffers of the Mists, Knightfall Abbey and the Depths are other chests.
Activity Open World PvP
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Only the open-world Treasure Coffer counts; the coffers of the Mists, Knightfall Abbey and the Depths are other chests.
Activity Open World PvP
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Good to know
It takes all 12: the six faction mounts and their six Elite versions.
Faction Warfare mounts are sold by each city faction’s trader for its Faction Points at a rank; the “all” goal needs every faction’s mount.
Activity Faction Warfare
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Only the open-world Treasure Coffer counts; the coffers of the Mists, Knightfall Abbey and the Depths are other chests.
Activity Open World PvP
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Only the open-world Treasure Coffer counts; the coffers of the Mists, Knightfall Abbey and the Depths are other chests.
Activity Open World PvP
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Travel 50 kilometers Goal 50000
Adept's Tome of Insight -
Travel 200 kilometers Goal 200000
Expert's Tome of Insight -
Travel 500 kilometers Goal 500000
Carnival Costume Cart -
Travel 1,000 kilometers Goal 1000000
Expert's Tome of Insight -
Travel 3,000 Kilometers Goal 3000000
Master's Tome of Insight -
Travel 10,000 Kilometers Goal 10000000
Wolf Rider Statue (R) -
Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity The Mists
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Rescue 10 Wisps Goal 10
Adept's Bag of Silver Activity The Mists
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Activity The Mists
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Activity The Mists
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Knightfall Abbey is a dungeon whose doors open inside the Mists.
Activity The Mists
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Only the boss and reward chests of Knightfall Abbey count, solo and duo alike; its coffers do not.
Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity The Mists
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Only the boss and reward chests of Knightfall Abbey count, solo and duo alike; its coffers do not.
Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity The Mists
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Only the boss and reward chests of Knightfall Abbey count, solo and duo alike; its coffers do not.
Activity The Mists
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Good to know
Wisps delivered in the Greater Mists count too.
Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity The Mists
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Earn 10 million Fame in Greater Mists Goal 10000000
Elder's Bag of Silver Activity The Mists
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Only the boss and reward chests of Knightfall Abbey count, solo and duo alike; its coffers do not.
Activity The Mists
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Only the boss and reward chests of Knightfall Abbey count, solo and duo alike; its coffers do not.
Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity The Mists
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Absorb Spirit Essence from 3 Dragon Statues in lethal Ancient Lands Goal 3
Journeyman's Tome of Learning Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
-
Gain 30,000,000 Fame in the Ancient Lands Goal 30000000
Community Token ×50 Activity Ancient Lands
-
Activity Ancient Lands
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Activity Ancient Lands
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Activity Ancient Lands
-
Activity Ancient Lands
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Activity Ancient Lands
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Activity Hellgates The Depths Corrupted Dungeons
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Activity Hellgates The Depths Corrupted Dungeons
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Activity Hellgates The Depths Corrupted Dungeons
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Activity Hellgates The Depths Corrupted Dungeons
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Activity Hellgates The Depths Corrupted Dungeons
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Activity Hellgates The Depths Corrupted Dungeons
-
Earn 100 Might Goal 100
Adept's Tome of Insight Activity Conqueror's Challenge
-
Earn 90 Favor Goal 90
Adept's Tome of Insight Activity Conqueror's Challenge
-
The Energy Manipulator stands in the Conquerors’ Hall and sells for Favor.
Activity Conqueror's Challenge Guild Season Territories Hideouts
-
Activity Conqueror's Challenge
-
The Energy Manipulator stands in the Conquerors’ Hall and sells for Favor.
Activity Conqueror's Challenge Guild Season
-
Earn 8,000 Might Goal 8000
Expert's Tome of Insight Activity Conqueror's Challenge
-
Earn 5,000 Favor Goal 5000
Expert's Bag of Silver Activity Conqueror's Challenge
-
Earn 40,000 Might Goal 40000
Master's Tome of Insight Activity Conqueror's Challenge
-
Earn 100,000 Might Goal 100000
Journeyman's Tome of Learning Activity Conqueror's Challenge
-
Earn 200,000 Might Goal 200000
Grandmaster's Tome of Insight Activity Conqueror's Challenge
-
Earn 120,000 Favor Goal 120000
Master's Bag of Silver Activity Conqueror's Challenge
-
Earn 1 million Might Goal 1000000
Elder's Tome of Insight Activity Conqueror's Challenge
-
Earn 2 million Might Goal 2000000
Grandmaster's Bag of Silver Activity Conqueror's Challenge
-
Earn 5 million Might Goal 5000000
Adept's Tome of Learning Activity Conqueror's Challenge
-
Activity Roads of Avalon
-
Activity Roads of Avalon
-
Activity Roads of Avalon
-
Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Roads of Avalon
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Activity Smugglers
-
Activity Smugglers
-
Activity Smugglers
-
Activity Smugglers
-
Activity Smugglers
-
Activity Smugglers
-
Activity Smugglers
-
Activity Smugglers
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Activity Smugglers
-
Activity Smugglers
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Activity Smugglers
-
Activity Smugglers
-
Activity Smugglers
-
Activity Smugglers
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Activity Smugglers
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Activity Smugglers
-
Activity Smugglers
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Activity Smugglers
-
Activity Smugglers
-
Good to know
A Legendary crate counts too.
Activity Smugglers
-
Activity Smugglers
-
Activity Smugglers
-
Activity Smugglers
-
Activity Smugglers
-
Activity Smugglers
-
Activity Smugglers
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Activity Smugglers
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Activity Smugglers
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Activity Smugglers
-
Activity Smugglers
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Activity Smugglers
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Activity Smugglers
PvP
(244)
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Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Activity Arena
-
Take 50,000 damage without dying in a single Arena or Crystal Arena match
Wardrobe Skin: Arena Gladiator Armor Activity Arena
-
Good to know
The counter actually needs 35,000, more than the name says.
Activity Arena
-
Good to know
The counter actually needs 55,000, more than the name says.
Activity Arena
-
Activity Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
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Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
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Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Crystal Arena
-
Activity Corrupted Dungeons
-
Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity Corrupted Dungeons
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Activity The Depths
-
Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
-
Activity The Depths
-
Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
-
Activity The Depths
-
Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
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Activity The Depths
-
Activity Faction Warfare
-
Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare Bandit Assault
-
Activity Faction Warfare
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Activity Faction Warfare Bandit Assault
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare Bandit Assault
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Activity Faction Warfare
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Activity Faction Warfare Bandit Assault
-
Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare Bandit Assault
-
Activity Faction Warfare Bandit Assault
-
Activity Faction Warfare
-
Knock down or assist knockdowns of 100 enemy faction players Goal 100
Hammer Victory Emote Charge ×10 Activity Faction Warfare
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Activity Faction Warfare
-
Activity Faction Warfare
-
Activity Faction Warfare
-
Activity Faction Warfare
-
Activity Faction Warfare
-
Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare Bandit Assault
-
Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
-
Counts taking part in a Bandit Assault; the assault keeps no fixed hour, so watch for its announcement.
