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All Things Albion
رمية الصقيع

رمية الصقيعActive

JUMPSHOT2

يمكنك إطلاق سهم ثلجي 2mأمامك، ينفجر في محيط 4m.
تدفعك للخلف لمسافة 13m.
تلحق 145من الضرر البدني بجميع الأعداء المصابين.
تبطئ بمقدار -40% لمدة 5s.

Stats

Energy cost32
Cooldown18 s
Cast time0.3 s
Range2 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

قوس الحكيمقوس طويل للحكيمقوس حربي للحكيمقوس هامس للحكيمقوس الأنين للحكيمقوس بادون للحكيمالقوس الضبابي للحكيمقوس قافز السماء للحكيم

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} spelleffectarea[0].node[0].distance_max 2 2m
{1} spelleffectarea[0].circle[0].radius_start 4 4m
{2} knockback[0].distance 13 13m
{3} $JUMPSHOT2_EFFECT.directattributechange[0].change -46.14 ×3.153 145
{4} $JUMPSHOT2_EFFECT.buffovertime[0].value -0.4 -40%
{5} $JUMPSHOT2_EFFECT.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "JUMPSHOT2",
 "@target": "ground",
 "@castingtime": "0.3",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "18",
 "@energyusage": "10",
 "@castrange": "2",
 "@uitype": "crowdcontrol",
 "@category": "crowdcontrol",
 "@assessment": "negative",
 "@unlockedtoequip": "false",
 "@cancelautoattackaftercasting": "true",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spelleffectarea": {
  "@time": "0.5",
  "@effect": "JUMPSHOT2_EFFECT",
  "@target": "self",
  "@removeonleave": "false",
  "@visible": "false",
  "@position": "atcaster",
  "@skillshotindicatormax": "2",
  "area": {
   "shape": {
    "@material": "Red",
    "node": {
     "@angle": "0",
     "@distance": "2",
     "circle": {
      "@radius": "4"
     }
    }
   }
  }
 },
 "knockback": {
  "@fromwhere": "FromCollisionPoint",
  "@animID": "jumpshot",
  "@target": "self",
  "@distance": "13",
  "@movespeed": "30",
  "@ruleset": "timebasedondistance",
  "@ignorecrowdcontrolresistance": "true",
  "@ignoreabilitypowerscaling": "true",
  "@ignorebonusccdurationscaling": "true",
  "@donttriggerdiminishingreturns": "true",
  "@ignorediminishingreturns": "true",
  "@allownegativeeffectonally": "true",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities