This site is in early development. Sections are still being written and figures may change.

All Things Albion
Ruh Sarsan

Ruh SarsanActive

SOULSHAKER

Hedef yönde 20 uzunluğundaki bir şerit boyunca yeri sarsarak 452 fiziksel hasar verirsin.

Arkanda 3.5s boyunca süre enerji duvarı bırakır, duvara dokunan tüm yaya düşmanları etki süresi boyunca yere sabitler.
Binek üzerindeki düşmanlar ise 3.41s boyunca yere sabitlenir.

Büyü, 5s içerisinde tekrar yapılabilir ve bekleme süresi 20s artar.

Stats

Energy cost43
Cooldown20 s
Cast timeInstant
Range20 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Maneviyat Sopası

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} spelleffectarea[1].rectangle[0].height_max 20 20
{1} $SOULSHAKER_EFFECT.directattributechange[0].change -125 ×3.615 452
{2} spelleffectarea[0].time 3.5 3.5s
{3} $SOULSHAKER_CC.root[1].time 2 ×1.704 3.41s
{4} $SOULSHAKER.multispell[0].timewindow 5 5s
{5} $SOULSHAKER.dummy.time 20 20s

Ability definition

{
 "@uniquename": "SOULSHAKER",
 "@target": "ground",
 "@castupperbodyblendtime": "0.0045",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.5",
 "@standtime": "1",
 "@disruptionfactor": "0",
 "@recastdelay": "20",
 "@energyusage": "12",
 "@castrange": "20",
 "@uitype": "damage",
 "@category": "instant",
 "@assessment": "negative",
 "@unlockedtoequip": "true",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@hidespelleffecticon": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@descriptionlocatag": "@SPELLS_SOULSHAKER_V2_DESC",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$spelleffectarea[1].rectangle[0].height_max$"
    },
    {
     "@tag": "$$SOULSHAKER_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$spelleffectarea[0].time$"
    },
    {
     "@tag": "$$SOULSHAKER_CC.root[1].time$"
    },
    {
     "@tag": "$$SOULSHAKER.multispell[0].timewindow$"
    },
    {
     "@tag": "$$SOULSHAKER.dummy.time$"
    }
   ]
  }
 },
 "dummy": {
  "@target": "ground",
  "@time": "20"
 },
 "resetcooldowns": {
  "@target": "self",
  "@slot": "offhandormainhand3",
  "@amount": "1",
  "@relative": "true"
 },
 "multispell": {
  "@spell": "SOULSHAKER_MULTI2",
  "@slot": "offhandormainhand3",
  "@castableonlyonce": "true",
  "@timeoutcooldown": "15",
  "@extendtimewindowaftersuccessfulcastbyseconds": "1",
  "@timewindow": "5"
 },
 "spelleffectarea": [
  {
   "@target": "enemy",
   "@effect": "SOULSHAKER_CC",
   "@time": "3.5",
   "@visible": "true",
   "@removeonleave": "true",
   "@position": "atcaster",
   "@skillshotindicatormax": "20",
   "@skillshotindicatormin": "20",
   "@applyeffectonlyoncepertarget": "true",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": {
      "@distance": "10",
      "rectangle": {
       "@width": "2",
       "@height": "20"
      }
     }
    }
   }
  },
  {
   "@target": "enemy",
   "@effect": "SOULSHAKER_EFFECT",
   "@time": "0.2",
   "@visible": "false",
   "@position": "atcaster",
   "@applyeffectonlyoncepertarget": "true",
   "@removeonleave": "false",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": {
      "@distance": "10",
      "rectangle": {
       "@height": "20",
       "@width": "2"
      }
     }
    }
   }
  }
 ],
 "screenshakeinfo": {
  "@name": "SPELLHIT_MEDIUM_IMPACT"
 }
}

Abilities