Activity Bandit Assault
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Only Outposts in Red Zones count: the ring of lethal Provinces around Caerleon, where the Bandit Assault takes every Outpost when it starts.
Activity Bandit Assault
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Activity Faction Warfare Bandit Assault
-
Activity Faction Warfare
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Activity Faction Warfare
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Activity Faction Warfare
-
Capture 100 Outposts Goal 100
Scroll of Repair Activity Faction Warfare
-
Activity Faction Warfare
-
Bandit Assault goals: each assault you take part in counts once, and the Fortress Chests are those of the assault’s Fortresses in the lethal Provinces around Caerleon.
Activity Bandit Assault
-
Bandit Assault goals: each assault you take part in counts once, and the Fortress Chests are those of the assault’s Fortresses in the lethal Provinces around Caerleon.
Activity Bandit Assault
-
Good to know
Five of the six Warmasters are enough, since your own faction’s cannot be attacked. A party member’s kill counts.
Activity Faction Warfare Bandit Assault
-
Activity Faction Warfare
-
Activity Faction Warfare
-
Activity Faction Warfare
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Activity Faction Warfare
-
Activity Faction Warfare
-
Bandit Assault goals: each assault you take part in counts once, and the Fortress Chests are those of the assault’s Fortresses in the lethal Provinces around Caerleon.
Activity Bandit Assault
-
Bandit Assault goals: each assault you take part in counts once, and the Fortress Chests are those of the assault’s Fortresses in the lethal Provinces around Caerleon.
Activity Bandit Assault
-
Activity Faction Warfare
-
Bandit Assault goals: each assault you take part in counts once, and the Fortress Chests are those of the assault’s Fortresses in the lethal Provinces around Caerleon.
Activity Bandit Assault
-
Treasure Chests appear at random where PvP is possible; any opened outside the Mists counts.
Activity Open World PvP
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Activity Open World PvP
-
Treasure Chests appear at random where PvP is possible; the count goals take any opened outside the Mists, the Medium and Large ones only that size.
How to do it
- Look for Treasure Chests in zones where PvP is possible; they appear at random.
- Open them; Medium and Large goals need that size, and Mists chests do not count.
Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
-
Get 200,000 Kill Fame Goal 200000
Expert's Bag of Silver Activity Open World PvP
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Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Good to know
Despite “Open World”, only kills in Black Zones count; Red and Yellow Zones do not.
Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
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Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Good to know
The counter does not check for full loot: chests in safer zones count too, and only the Mists are left out.
Treasure Chests appear at random where PvP is possible; the count goals take any opened outside the Mists, the Medium and Large ones only that size.
How to do it
- Look for Treasure Chests in zones where PvP is possible; they appear at random.
- Open them; Medium and Large goals need that size, and Mists chests do not count.
Activity Open World PvP
-
Treasure Chests appear at random where PvP is possible; any opened outside the Mists counts.
Activity Open World PvP
-
Treasure Chests appear at random where PvP is possible; the count goals take any opened outside the Mists, the Medium and Large ones only that size.
How to do it
- Look for Treasure Chests in zones where PvP is possible; they appear at random.
- Open them; Medium and Large goals need that size, and Mists chests do not count.
Activity Open World PvP
-
Treasure Chests appear at random where PvP is possible; the count goals take any opened outside the Mists, the Medium and Large ones only that size.
How to do it
- Look for Treasure Chests in zones where PvP is possible; they appear at random.
- Open them; Medium and Large goals need that size, and Mists chests do not count.
Activity Open World PvP
-
Treasure Chests appear at random where PvP is possible; the count goals take any opened outside the Mists, the Medium and Large ones only that size.
How to do it
- Look for Treasure Chests in zones where PvP is possible; they appear at random.
- Open them; Medium and Large goals need that size, and Mists chests do not count.
Activity Open World PvP
-
Treasure Chests appear at random where PvP is possible; the count goals take any opened outside the Mists, the Medium and Large ones only that size.
How to do it
- Look for Treasure Chests in zones where PvP is possible; they appear at random.
- Open them; Medium and Large goals need that size, and Mists chests do not count.
Activity Open World PvP
-
Treasure Chests appear at random where PvP is possible; the count goals take any opened outside the Mists, the Medium and Large ones only that size.
How to do it
- Look for Treasure Chests in zones where PvP is possible; they appear at random.
- Open them; Medium and Large goals need that size, and Mists chests do not count.
Activity Open World PvP
-
Treasure Chests appear at random where PvP is possible; the count goals take any opened outside the Mists, the Medium and Large ones only that size.
How to do it
- Look for Treasure Chests in zones where PvP is possible; they appear at random.
- Open them; Medium and Large goals need that size, and Mists chests do not count.
Activity Open World PvP
-
Welcome to Albion
Activity Open World PvP
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Hellgates
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
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Activity Crystal League
-
Activity Crystal League
Social & Guild
(196)
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Inspect 100 players Goal 100
Community Token ×10 -
Kills in the Mists and in Knightfall Abbey can drop a Mists Memento, the kill trophy of the Mists.
Activity The Mists
-
Obtain a Kill Trophy by killing a player in a Corrupted Dungeon or Hellgate
Hellgate Victory Emote Charge ×20 In Corrupted Dungeons only Stalker and Slayer kills give a Memento, Hunter ones do not; in Hellgates a full-loot kill can drop one.
Activity Corrupted Dungeons Hellgates
-
Obtain a Kill Trophy by killing a player in the Outlands or Roads of Avalon
Tombstone Victory Emote Charge ×20 Open-world Mementos (Combat, Battle and War) drop from kills in the Black Zones of the Outlands and on the Roads of Avalon.
Activity Open World PvP Roads of Avalon
-
Good to know
Sell it through the trade window with a player (not on the market), in a Black Zone; the Cabbage is the Tier 5 crop.
Activity Farming
-
Another player’s island can be visited when its owner lets you in.
Activity Islands
-
Gain 10 million Fame while in a party Goal 10000000
Community Token ×30 -
Gain 30 million Fame while in a party Goal 30000000
Master's Bag of Silver -
Gain 100 million Fame while in a party Goal 100000000
Elder's Tome of Insight -
Activity Guild Season
-
Activity Guild Season
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Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Contribute 700,000 Challenge Points to the Guild Challenge Goal 700000
Grandmaster's Tome of Insight Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Contribute 5 million Challenge Points to the Guild Challenge Goal 5000000
Journeyman's Tome of Learning Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Challenge Points come from gathering, killing, fishing and farming as a guild member; the level goals follow the whole guild’s Guild Challenge.
How to do it
- As a guild member, gather, kill, fish and farm: each adds Challenge Points to the Guild Challenge.
Activity Guild Season
-
Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
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Activity Crystal Creatures
-
Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
-
Castle Gates are hit during an attack on a Castle, which runs in waves.
Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Castle Gates are hit during an attack on a Castle, which runs in waves.
Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Castles & Castle Outposts
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Activity Hideouts
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Activity Hideouts
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Activity Hideouts
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Activity Hideouts
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Activity Hideouts
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Activity Hideouts
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Activity Hideouts
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Activity Hideouts
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Activity Hideouts
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Activity Hideouts
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Activity Hideouts
-
Activity Hideouts
-
Activity Hideouts
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Activity Hideouts
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Activity Hideouts
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Activity Hideouts
-
Activity Open World PvP
-
Activity Open World PvP
-
Good to know
It takes at least 21 allies around you at once.
Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Good to know
It takes at least 30 allies around you at once.
Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Kill or assist in killing 20 players within one minute Goal 20
Guild Banner Victory Emote Charge ×40 Activity Open World PvP
-
Activity Open World PvP
-
Good to know
It takes at least 46 allies around you at once.
Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Good to know
It takes at least 70 allies around you at once.
Activity Open World PvP
-
Gain a million Kill Fame from kills with 10 or more assists Goal 1000000
Grandmaster's Tome of Insight Activity Open World PvP
-
Activity Open World PvP
-
Good to know
It takes at least 119 allies around you at once.
Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Activity Open World PvP
-
Gain 30 million Kill Fame from kills with 10 or more assists Goal 30000000
Ghost Victory Emote Charge ×700 Activity Open World PvP
-
Gain 100 million Kill Fame from kills with 10 or more assists Goal 100000000
Expert's Tome of Learning Activity Open World PvP
-
Activity Territories
-
Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
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Activity Territories
-
Activity Territories
-
Activity Territories
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
-
Activity Guild Season
Islands
(194)
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
-
Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
-
Activity Islands
-
Activity Islands
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Laborers are hired for a house on your island and sent out with a journal; yield from Happiness depends on the furniture in their house.
Activity Laborers
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Laborers are hired for a house on your island and sent out with a journal; yield from Happiness depends on the furniture in their house.
Activity Laborers
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Good to know
Only the Kennel, Alchemist’s Lab, Cook, Butcher and Saddler count here.
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Laborers are hired for a house on your island and sent out with a journal; yield from Happiness depends on the furniture in their house.
Activity Laborers
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Good to know
Only four buildings count: the Alchemist’s Lab, Cook, Butcher and Saddler.
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A Tier 8 laborer comes from a contract or from raising one job by job, and full Happiness comes from the furniture in its house.
Activity Laborers
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Good to know
Only four buildings count: the Alchemist’s Lab, Cook, Butcher and Saddler.
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Upgrade every Economy Building to Tier 8 at least once Goal 7
Grandmaster's Focus Restoration Potion Good to know
“Every” means seven buildings here: the Lumbermill, Smelter, Tanner, Weaver and Stonemason, plus the Toolmaker and the Repair Station.
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Harvest 400 of each of 12 different types of Crops or Herbs Goal 12
Expert's Focus Restoration Potion Activity Farming
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Harvest 1,000 Crops or Herbs in 10 minutes on a single island Goal 1000
Grandmaster Fiber Harvester Tome Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Harvest 500 of each of every different type of Crop and Herb Goal 7500
Master's Focus Restoration Potion Activity Farming
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Activity Farming
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Activity Farming
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Only crops harvested on a Farming Territory in the Outlands count, not those on islands.
Activity Farming Territories
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Only crops harvested on a Farming Territory in the Outlands count, not those on islands.
Activity Farming Territories
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Only crops harvested on a Farming Territory in the Outlands count, not those on islands.
Activity Farming Territories
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Produce 100 Meat at the Butcher Goal 100
Wolf Rug Activity Farming
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Activity Farming Faction Warfare The Mists Rites of Spring
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Activity Farming Faction Warfare Rites of Spring
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Activity Farming Faction Warfare The Mists Rites of Spring
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming Faction Warfare
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Activity Farming Faction Warfare The Mists Rites of Spring
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Activity Farming
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Activity Farming Faction Warfare The Mists Rites of Spring
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Activity Farming
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Activity Farming Faction Warfare The Mists Rites of Spring
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Activity Farming Faction Warfare The Mists Rites of Spring
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Collect 350 Eggs in 10 minutes on a single island Goal 350
Wardrobe Skin: Navigator's Red Parrot Cage Activity Farming
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Activity Farming Faction Warfare The Mists Rites of Spring
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming
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Activity Farming Faction Warfare The Mists Rites of Spring
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Activity Farming Faction Warfare The Mists Rites of Spring
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Activity Farming Faction Warfare
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Activity Farming Faction Warfare The Mists Rites of Spring
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Activity Farming
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Activity Farming Faction Warfare The Mists Rites of Spring
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Activity Farming
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Activity Farming Faction Warfare The Mists Rites of Spring
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Activity Farming
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Create 500 Potions Goal 500
Expert Lumberjack Tome Activity Crafting
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Activity Crafting
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Create 1,000 Potions Goal 1000
Expert's Tome of Insight Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
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Activity Islands
Creatures
(209)
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Resources are highly contested in Albion, so the Heretics gather any scrap left behind by others.
Can be found here:
- Randomized Dungeons
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Resources are highly contested in Albion, so the Heretics gather any scrap left behind by others.
Can be found here:
- Open World
- Randomized Dungeons
- Dynamic Camps
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
-
Resources are highly contested in Albion, so the Heretics gather any scrap left behind by others.
Can be found here:
- Open World
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Some Heretics are strong enough to venture out into the open world and claim resources.
Can be found here:
- Randomized Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Where there are scraps, there are rats.
Can be found here:
- Randomized Dungeons
- Static Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Everybody needs a lookout.
Can be found here:
- Randomized Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Someone has to keep them on the task.
Can be found here:
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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In charge of the most efficient workers, but for some reason they all seem to find an untimely end...
Can be found here:
- Randomized Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Reasonably agile, and completely unreasonable. Some Heretics took up the blade to take what they need.
Can be found here:
- Open World
- Randomized Dungeons
- Dynamic Camps
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Conscience was all that held them and their blades back.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Too cowardly for the blade, but with no little tendency for violence.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Decent marksmen who are apt at hunting, and not only wildlife...
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Losing all regard for logic and their own safety, their only solution was more bolts.
Can be found here:
- Randomized Dungeons
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Waning sanity, a tendency for violence, and access to magic are a dangerous mix.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Insanity, pyromania, and a knack for magic...
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Heretics with less agility and stealth join the ranks with sword and shield.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
-
Reasonably talented in combat, with a healthy lack of conscience.
Can be found here:
- Open World
- Static Dungeons
- Dynamic Camps
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Sometimes a strong physique is all you need.
Can be found here:
- Randomized Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Used their physique to secure more resources, making them who they are today.
Can be found here:
- Randomized Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Rose to the top with strength alone, using it to hoard resources and manpower.
Can be found here:
- Randomized Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Insanity, ingenuity, and access to explosives led them to build dangerous weapons.
Can be found here:
- Randomized Dungeons
- Static Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Being strong enough to carry a cannon was reason enough to try...
Can be found here:
- Randomized Dungeons
- Static Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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A lack of regard for their own safety, waning sanity, and enough strength to carry an oven...
Can be found here:
- Randomized Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Even in the ranks of the Heretics, some are not fully devoid of empathy.
Can be found here:
- Randomized Dungeons
- Static Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Study the magic of the Keepers, with followers who would sacrifice their lives for them.
Can be found here:
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Their studies of chemicals and explosives were held back by morals, ethics, and such nonsense.
Can be found here:
- Randomized Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Cunning, scheming, lethal, and efficient. Working in the shadows and directing the seemingly chaotic faction called Heretics.
Insanity does not necessarily mean chaos, sometimes it just gives a new perspective.
Can be found here:
- Open World with Tracking
- Randomized Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons Tracking
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Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Defeat 3,000 Heretics Goal 3000
Adept's Heretic Crest Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Defeat 10,000 Heretics Goal 10000
Master's Heretic Crest Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Defeat 50,000 Heretics Goal 50000
Elder's Heretic Crest Activity Solo Randomized Dungeons Group Randomized Dungeons Expeditions Static Dungeons
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Undying, but not unkillable.
Can be found here:
- Randomized Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
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Unstable and overflowing with the power of undeath.
Can be found here:
- Randomized Dungeons
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
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Nobody can outrun the grasp of death.
Can be found here:
- Randomized Dungeons
- Expeditions
- Worldboss Territories
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
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Mindless and forgotten.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
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Once proud warriors that never left the battlefield.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
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Touched by death, their magic warped with them.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
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The cold embrace of death can be expressed through magic.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
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Once renowned mages, now feared masters of cold death.
Can be found here:
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
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Some welcomed death and learned to use it to their own ends.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments Boss Lairs
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Their skill stayed with them, even after death.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Unerring aim, no need for sustenance, and no remorse.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
They may have lost their fame, but they did not lose their skill.
Can be found here:
- Open World
- Static Dungeons
- Dynamic Camps
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Guided by only one desire - hunger for the living.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
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Driven by hunger and empowered by death.
Can be found here:
- Randomized Dungeons
- Expeditions
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
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Idols of forgotten time, still haunting those who remain.
Can be found here:
- Randomized Dungeons
- Static Dungeons
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Shadows of those long forgotten.
Can be found here:
- Worldboss Territories
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Defeat 250 Rats Goal 250
Master's Tome of Insight Where there is death, there are rats. But what if death claims them too?
Can be found here:
- Randomized Dungeons
- Expeditions
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Defeat 100 Bats Goal 100
Master's Tome of Insight Even the bats don't stay dead for long.
Can be found here:
- Randomized Dungeons
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Restless souls still bound to this realm.
Can be found here:
- Randomized Dungeons
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Unable to leave, taken by madness. They fill entire halls with the cold touch of death.
Can be found here:
- Randomized Dungeons
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments Boss Lairs
-
Unrelenting and unquestioning soldiers.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
They've lead armies to death and beyond.
Can be found here:
- Static Dungeons
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Commanding an army of the dead requires a change of tactics, but they've had more than one lifetime to learn.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments Boss Lairs
-
While their name may have been lost with time, their prowess in battle has not.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Knightfall Abbey
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments Boss Lairs
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Strength beyond that of most mortals, and the ability to not only command the dead, but to claim new souls for their ranks.
Can be found here:
- Randomized Group Dungeons
- Worldboss Territories
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments Boss Lairs
-
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Defeat 1,000 Undead Goal 1000
Adept's Tome of Learning Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Defeat 3,000 Undead Goal 3000
Adept's Undead Crest Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Defeat 10,000 Undead Goal 10000
Master's Undead Crest Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Defeat 50,000 Undead Goal 50000
Elder's Undead Crest Activity Solo Randomized Dungeons Group Randomized Dungeons The Mists Static Dungeons World Bosses Expeditions Dynamic Encampments
-
The Keepers asked for help and nature answered their call.
Can be found here:
- Randomized Dungeons
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary Gathering
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The Keepers asked for help and nature answered their call.
Can be found here:
- Randomized Dungeons
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Warrior initiates, striving to prove themselves to the tribe.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Proven warriors with an unbending will and determination.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Feared warriors and trusted leaders.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary Boss Lairs
-
Apprentice hunters with a knack for hitting their targets from great distances.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Skilled hunters with impeccable skill and aim.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Only those who return from hunts thought almost impossible can reach the heights of their prowess and renown.
Can be found here:
- Open World
- Static Dungeons
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Already living for some centuries, they are still young in the eyes of other giants.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
They've lived through a great deal of what humans call history and are menacing foes. Their steps can be felt from great distances.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Worldboss Territories
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Ancient Giants are known to have skin as hard as stone, and may slumber for centuries.
Walking mountains, they are a force to be reckoned with and their steps may even crack the very ground they walk on.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary Boss Lairs
-
Each tribe has their own druid who acts as an advisor and well of knowledge.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
They visited many of the sacred spots of the keepers, and joined many of their seasonal rituals.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Leaders of rituals, and wells of wisdom to other druids and their tribes.
Can be found here:
- Open World
- Randomized Dungeons
- Expeditions
- Worldboss Territories
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary Boss Lairs
-
Loyal companions to the Keepers that raised them.
Can be found here:
- Randomized Dungeons
- Static Dungeons
- Worldboss Territories
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Caves are complex ecosystems in themselves, and some Keepers tend to them devotedly.
Can be found here:
- Randomized Dungeons
- Expeditions
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Some learned to commune with spirits beyond the realm of the living.
Can be found here:
- Randomized Dungeons
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary Tracking
-
Protectors of their tribes.
Can be found here:
- Randomized Dungeons
- Static Dungeons
- Worldboss Territories
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Revered female giants with a strong connection to the earth and nature itself.
Can be found here:
- Open World with Tracking
- Randomized Dungeons
- Static Dungeons
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary Tracking
-
Only a few Keepers grow large and skilled enough to take on mammoths single-handedly. But if successful, the clan will honor the hunter and feast for months on end.
Some whisper that such a feat is, in fact, impossible without the aid of inscribed Spirit Magic.
Can be found here:
- Ancient Lands
- Dragon Sanctuary
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
As manifestations of Spirit Magic, Ancient Ghostlights are believed to be fragments of the Soul Streams that guard and protect them from any disturbances.
Some Keepers even seem to recognize traits of long-gone ancestors in their behavior.
Can be found here:
- Ancient Lands
- Dragon Sanctuary
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Producing even a single tone from this ancient horn requires lungs the size of a human child. Being able to play it takes decades of dedicated practice and a deep connection to the Soul Streams.
Not without reason does the sound of the war horn awaken in its audience the power of centuries past.
Can be found here:
- Ancient Lands
- Dragon Sanctuary
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Connecting with the Soul Streams is one thing; weaving their magic into reality is quite another. A practice that had been abandoned and shunned for centuries now reawakens, driven by the urge for change and a longing for the lost and forgotten.
Can be found here:
- Ancient Lands
- Dragon Sanctuary
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Strong-willed and determined to convince the Keepers to undo the petrification of the Dragons, Maeve has risen as the leader of the Ashborn, with visions foretelling the return of the Keepers to a time when humans would cower rather than spread across Albion.
Can be found here:
- Dragon Sanctuary
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Some female giants are chosen to become Earthmothers. A manifestation of the earth, they are considered a good omen, heralding the arrival of healthy children, the end of disease, and an explosion of wildlife.
