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All Things Albion
لعنة الموت

لعنة الموتActive

DEATHCURSE2

عليك إلقاء لعنة الموت على العدو المستهدف بعد 0.15s لإلحاق ضرر سحري وفقًا إلى عدد شحنات اللعنة الشنيعة الملحقة بالهدف بعد 1s (لا يمكن عكس الضرر).

الشحنات: 0 | 1 | 2 | 3 | 4
الضرر: 453 | 680 | 907 | 1179 | 1541

تستهلك كل شحنات اللعنة الشنيعة على العدو.

Stats

Energy cost43
Cooldown15 s
Cast time0.6 s
Range11 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

العصا الملعونة للحكيم

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} hitdelay 0.15 0.15s
{1} pulsingspell[0].time 1 1s
{2} $DEATHCURSE2_EFFECT.directattributechange[0].change -157.95 ×2.870 453
{3} $DEATHCURSE2_EFFECT.directattributechange[0].valueoverride[0].ifcharge[0].value -236.93 ×2.870 680
{4} $DEATHCURSE2_EFFECT.directattributechange[0].valueoverride[0].ifcharge[1].value -315.9 ×2.870 907
{5} $DEATHCURSE2_EFFECT.directattributechange[0].valueoverride[0].ifcharge[2].value -410.67 ×2.870 1179
{6} $DEATHCURSE2_EFFECT.directattributechange[0].valueoverride[0].ifcharge[3].value -537.03 ×2.870 1541

Ability definition

{
 "@uniquename": "DEATHCURSE2",
 "@target": "enemy",
 "@castingtime": "0.6",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.15",
 "@standtime": "0.4",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "15",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "instant",
 "@animIgnoreHitDelay": "true",
 "@maxstack": "1",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_DEATHCURSE2_COUNTDOWN_REWORK_DESC",
 "@descriptionlocatag": "@SPELLS_DEATHCURSE2_REWORK_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "pulsingspell": {
  "@target": "enemy",
  "@interval": "1",
  "@initialinterval": "5",
  "@count": "1",
  "@spell": "DEATHCURSE2_EFFECT"
 },
 "projectile": {
  "@flyspeed": "45",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "spelleffectfx": [
  {
   "@constraintpreset": "default"
  },
  {
   "@ignoresocketscale": "true",
   "@constraintpreset": "default"
  }
 ]
}

Abilities