Üble WundenActive
NASTY_WOUNDS
Beschwört um dich herum einen Wirbel aus Energie mit 5m Radius, der für 4s bestehen bleibt.
Verursacht alle 0.5s29 magischen Schaden bei allen Gegnern im Wirbel (dieser Schaden kann nicht reflektiert werden).
Gegner, die den Wirbel zum ersten Mal betreten, erhalten für 4s eine Reduktion von -50% auf gewirkte Heilung und empfangene Heilung.
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].circle[0].radius_end | 5 | — | 5m |
| {1} | spelleffectarea[0].time | 4 | — | 4s |
| {2} | $NASTY_WOUNDS_EFFECT.attributechangeovertime[0].change | -10 | ×2.869 | 29 |
| {3} | $NASTY_WOUNDS_EFFECT.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
| {4} | $NASTY_WOUNDS_DEBUFF.buffovertime[0].value | -0.5 | — | -50% |
| {5} | $NASTY_WOUNDS_DEBUFF.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "NASTY_WOUNDS",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0.5",
"@standtime": "0.5",
"@keepmovingaftercast": "true",
"@recastdelay": "30",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "buff",
"@category": "buff",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@controllerpreferredtarget": "neutral",
"spelleffectarea": {
"@target": "enemy",
"@effect": "NASTY_WOUNDS_EFFECT",
"@visible": "true",
"@applyeffectonlyoncepertarget": "false",
"@position": "atcaster",
"@time": "4",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"circle": {
"@radius": "5"
}
}
}
}
}