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All Things Albion
Massacre

MassacreActive

SPINNING_SMASH

Chargez dans la direction ciblée en tourbillonnant avec votre marteau dans un rayon de 3.5m autour de vous pendant 1.2s.
Attire jusqu'à 10 ennemis que vous traversez avec vous, les étourdissant pendant 1.3s.
Inflige 93 dégâts physiques toutes les 0.2s.

Après avoir atteint la position ciblée, fracassez le sol avec votre marteau après 0.5s, projetant tous les ennemis dans un rayon de 5m dans les airs pendant 0.5s.
Inflige 386 dégâts physiques.

Stats

Energy cost72
Cooldown30 s
Cast timeInstant
Range13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Main de justice du sage

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} aura[0].auraradius 3.5 3.5m
{1} pulsingspell[0].time 1.2 1.2s
{2} $SPINNING_SMASH_EFFECT2.pull[0].maxeffectareatargets 10 10
{3} $SPINNING_SMASH_EFFECT.stun[0].time 0.8 ×1.623 1.3s
{4} $SPINNING_SMASH_EFFECT2.directattributechange.change -27 ×3.443 93
{5} pulsingspell.interval 0.2 0.2s
{6} $SPINNING_SMASH_END.hitdelay 0.5 0.5s
{7} $SPINNING_SMASH_KNOCKBACK.knockback[0].effectarearadius 5 5m
{8} $SPINNING_SMASH_KNOCKBACK.knockback[0].duration 0.5 0.5s
{9} $SPINNING_SMASH_END.directattributechange[0].change -112 ×3.443 386

Ability definition

{
 "@uniquename": "SPINNING_SMASH",
 "@target": "ground",
 "@castingtime": "0",
 "@recastdelay": "30",
 "@energyusage": "21",
 "@castrange": "13",
 "@hitdelay": "0",
 "@standtime": "0",
 "@category": "instant",
 "@uitype": "crowdcontrol",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@interruptiblebyspell": "false",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerpreferredcastdirection": "alwayslookdirection",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "ground",
  "@effectarearadius": "5",
  "@showarearadius": "true"
 },
 "aura": {
  "@target": "self",
  "@spell": "SPINNING_SMASH_EFFECT",
  "@auraradius": "3.5",
  "@time": "1",
  "@applyeffectonlyoncepertarget": "true",
  "@removeonleave": "false"
 },
 "pulsingspell": {
  "@spell": "SPINNING_SMASH_EFFECT2",
  "@target": "self",
  "@initialinterval": "0",
  "@interval": "0.2",
  "@count": "6"
 },
 "dash": {
  "@movespeed": "13",
  "@endpositionoffset": "-3",
  "@ruleset": "constanttime",
  "@standtime": "1",
  "@scaleAnim": "true",
  "@animID": "spinattack",
  "@endeffect": "SPINNING_SMASH_END",
  "@endeffecttarget": "moving"
 }
}

Abilities