Can be found here:
- Randomized Dungeons
- Worldboss Territories
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary Boss Lairs
-
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Defeat 1,000 Keepers Goal 1000
Adept's Tome of Learning Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Defeat 3,000 Keepers Goal 3000
Adept's Keeper Crest Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Defeat 10,000 Keepers Goal 10000
Master's Keeper Crest Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Defeat 50,000 Keepers Goal 50000
Elder's Keeper Crest Activity Solo Randomized Dungeons Group Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Dragon Sanctuary
-
Defeat 100 Bats Goal 100
Expert's Tome of Insight Anatomically similar to imps, the Disciples have taken quite an interest in these creatures.
Can be found here:
- Randomized Dungeons
- Expeditions
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Trained guard dogs that occasionally draw the attention of researching cultists.
Can be found here:
- Randomized Dungeons
- Static Dungeons
- Expeditions
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Defeat 125 Tomes Goal 125
Master's Tome of Insight Once a tome contains enough demonic knowledge, it can develop a will of its own.
Can be found here:
- Randomized Dungeons
- Static Dungeons
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
The rank and file of the Disciples' infantry.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Seasoned veterans who know the battlefield well.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Shrewd leaders with strength beyond that of mere humans.
Can be found here:
- Open World
- Static Dungeons
- Dynamic Camps
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Trained to follow commands and shoot in coordinated volleys, sending enemy forces into disarray.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Expert marksmen with an apt understanding of troop moral of enemies and allies alike, and the ability to influence either by force.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Ambition alone led them to master their craft: When they were offered more, they didn't hesitate.
Can be found here:
- Open World
- Static Dungeons
- Dynamic Camps
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Only those with sufficient ambition, skill, discipline, and curiosity can join the Disciples.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
They learned to wield powerful magic with sheer discipline and ambition, while surviving the intrigue and plotting of their peers.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Not only did they survive the gruesome process to master the magic of Morgana, they push the boundaries of what is known about it, and test the limits of its power.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Boss Lairs
-
Powerful soldiers that are strong enough to withstand demonic power.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
- Expeditions
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Driven by ambition, they are walking conduits of demonic power.
Can be found here:
- Open World
- Randomized Dungeons
- Static Dungeons
- Dynamic Camps
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Channeling demonic energy is dangerous, but in the hands of those who can control it, it becomes a destructive force unlike any other.
Can be found here:
- Randomized Dungeons
- Expeditions
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Demonic power can be channeled to empower or corrupt, and the latter can bring about curious results from one's enemies.
Can be found here:
- Randomized Dungeons
- Static Dungeons
- Expeditions
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Controlling demonic corruption is a dangerous endevour, and reaching this level of expertise requires talent, dedication, and discipline.
Can be found here:
- Static Dungeons
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Once they mastered demonic power, barely anyone, friend or foe, could stand in their way.
Can be found here:
- Static Dungeons
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Considred ill omens by many, Ravens of Morgana are fearsome creatures.
Can be found here:
- Randomized Dungeons
- Static Dungeons
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Some demons can be summoned by Disciples to aid them in combat.
Can be found here:
- Randomized Dungeons
- Worldboss Territories.
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Those who lack discipline - and the enemies of the Disciples - have the honor to meet them.
Can be found here:
- Randomized Dungeons
- Expeditions
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Boss Lairs
-
The pinnacle of the Disciples' research into demonic power, they are empowered champions beyond any comprehensible level.
More demon than human at this point, they stand head and shoulders above any other of the Disciples' champions.
Can be found here:
- Randomized Dungeons
- Worldboss Territories.
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments Boss Lairs
-
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Activity Group Randomized Dungeons Solo Randomized Dungeons Static Dungeons World Bosses Expeditions Dynamic Encampments
-
Flying, fireslinging creatures.
Can be found here:
- Hellgates
- Corrupted Dungeons
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
Powerful demons that attack on sight.
Can be found here:
- Hellgates
- Corrupted Dungeons
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
They rarely let their prey escape.
Can be found here:
- Hellgates
- Corrupted Dungeons
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
Insatiable, highly aggressive and vicious demons.
Can be found here:
- Hellgates
- Corrupted Dungeons
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
Wickedly cunning and gruesome wielders of magic.
Can be found here:
- Hellgates
- Corrupted Dungeons
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
Possessing a gruesome intellect, these masters of magic have the power to reach the minds of those beyond hell.
Can be found here:
- Hellgates
- Corrupted Dungeons
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
Unstoppale warriors with a neverending thirst for blood and battle.
Can be found here:
- Hellgates
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
Cruel harbingers of war that are feared even among their kind, their presence can drive others to madness.
Can be found here:
- Hellgates
- Corrupted Dungeons
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
Powerful demons that are bound by magic.
Can be found here:
- Hellgates
- Corrupted Dungeons
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
Demonic warriors with the intellect and prowess to command armies.
Can be found here:
- Hellgates
- Corrupted Dungeons
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
Once human, they have been overcome by demonic powers, and now follow their orders.
Can be found here:
- Corrupted Dungeons
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
Once human, they have been overcome by demonic powers, and now follow their orders.
Can be found here:
- Corrupted Dungeons
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
Once human, they have been overcome by demonic powers, and now follow their orders.
Can be found here:
- Corrupted Dungeons
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
Once human, they have been overcome by demonic powers, and now follow their orders.
Can be found here:
- Corrupted Dungeons
- The Depths
Activity The Depths Corrupted Dungeons Hellgates
-
Activity The Depths Corrupted Dungeons Hellgates
-
Activity The Depths Corrupted Dungeons Hellgates
-
Defeat 1,000 Demons Goal 1000
Adept's Tome of Learning Activity The Depths Corrupted Dungeons Hellgates
-
Defeat 3,000 Demons Goal 3000
Adept's Demon Crest Activity The Depths Corrupted Dungeons Hellgates
-
Defeat 10,000 Demons Goal 10000
Master's Demon Crest Activity The Depths Corrupted Dungeons Hellgates
-
Defeat 50,000 Demons Goal 50000
Elder's Demon Crest Activity The Depths Corrupted Dungeons Hellgates
-
Magical constructs powered by Avalonian magic.
Can be found here:
- Roads of Avalon
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Machines to manufacture and repair Avalonian drones.
Can be found here:
- Roads of Avalon
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Catalyzers of Avalonian magic that can channel powerful blasts of magic over long distances.
Can be found here:
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Masterworks of engineering, these birds use Avalonian magic to move.
Can be found here:
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Powerful soldiers empowered by the magic waters of the grail.
Can be found here:
- Roads of Avalon
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Agile combatants and masters of disruption, they focus on sending enemy forces into disarray.
Can be found here:
- Roads of Avalon
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Masterful marksmen with bows that cannot be fired by mere mortals.
Can be found here:
- Roads of Avalon
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Masterful marksmen with bows that cannot be fired by mere mortals.
Can be found here:
- Roads of Avalon
Activity Avalonian Dungeons Roads of Avalon
-
They have the knowledge to wield magic, and also infuse tools with it.
