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All Things Albion
Hızlı Atış

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SPEEDSHOT2

Hedeflenen düşmana bir ok fırlatarak 86 fiziksel hasar ver.
Silahının birinci yuva yeteneğinin bekleme süresini sıfırlar.
Hareket Hızını 2s boyunca 30% artırır.

Bu büyü 4s içerisinde yeniden gerçekleştirilebilir.

Stats

Energy cost14
Cooldown10 s
Cast timeInstant
Range15 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce YayıYüce Uzun YayıYüce Savaş YayıYüce Fısıltı YayıYüce Ağıt YayıYüce Badon YayıYüce SisdeşeriYüce Gökgezer Yay

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -25 ×3.443 86
{1} buffovertime[0].value 0.3 30%
{2} buffovertime[0].time 2 2s
{3} multispell[0].timewindow 4 4s

Ability definition

{
 "@uniquename": "SPEEDSHOT2",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.1",
 "@standtime": "0.1",
 "@disruptionfactor": "1",
 "@recastdelay": "10",
 "@energyusage": "4",
 "@castrange": "15",
 "@uitype": "movement",
 "@category": "movementbuff",
 "@showrange": "true",
 "@unlockedtoequip": "false",
 "@assessment": "positive",
 "@keepmovingaftercast": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_MOVESPEED_INCREASED",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$directattributechange[0].change$"
    },
    {
     "@tag": "$buffovertime[0].value$"
    },
    {
     "@tag": "$buffovertime[0].time$"
    },
    {
     "@tag": "$multispell[0].timewindow$"
    }
   ]
  }
 },
 "multispell": {
  "@spell": "SPEEDSHOT2_MULTI",
  "@slot": "mainhand2",
  "@timeoutcooldown": "6",
  "@castableonlyonce": "true",
  "@timewindow": "4",
  "@extendtimewindowaftersuccessfulcastbyseconds": "0",
  "@refundlapsedtimewindowexpenditure": "true"
 },
 "resetcooldowns": [
  {
   "@target": "self",
   "@slot": "mainhand2",
   "@amount": "1",
   "@relative": "true"
  },
  {
   "@target": "self",
   "@slot": "mainhand1",
   "@amount": "1",
   "@relative": "true"
  }
 ],
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-25",
  "@effecttype": "physical"
 },
 "buffovertime": {
  "@target": "self",
  "@type": "movespeedbonus",
  "@time": "2",
  "@value": "0.3"
 },
 "projectile": {
  "@flyspeed": "30",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "spelleffectfx": {}
}

Abilities