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All Things Albion
嚴重創傷

嚴重創傷Active

NASTY_WOUNDS

在您周圍5m半徑範圍內幻化一個能量漩渦,持續4s
0.5s對所有漩渦中的敵人造成29點魔法傷害(該傷害無法被反彈)。

敵人第一次進入漩渦時,使他們受到的治療施放的治療降低-50%,持續4s

Stats

Cooldown30 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禪師級堅韌兜帽

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} spelleffectarea[0].circle[0].radius_end 5 5m
{1} spelleffectarea[0].time 4 4s
{2} $NASTY_WOUNDS_EFFECT.attributechangeovertime[0].change -10 ×2.869 29
{3} $NASTY_WOUNDS_EFFECT.attributechangeovertime[0].interval 0.5 0.5s
{4} $NASTY_WOUNDS_DEBUFF.buffovertime[0].value -0.5 -50%
{5} $NASTY_WOUNDS_DEBUFF.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "NASTY_WOUNDS",
 "@target": "self",
 "@castingtime": "0",
 "@hitdelay": "0.5",
 "@standtime": "0.5",
 "@keepmovingaftercast": "true",
 "@recastdelay": "30",
 "@energyusage": "0",
 "@castrange": "0",
 "@uitype": "buff",
 "@category": "buff",
 "@autoattackcooldownaftercasting": "DoNotTrigger",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@controllerpreferredtarget": "neutral",
 "spelleffectarea": {
  "@target": "enemy",
  "@effect": "NASTY_WOUNDS_EFFECT",
  "@visible": "true",
  "@applyeffectonlyoncepertarget": "false",
  "@position": "atcaster",
  "@time": "4",
  "@areatag": "hostilegroundeffectarea",
  "area": {
   "shape": {
    "circle": {
     "@radius": "5"
    }
   }
  }
 }
}

Abilities