Can be found here:
- Roads of Avalon
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
As members of the clergy, they focus on cleansing others of what they consider impurity.
Can be found here:
- Roads of Avalon
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Powerful mages that focus on treating the wounds of their allies, keeping them ready to fight.
Can be found here:
- Roads of Avalon
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Spiritual leaders who act as voices of reason and judge those who have impure thoughts. Leaders of the Pillars of Spirit.
Can be found here:
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Mages with an uncanny eye for detail and order.
Can be found here:
- Roads of Avalon
Activity Avalonian Dungeons Roads of Avalon
-
Masterful mages with unparalled control over their magic.
Can be found here:
- Roads of Avalon
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Some would not believe that this level of magical power could be wielded, they can level entire armies. Leaders of the Pillar of Magic.
Can be found here:
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Warriors that can overpower almost any adversary in combat.
Can be found here:
- Roads of Avalon
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Disciplined knights that can stop any charge.
Can be found here:
- Roads of Avalon
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Colossi build by the wisest and most intelligent Avalonian wizards, they are tasked with protecting their camps and fortresses.
Can be found here:
- Roads of Avalon
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Some beasts are receptive to the magic waters of the grail, and become trustworthy companions to the Avalonians.
Can be found here:
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Leaders of the Knight's Order, and leaders among the Pillar of Valor.
Can be found here:
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Steward to Arthur, wounded during the great war. Sir Bedivere is still among the strongest of Avalonians and there is more than enough reason that his name and legacy was not forgotten.
Can be found here:
- Avalonian Dungeons
Activity Avalonian Dungeons Roads of Avalon
-
Avalonian logistics drones that deliver crucial and valuable resources.
Can be found here:
- Roads of Avalon
Activity Avalonian Dungeons Roads of Avalon
-
Activity Avalonian Dungeons Roads of Avalon
-
Activity Avalonian Dungeons Roads of Avalon
-
Activity Avalonian Dungeons Roads of Avalon
-
Activity Avalonian Dungeons Roads of Avalon
-
Defeat 10,000 Avalonians Goal 10000
Master's Avalonian Crest Activity Avalonian Dungeons Roads of Avalon
-
Defeat 50,000 Avalonians Goal 50000
Elder's Avalonian Crest Activity Avalonian Dungeons Roads of Avalon
-
A strong, roaming beast, hunting from the shadows.
Can be found here:
- Open World with Tracking
Activity Tracking The Mists Crystal Creatures Territories
-
Living roots that have drawn in the magic of Albion itself.
Can be found here:
- Open World with Tracking
Activity Tracking The Mists Crystal Creatures Territories
-
Bears that are connected to the greater spirits of nature.
Can be found here:
- Open World with Tracking
Activity Tracking The Mists Crystal Creatures Territories
-
A result of the Disciples of Morgana's experiments in demonic empowerment.
Can be found here:
- Open World with Tracking
Activity Tracking The Mists Crystal Creatures Territories
-
A demon that manifested in Albion.
Can be found here:
- Open World with Tracking
Activity Tracking The Mists Crystal Creatures Territories
-
An earth elemental infused with the magical runes of the Keepers.
Can be found here:
- Open World with Tracking
Activity Tracking The Mists Crystal Creatures Territories
-
A bird empowered by the pure, magical waters of the grail.
Can be found here:
- Open World with Tracking
Activity Tracking The Mists Crystal Creatures Territories
-
Magical crystals that came to life and took on dangerous forms to defend themselves.
Can be found here:
- Open World
Crystal Creatures appear in the Black Zones of the Outlands and on the Roads; each roll picks one of the three kinds.
Activity Crystal Creatures
-
Magical crystals that came to life and took on dangerous forms to defend themselves.
Can be found here:
- Open World
Crystal Creatures appear in the Black Zones of the Outlands and on the Roads; each roll picks one of the three kinds.
Activity Crystal Creatures
-
Magical crystals that came to life and took on dangerous forms to defend themselves.
Can be found here:
- Open World
Crystal Creatures appear in the Black Zones of the Outlands and on the Roads; each roll picks one of the three kinds.
Activity Crystal Creatures
-
Crystals that are imbued with the magic of the Mists.
Can be found here:
- Mists
These rare creatures live only in the Mists, rolled per region with a chance of their own.
Activity The Mists
-
One of the rare creatures of the Mists, these spiders trap their prey in webs and poison them.
Can be found here:
- Mists
These rare creatures live only in the Mists, rolled per region with a chance of their own.
Activity The Mists
-
One of the rare creatures of the Mists, these mighty griffins are apex predators.
Can be found here:
- Mists
These rare creatures live only in the Mists, rolled per region with a chance of their own.
Activity The Mists
-
One of the rare creatures of the Mists, these playful Fey Dragons have learned to wield magic.
Can be found here:
- Mists
These rare creatures live only in the Mists, rolled per region with a chance of their own.
Activity The Mists
-
Walking colossi depicting the champions of old. Powered by magic, they still roam the world of Albion.
Can be found here:
- Randomized Dungeons
A Colossus can stand in a Solo Randomized Dungeon; a kill by your party counts.
Activity Solo Randomized Dungeons
-
Walking colossi depicting the champions of old. Powered by magic, they still roam the world of Albion.
Can be found here:
- Randomized Dungeons
A Titan can stand in a Group Randomized Dungeon; a kill by your party counts.
Activity Group Randomized Dungeons
-
Disturbances and fluctuations in arcane energy caused by humans make these elementals to appear and fight back.
Can be found here:
- Territories during Invasion
Vengeful Guardians take the Territory towers on Invasion Day after each reset; a Vengeful Guardian Lord holds the tower.
Activity Territories Guild Season
-
Disturbances and fluctuations in arcane energy caused by humans make these elementals to appear and fight back.
Can be found here:
- Territories during Invasion
Vengeful Guardians take the Territory towers on Invasion Day after each reset; a Vengeful Guardian Lord holds the tower.
Activity Territories Guild Season
-
When Albion is in the deepest depths of winter, some adventures tell stories of a giant unlike any other.
Can be found here:
- Randomized Dungeons during the Yuletide Event
Uncle Frost appears only during Yuletide, in an Uncommon special room of Solo or Group Randomized Dungeons; a kill by your party counts.
Activity Yuletide
-
A spirit unresting, feasting on despair. Festive and elusive, hiding in its lair.
Can be found here:
- Hallowed Ground Dungeons during the Allhallows Event
Bob appears only during Allhallows, in the Hallowed Ground dungeons whose entrances open in the open world; a kill by your party counts.
Activity Allhallows
-
Drakes look like distant cousins of the much larger Dragons, but their smaller size gives them a very different hunting style, allowing them to act as agile ambush predators. Much like cats, they enjoy a head-on fight, but take even greater pleasure in toying with their prey.
Can be found here:
- Ancient Lands
Activity Ancient Lands Dragon Sanctuary
-
The Fire Drake shares many similarities with its kindred, the Drake, but since fire courses through its veins, its nature is far less sly. Like a peacock, it may even take a strange pleasure in putting on a display, trying to impress its prey before devouring it. Some even claim that they were sufficiently impressed to be spared.
