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All Things Albion
Agitateur d'âme

Agitateur d'âmeActive

SOULSHAKER

Frappez le sol sur une ligne de 20 de long dans la direction ciblée, infligeant 452 dégâts physiques.

Génère un mur d'énergie pendant 3.5s, immobilisant tous les ennemis à pied le touchant pendant sa durée.
Les ennemis sur une monture sont immobilisés pendant 3.41s à la place.

Le sort peut être lancé à nouveau en 5s, augmentant son temps de recharge de 20s.

Stats

Energy cost43
Cooldown20 s
Cast timeInstant
Range20 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Cherchegraal du sage

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} spelleffectarea[1].rectangle[0].height_max 20 20
{1} $SOULSHAKER_EFFECT.directattributechange[0].change -125 ×3.615 452
{2} spelleffectarea[0].time 3.5 3.5s
{3} $SOULSHAKER_CC.root[1].time 2 ×1.704 3.41s
{4} $SOULSHAKER.multispell[0].timewindow 5 5s
{5} $SOULSHAKER.dummy.time 20 20s

Ability definition

{
 "@uniquename": "SOULSHAKER",
 "@target": "ground",
 "@castupperbodyblendtime": "0.0045",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.5",
 "@standtime": "1",
 "@disruptionfactor": "0",
 "@recastdelay": "20",
 "@energyusage": "12",
 "@castrange": "20",
 "@uitype": "damage",
 "@category": "instant",
 "@assessment": "negative",
 "@unlockedtoequip": "true",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@hidespelleffecticon": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@descriptionlocatag": "@SPELLS_SOULSHAKER_V2_DESC",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$spelleffectarea[1].rectangle[0].height_max$"
    },
    {
     "@tag": "$$SOULSHAKER_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$spelleffectarea[0].time$"
    },
    {
     "@tag": "$$SOULSHAKER_CC.root[1].time$"
    },
    {
     "@tag": "$$SOULSHAKER.multispell[0].timewindow$"
    },
    {
     "@tag": "$$SOULSHAKER.dummy.time$"
    }
   ]
  }
 },
 "dummy": {
  "@target": "ground",
  "@time": "20"
 },
 "resetcooldowns": {
  "@target": "self",
  "@slot": "offhandormainhand3",
  "@amount": "1",
  "@relative": "true"
 },
 "multispell": {
  "@spell": "SOULSHAKER_MULTI2",
  "@slot": "offhandormainhand3",
  "@castableonlyonce": "true",
  "@timeoutcooldown": "15",
  "@extendtimewindowaftersuccessfulcastbyseconds": "1",
  "@timewindow": "5"
 },
 "spelleffectarea": [
  {
   "@target": "enemy",
   "@effect": "SOULSHAKER_CC",
   "@time": "3.5",
   "@visible": "true",
   "@removeonleave": "true",
   "@position": "atcaster",
   "@skillshotindicatormax": "20",
   "@skillshotindicatormin": "20",
   "@applyeffectonlyoncepertarget": "true",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": {
      "@distance": "10",
      "rectangle": {
       "@width": "2",
       "@height": "20"
      }
     }
    }
   }
  },
  {
   "@target": "enemy",
   "@effect": "SOULSHAKER_EFFECT",
   "@time": "0.2",
   "@visible": "false",
   "@position": "atcaster",
   "@applyeffectonlyoncepertarget": "true",
   "@removeonleave": "false",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": {
      "@distance": "10",
      "rectangle": {
       "@height": "20",
       "@width": "2"
      }
     }
    }
   }
  }
 ],
 "screenshakeinfo": {
  "@name": "SPELLHIT_MEDIUM_IMPACT"
 }
}

Abilities