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We are still checking the figures on activity pages in game. If you find a mistake, let us know on Discord. Figures still being checked. Mistake? Discord

Rotating bonuses

Besides the yearly festivals, the game rotates short bonuses all the time. At any moment one activity bonus (more Fame in Hellgates, say) and one gathering bonus are running, each for two or three days. On top of that, two crafting and refining categories get a production bonus every day.

Everything below the explanation comes from the game files, except the official patch notes at the end.

Bonuses that take turns

The game always keeps one bonus running in each of two groups. Each lasts 2–3 days; the next is drawn at the daily maintenance and shown 24 h ahead.

Activities

Bonus Gives Where Chance at a draw Back after
Hellgate Frenzy +15% Fame from creatures, +10% loot from creatures Hellgates 9.1% ≈ every 27 days 9 days at the earliest
Corrupted Dungeoneering +15% Fame from creatures, +10% loot from creatures Corrupted Dungeons 9.1% ≈ every 27 days 9 days at the earliest
Call of the Depths +15% Fame from creatures, +10% loot from creatures The Depths 9.1% ≈ every 26 days 9 days at the earliest
Faction Rivalry +20% faction points Faction Warfare 9.1% ≈ every 28 days 9 days at the earliest
Gather Your Party +20% Fame from creatures Group Randomized Dungeons, Avalonian Dungeons 9.1% ≈ every 28 days 9 days at the earliest
Invade the Enemy Strongholds +15% Fame from creatures Static Dungeons 9.1% ≈ every 27 days 9 days at the earliest
Solo Dungeoneering +20% Fame from creatures Solo Randomized Dungeons 9.1% ≈ every 27 days 9 days at the earliest
Roam the Open World +20% Fame from creatures Open world 9.1% ≈ every 28 days 9 days at the earliest
Roads of Avalon +10% Fame from creatures Roads of Avalon 9.1% ≈ every 27 days 9 days at the earliest
Mist Opportunities +10% Fame from creatures The Mists 9.1% ≈ every 27 days 9 days at the earliest
Draconic Surge +10% Fame from creatures, +10% loot from creatures Ancient Lands, Dragon Sanctuary 9.1% ≈ every 28 days 9 days at the earliest
In the files, switched off

These have a weight of 0, so no draw picks them; the game switches them on by hand.

  • Fame Rush: +25% Fame · 2–3 d
  • Through Mist and Smoke: +25% Fame from creatures, +25% loot from creatures · 7 d
  • Draconic Surge: +15% Fame from creatures, +15% loot from creatures · 7 d

Gathering

Bonus Gives Where Chance at a draw Back after
Gathering Bonus: Ore +25% resources gathered Also up to 3 extra resource treasures of 30 charges at once in a zone of tier 5–7 on the Royal Continent and 5–8 in the Outlands; a free place rolls one every 1.5 h to 4.5 h. Gathering 14.3% ≈ every 22 days 19 days at the earliest
Gathering Bonus: Stone +25% resources gathered Also up to 3 extra resource treasures of 30 charges at once in a zone of tier 5–7 on the Royal Continent and 5–8 in the Outlands; a free place rolls one every 1.5 h to 4.5 h. Gathering 14.3% ≈ every 22 days 19 days at the earliest
Gathering Bonus: Wood +25% resources gathered Also up to 3 extra resource treasures of 30 charges at once in a zone of tier 5–7 on the Royal Continent and 5–8 in the Outlands; a free place rolls one every 1.5 h to 4.5 h. Gathering 14.3% ≈ every 22 days 19 days at the earliest
Gathering Bonus: Fiber +25% resources gathered Also up to 3 extra resource treasures of 30 charges at once in a zone of tier 5–7 on the Royal Continent and 5–8 in the Outlands; a free place rolls one every 1.5 h to 4.5 h. Gathering 14.3% ≈ every 22 days 19 days at the earliest
Gathering Bonus: Hide +25% resources gathered Also up to 3 extra resource treasures of 30 charges at once in a zone of tier 5–7 on the Royal Continent and 5–8 in the Outlands; a free place rolls one every 1.5 h to 4.5 h. Gathering 14.3% ≈ every 22 days 19 days at the earliest
Gathering Bonus: Fishing +25% fish caught, +25% Fame from fishing Fishing 14.3% ≈ every 22 days 19 days at the earliest
The Great Hunt +25% Fame from tracking, +25% Fame from creatures Tracking 14.3% ≈ every 22 days 19 days at the earliest

A draw picks among the bonuses whose cooldown is over, each by its weight. Counting the cooldown from the end of a run and the average gap, from a simulated rotation, are our reading. (not checked in game, from the files only)

Daily Production Bonuses

Every day 2 crafting and refining categories get a production bonus: +10% most of the time, +20% one time in 10. Each of the categories below has the same chance.

Your category on a given day
5.3%
Days with a bonus in 30
≈ 1.6 Of them at +20%: ≈ 0.2
  • Arcane Staff
  • Axe
  • Bags
  • Bow
  • Capes
  • Cloth Cowl
  • Cloth Robes
  • Cloth Sandals
  • Crossbow
  • Cursed Staff
  • Dagger
  • Fiber
  • Fire Staff
  • Food
  • Frost Staff
  • Gathering gear
  • Hammer
  • Hide
  • Holy Staff
  • Leather Hood
  • Leather Jackets
  • Leather Shoes
  • Mace
  • Nature Staff
  • Off-hands
  • Ore
  • Plate Armor
  • Plate Boots
  • Plate Helmet
  • Potions
  • Quarterstaff
  • Shapeshifter Staff
  • Spear
  • Stone
  • Sword
  • Tools
  • War Gloves
  • Wood

2 draws a day among 76 entries by weight, two entries per category; that one day cannot draw the same entry twice is our reading. (not checked in game, from the files only)