Can be found here:
- Ancient Lands
- Dragon Sanctuary
Activity Ancient Lands Dragon Sanctuary
-
Like a proud lion in its den, Azaryon faces every danger with a ferocity as swift and devastating as wildfire. In the presence of the mightiest of all Fire Dragons, the air burns with every breath, and the mere touch of its scales feels like reaching directly into a volcano.
It is advised to bring an urn to collect the ashes of those who dare challenge the embodiment of fire itself.
Can be found here:
- Dragon Sanctuary
Azaryon is the last boss of every Dragon Sanctuary; a kill by your party counts.
Activity Dragon Sanctuary
-
What counts is unlocking the treasure chest a dragon leaves when it flees at 20% health, not the damage dealt. Tier 8 dragons and the Outlands goal come only in Black Zones.
How to do it
- Watch for a dragon attack announcement and go to the zone named.
- Fight the dragon with other players until it flees at 20% health, then unlock the treasure chest it leaves.
Activity Dragon Attack
-
What counts is unlocking the treasure chest a dragon leaves when it flees at 20% health, not the damage dealt. Tier 8 dragons and the Outlands goal come only in Black Zones.
How to do it
- Watch for a dragon attack announcement and go to the zone named.
- Fight the dragon with other players until it flees at 20% health, then unlock the treasure chest it leaves.
Activity Dragon Attack
-
What counts is unlocking the treasure chest a dragon leaves when it flees at 20% health, not the damage dealt. Tier 8 dragons and the Outlands goal come only in Black Zones.
How to do it
- Watch for a dragon attack announcement and go to the zone named.
- Fight the dragon with other players until it flees at 20% health, then unlock the treasure chest it leaves.
Activity Dragon Attack
-
What counts is unlocking the treasure chest a dragon leaves when it flees at 20% health, not the damage dealt. Tier 8 dragons and the Outlands goal come only in Black Zones.
How to do it
- Watch for a dragon attack announcement and go to the zone named.
- Fight the dragon with other players until it flees at 20% health, then unlock the treasure chest it leaves.
Activity Dragon Attack
-
What counts is unlocking the treasure chest a dragon leaves when it flees at 20% health, not the damage dealt. Tier 8 dragons and the Outlands goal come only in Black Zones.
How to do it
- Watch for a dragon attack announcement and go to the zone named.
- Fight the dragon with other players until it flees at 20% health, then unlock the treasure chest it leaves.
Activity Dragon Attack
-
What counts is unlocking the treasure chest a dragon leaves when it flees at 20% health, not the damage dealt. Tier 8 dragons and the Outlands goal come only in Black Zones.
How to do it
- Watch for a dragon attack announcement and go to the zone named.
- Fight the dragon with other players until it flees at 20% health, then unlock the treasure chest it leaves.
Activity Dragon Attack
-
What counts is unlocking the treasure chest a dragon leaves when it flees at 20% health, not the damage dealt. Tier 8 dragons and the Outlands goal come only in Black Zones.
How to do it
- Watch for a dragon attack announcement and go to the zone named.
- Fight the dragon with other players until it flees at 20% health, then unlock the treasure chest it leaves.
Activity Dragon Attack
-
What counts is unlocking the treasure chest a dragon leaves when it flees at 20% health, not the damage dealt. Tier 8 dragons and the Outlands goal come only in Black Zones.
How to do it
- Watch for a dragon attack announcement and go to the zone named.
- Fight the dragon with other players until it flees at 20% health, then unlock the treasure chest it leaves.
Activity Dragon Attack
-
What counts is unlocking the treasure chest a dragon leaves when it flees at 20% health, not the damage dealt. Tier 8 dragons and the Outlands goal come only in Black Zones.
How to do it
- Watch for a dragon attack announcement and go to the zone named.
- Fight the dragon with other players until it flees at 20% health, then unlock the treasure chest it leaves.
Activity Dragon Attack
-
What counts is unlocking the treasure chest a dragon leaves when it flees at 20% health, not the damage dealt. Tier 8 dragons and the Outlands goal come only in Black Zones.
How to do it
- Watch for a dragon attack announcement and go to the zone named.
- Fight the dragon with other players until it flees at 20% health, then unlock the treasure chest it leaves.
Activity Dragon Attack
-
Activity Ancient Lands Dragon Sanctuary
-
Activity Ancient Lands Dragon Sanctuary
-
Activity Ancient Lands Dragon Sanctuary
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Activity Ancient Lands Dragon Sanctuary
-
Activity Ancient Lands Dragon Sanctuary
Character Progression
(152)
-
Good to know
The counter completes at 500,000 already, less than the name says.
-
Earn 30,000,000 Fame from killing mobs Goal 30000000
Master's Bag of Silver -
Earn 100,000,000 Fame from killing mobs Goal 100000000
Adept's Tome of Learning -
Good to know
The counter differs from the name: it adds up the Generalist nodes of all weapons, off-hands and armor (29 in all) and needs 20 of them.
-
Good to know
The counter completes at 3 already, less than the name says.
-
Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
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Activity Gathering
-
Activity Refining
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Activity Refining
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Activity Refining
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Activity Refining
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Activity Refining
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Activity Refining
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Activity Refining
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Activity Refining
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Activity Refining
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Activity Refining
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Activity Refining
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Activity Crafting
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Activity Crafting
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Activity Crafting
-
Activity Crafting
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Activity Crafting
-
Activity Crafting
-
Reach Level 1 in all Specialist Nodes of a Crafting Profession Goal 9
Expert's Focus Restoration Potion Activity Crafting
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Activity Crafting
-
Activity Crafting
-
Reach Level 10 in all Specialist Nodes of a Crafting Profession Goal 9
Grandmaster's Tome of Insight Activity Crafting
-
Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
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Activity Crafting
Lore
(33)
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Prayer to the Earthmother Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: At the northern edge of the forest where the Earthmother resides, a secret passage lies hidden behind the roots of a giant tree.
On the mapInis MonEye of the ForestEldersleep
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Shameless or Daring Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Defeat Keepers roaming the world. One of them may carry the knowledge you seek.
-
Taken by the Takers Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: In the Stone Wars Expedition, explore around the great stone arch to uncover a hidden resting place.
-
The Ash of Yore Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Track down Keeper Rare Quarry targets for their Silver and memories.
-
Of Stars and Moon Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Sometimes dropped by a Mammoth Hunter.
-
I Have Questions Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Explore the area above the Keeper Dungeon 'Stoneroot Caverns'. But beware: it's dangerous to go alone.
-
I Have Answers Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Find a memory in a small Keeper Encampment.
-
Rules are Rules Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Dropped by Keepers who roam the Outlands.
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Politics be Damned Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Find a secret sanctuary behind a waterfall within a Keeper Randomized Dungeon.
Keeper random dungeon. A highlight room of Uncommon rarity, one of 10 in that tier.
Solo dungeon: about 4.2% of runs have this room. 38% roll a room of this rarity at all.
Group dungeon: about 8.8% of runs have this room. 64% roll a room of this rarity at all.
The rooms of a rarity are counted as equally likely.
