Animal EspíritoActive
SPIRITANIMAL
Libera um Animal Espírito a partir da posição alvo na direção alvo que cura qualquer aliado tocando-o em 246 e purifica todos os efeitos de dano ao longo do tempo, criando uma trilha de 25 que dura 9s.
Cura até 31 de Vida de 20 aliados que estejam na trilha por 1s.
Para cada aliado na trilha, a cura é aumentada em 25%.
Stats
| Energy cost | 61 |
|---|---|
| Cooldown | 30 s |
| Cast time | Instant |
| Range | 12 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SPIRITANIMAL_ELK_EFFECT.directattributechange[0].change | 110 | ×2.238 | 246 |
| {1} | spelleffectarea[1].rectangle[0].height_max | 25 | — | 25 |
| {2} | spelleffectarea[1].time | 9 | — | 9s |
| {3} | spelleffectarea[1].maxeffectareatargets | 20 | — | 20 |
| {4} | $SPIRITANIMAL_EFFECT.attributechangeovertime[0].interval | 1 | — | 1s |
| {5} | $SPIRITANIMAL_EFFECT.attributechangeovertime[0].change | 14 | ×2.238 | 31 |
| {6} | $SPIRITANIMAL_EFFECT.attributechangeovertime[0].targetcountvaluebonusfactor | 0.25 | — | 25% |
Ability definition
{
"@uniquename": "SPIRITANIMAL",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "18",
"@castrange": "12",
"@uitype": "heal",
"@category": "instant",
"@showrange": "true",
"@assessment": "positive",
"@adjustgroundtargettorange": "true",
"@maxstack": "1",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_TEST_SPIRITANIMAL_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "ally",
"@controllerselfcastable": "true",
"spelleffectarea": [
{
"@visible": "false",
"@time": "9",
"@effect": "SPIRITANIMAL_ELK_EFFECT",
"@target": "ground",
"@removeonleave": "false",
"@position": "atcaster",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "AS 0:0; 2.5:25",
"rectangle": {
"@width": "5",
"@height": "A 0:2;2.5:2;2.6:0"
}
}
}
}
},
{
"@time": "9",
"@effect": "SPIRITANIMAL_EFFECT",
"@target": "friendall",
"@removeonleave": "true",
"@position": "attarget",
"@visible": "true",
"@maxeffectareatargets": "20",
"@rotation": "castdirection",
"@targetcountthresholdmin": "1",
"@targetcountthresholdmax": "20",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "AS 0:0; 2.5:12.5; 10:12.5",
"rectangle": {
"@width": "5",
"@height": "AS 0:0; 2.5:25; 10:25"
}
}
}
}
}
],
"dummy": {
"@target": "ground",
"@targetingtype": "positionthenrotation",
"@skillshotindicatormin": "25",
"@skillshotindicatormax": "25",
"@time": "1",
"@effectarearadius": "5",
"@showarearadius": "true"
}
}