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All Things Albion
Disparo rápido

Disparo rápidoActive

SPEEDSHOT2

Dispara una flecha al enemigo señalado que inflige 79 de daño físico.
Reinicia el tiempo de espera de la habilidad de la primera ranura de tu arma.
Aumenta tu Velocidad de Movimiento en 30% durante 2s.

Este hechizo se puede volver a lanzar en 4s.

Stats

Energy cost13
Cooldown10 s
Cast timeInstant
Range15 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Arco del ancianoArco largo del ancianoArco de guerra del ancianoArco susurrante del ancianoArco de lamentaciones del ancianoArco de Badon del ancianoPerforador de niebla del ancianoArco Cruzacielos del Anciano

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -25 ×3.153 79
{1} buffovertime[0].value 0.3 30%
{2} buffovertime[0].time 2 2s
{3} multispell[0].timewindow 4 4s

Ability definition

{
 "@uniquename": "SPEEDSHOT2",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.1",
 "@standtime": "0.1",
 "@disruptionfactor": "1",
 "@recastdelay": "10",
 "@energyusage": "4",
 "@castrange": "15",
 "@uitype": "movement",
 "@category": "movementbuff",
 "@showrange": "true",
 "@unlockedtoequip": "false",
 "@assessment": "positive",
 "@keepmovingaftercast": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_MOVESPEED_INCREASED",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$directattributechange[0].change$"
    },
    {
     "@tag": "$buffovertime[0].value$"
    },
    {
     "@tag": "$buffovertime[0].time$"
    },
    {
     "@tag": "$multispell[0].timewindow$"
    }
   ]
  }
 },
 "multispell": {
  "@spell": "SPEEDSHOT2_MULTI",
  "@slot": "mainhand2",
  "@timeoutcooldown": "6",
  "@castableonlyonce": "true",
  "@timewindow": "4",
  "@extendtimewindowaftersuccessfulcastbyseconds": "0",
  "@refundlapsedtimewindowexpenditure": "true"
 },
 "resetcooldowns": [
  {
   "@target": "self",
   "@slot": "mainhand2",
   "@amount": "1",
   "@relative": "true"
  },
  {
   "@target": "self",
   "@slot": "mainhand1",
   "@amount": "1",
   "@relative": "true"
  }
 ],
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-25",
  "@effecttype": "physical"
 },
 "buffovertime": {
  "@target": "self",
  "@type": "movespeedbonus",
  "@time": "2",
  "@value": "0.3"
 },
 "projectile": {
  "@flyspeed": "30",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "spelleffectfx": {}
}

Abilities