Неудержимый натискActive
SPINNING_SMASH
Вы двигаетесь в указанную точку, вращая молот в радиусе 3.5m вокруг себя в течение 1.2s.
Притягивает до 10 врагов, через которых вы прошли, оглушая их на 1.3s.
Наносит 93 физического урона каждые 0.2s.
Достигнув указанного места, ударьте молотом по земле через 0.5s, подбросив всех врагов в радиусе 5m в воздух на 0.5s.
Наносит 386 физического урона.
Stats
| Energy cost | 72 |
|---|---|
| Cooldown | 30 s |
| Cast time | Instant |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | aura[0].auraradius | 3.5 | — | 3.5m |
| {1} | pulsingspell[0].time | 1.2 | — | 1.2s |
| {2} | $SPINNING_SMASH_EFFECT2.pull[0].maxeffectareatargets | 10 | — | 10 |
| {3} | $SPINNING_SMASH_EFFECT.stun[0].time | 0.8 | ×1.623 | 1.3s |
| {4} | $SPINNING_SMASH_EFFECT2.directattributechange.change | -27 | ×3.443 | 93 |
| {5} | pulsingspell.interval | 0.2 | — | 0.2s |
| {6} | $SPINNING_SMASH_END.hitdelay | 0.5 | — | 0.5s |
| {7} | $SPINNING_SMASH_KNOCKBACK.knockback[0].effectarearadius | 5 | — | 5m |
| {8} | $SPINNING_SMASH_KNOCKBACK.knockback[0].duration | 0.5 | — | 0.5s |
| {9} | $SPINNING_SMASH_END.directattributechange[0].change | -112 | ×3.443 | 386 |
Ability definition
{
"@uniquename": "SPINNING_SMASH",
"@target": "ground",
"@castingtime": "0",
"@recastdelay": "30",
"@energyusage": "21",
"@castrange": "13",
"@hitdelay": "0",
"@standtime": "0",
"@category": "instant",
"@uitype": "crowdcontrol",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@interruptiblebyspell": "false",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerpreferredcastdirection": "alwayslookdirection",
"@controllerselfcastable": "true",
"nop": {
"@target": "ground",
"@effectarearadius": "5",
"@showarearadius": "true"
},
"aura": {
"@target": "self",
"@spell": "SPINNING_SMASH_EFFECT",
"@auraradius": "3.5",
"@time": "1",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false"
},
"pulsingspell": {
"@spell": "SPINNING_SMASH_EFFECT2",
"@target": "self",
"@initialinterval": "0",
"@interval": "0.2",
"@count": "6"
},
"dash": {
"@movespeed": "13",
"@endpositionoffset": "-3",
"@ruleset": "constanttime",
"@standtime": "1",
"@scaleAnim": "true",
"@animID": "spinattack",
"@endeffect": "SPINNING_SMASH_END",
"@endeffecttarget": "moving"
}
}