-
Visions of an Oracle Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Follow an Oracle out in the world.
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Under Cover of Night Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: The quarry attacked by the Keepers still holds secrets. Search the wooden structure built by the Royal Expedition.
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The Cycle Awaits Us All Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Hidden behind roots in a Randomized Dungeon.
Keeper random dungeon. A highlight room of Standard rarity, one of 8 in that tier.
Solo dungeon: about 10% of runs have this room. 66% roll a room of this rarity at all.
Group dungeon: about 20% of runs have this room. 90% roll a room of this rarity at all.
The rooms of a rarity are counted as equally likely.
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Ancient Acquaintances Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Explore the mushroom cave where Keepers brew magical potions. Some paths are hidden in plain sight.
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Spicy Mammoth Stew Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Explore a communal feast in a big Keeper Encampment.
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A Place Untouched by Time Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Explore the inner area where the Earthmother lives.
On the mapInis MonEye of the ForestEldersleep
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Choose a Rock and Roll Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Explore a side path inside a Stoneroot Cavern.
On the mapStoneroot Caverns×28
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A New Earthdaughter Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Explore the 'Deepwood Enclave' dungeon, found in the swamps of the Royal Continent.
On the mapDeepwood Enclave×3
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The Feast of Bur Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Dropped by Keepers strong enough to challenge groups.
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Conviction of an Ashborn Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Guarded by a new Keeper preaching novel beliefs.
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Sorrow of the Undead Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Explore a dungeon where the Keepers meet the Undead.
Undead random dungeon. A highlight room of Uncommon rarity, one of 10 in that tier.
Solo dungeon: about 4.2% of runs have this room. 38% roll a room of this rarity at all.
Group dungeon: about 8.8% of runs have this room. 64% roll a room of this rarity at all.
The rooms of a rarity are counted as equally likely.
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Convictions of the Unfettered Oracle Lore to find and read
Expert's Tome of Insight Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking World Bosses Dragon Sanctuary
Where to look: Get more information from the leader of the Ashborn.
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A Wary Alliance Lore to find and read
Expert's Tome of Insight Activity Ancient Lands Dragon Sanctuary Fishing
Where to look: At a beautiful waterside view in the Ancient Lands.
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Divided Opinions Lore to find and read
Expert's Tome of Insight Activity Ancient Lands Dragon Sanctuary Fishing
Where to look: Near the Drake in the east.
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That's the Spirit Lore to find and read
Expert's Tome of Insight Activity Ancient Lands Dragon Sanctuary Fishing
Where to look: Below the ancient bones of a giant creature from the past.
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A Hungry Shadow Lore to find and read
Expert's Tome of Insight Activity Ancient Lands Dragon Sanctuary Fishing
Where to look: To the north, inside a hollow tree in the Ancient Lands.
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The End of a Legacy Lore to find and read
Expert's Tome of Insight Activity Ancient Lands Dragon Sanctuary Fishing
Where to look: At the western edge of the Ancient Lands.
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An Unlikely Friendship Lore to find and read
Expert's Tome of Insight Activity Ancient Lands Dragon Sanctuary Fishing
Where to look: Next to a peaceful small lake, where a small river pours down into the skies.
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The Most Dangerous Prey Lore to find and read
Expert's Tome of Insight Activity Ancient Lands Dragon Sanctuary Fishing
Where to look: Hidden inside the Dragon Sanctuary.
Dragon Sanctuary, floor 2. Every run has this room.
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Scrawly Notes Lore to find and read
Expert's Tome of Insight Activity Ancient Lands Dragon Sanctuary Fishing
Where to look: Further inside the Dragon Sanctuary.
Dragon Sanctuary, floor 1. 20% of runs have this room.
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War with Dragons Lore to find and read
Expert's Tome of Insight Activity Ancient Lands Dragon Sanctuary Fishing
Where to look: Where Maeve waits and gazes upon the Soul Streams.
Dragon Sanctuary, floor 1. Every run has this room.
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Eulogy for a Dragon Keeper Lore to find and read
Expert's Tome of Insight Activity Ancient Lands Dragon Sanctuary Fishing
Where to look: Next to a fallen Obelisk inside the Dragon Sanctuary.
Dragon Sanctuary, the exit room of floor 2. Every run has this room.
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How to Befriend your Dragon Lore to find and read
Expert's Tome of Insight Activity Ancient Lands Dragon Sanctuary Fishing
Where to look: In the stomach of a Drake.
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Follow the Path Lore to find and read
Expert's Tome of Insight Activity Ancient Lands Dragon Sanctuary Fishing
Where to look: Lost in a lake in the Ancient Lands.
Fished from freshwater in the Ancient Lands.
Orange Ancient Lands, tier 6: about 0.99% of catches.
Black Ancient Lands, tier 7: about 0.98% of catches.
Archive
(5)
Steam only (8)
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Gain 1,000 Fame from killing mobs Goal 1000
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Kill 100 Tier 1 mobs of any kind Goal 100
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Be part of Albion for one year Goal 365
Keeper Uprising
(60)
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses Group Randomized Dungeons Tracking Boss Lairs Gathering
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses Group Randomized Dungeons Tracking Boss Lairs Gathering
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Kill, knock down, or assist in defeating 20 players using a Keeper Weapon Goal 20
Master's Tome of Insight Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses Group Randomized Dungeons Tracking Boss Lairs Gathering
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Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses Group Randomized Dungeons
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Kill, knock down, or assist in defeating 60 players using a Keeper Weapon Goal 60
Novice's Tome of Learning Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses Group Randomized Dungeons Tracking Boss Lairs Gathering
-
Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
-
Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
-
Good to know
Boss Lairs do not count here, only regular dungeons.
Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses Group Randomized Dungeons
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses
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Activity Dynamic Encampments Static Dungeons Solo Randomized Dungeons Expeditions World Bosses Group Randomized Dungeons Tracking Boss Lairs Gathering
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Defeat 250 Keepers Goal 250
Adept's Bag of Silver Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Defeat 1,000 Keepers Goal 1000
Expert's Bag of Silver Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Defeat 10 Mammoth Hunters in the Roads of Avalon ...once they dare to enter Goal 10
Novice's Tome of Learning Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Defeat 2,500 Keepers Goal 2500
Master's Bag of Silver Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon
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Activity Dynamic Encampments Tracking The Mists Roads of Avalon World Bosses
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Find hints about Keeper Memory locations in the Exploration category of the Albion Journal.
Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking
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Find hints about Keeper Memory locations in the Exploration category of the Albion Journal.
Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking
-
Find hints about Keeper Memory locations in the Exploration category of the Albion Journal.
Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking
-
Find hints about Keeper Memory locations in the Exploration category of the Albion Journal.
Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking
-
Find hints about Keeper Memory locations in the Exploration category of the Albion Journal.
Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking
-
Find hints about Keeper Memory locations in the Exploration category of the Albion Journal.
Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking
-
Find hints about Keeper Memory locations in the Exploration category of the Albion Journal.
Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking
-
Find hints about Keeper Memory locations in the Exploration category of the Albion Journal.
Activity Static Dungeons Expeditions Solo Randomized Dungeons Dynamic Encampments Tracking