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All Things Albion
Spirito animale

Spirito animaleActive

SPIRITANIMAL

Liberi uno Spirito Animale dalla posizione bersaglio che si dirige verso la direzione indicata e cura tutti gli alleati con cui entra in contatto di 246 e purifica tutti gli effetti di danno nel tempo, semina una scia lunga 25 che dura 9s.
Cura fino a 20 alleati che si trovano sulla scia ogni 1s, ripristinando 31 Salute.
Per ogni alleato che si trova sulla scia, le cure aumentano del 25%.

Stats

Energy cost61
Cooldown30 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Bastone rigoglioso dell'anziano

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SPIRITANIMAL_ELK_EFFECT.directattributechange[0].change 110 ×2.238 246
{1} spelleffectarea[1].rectangle[0].height_max 25 25
{2} spelleffectarea[1].time 9 9s
{3} spelleffectarea[1].maxeffectareatargets 20 20
{4} $SPIRITANIMAL_EFFECT.attributechangeovertime[0].interval 1 1s
{5} $SPIRITANIMAL_EFFECT.attributechangeovertime[0].change 14 ×2.238 31
{6} $SPIRITANIMAL_EFFECT.attributechangeovertime[0].targetcountvaluebonusfactor 0.25 25%

Ability definition

{
 "@uniquename": "SPIRITANIMAL",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "18",
 "@castrange": "12",
 "@uitype": "heal",
 "@category": "instant",
 "@showrange": "true",
 "@assessment": "positive",
 "@adjustgroundtargettorange": "true",
 "@maxstack": "1",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TEST_SPIRITANIMAL_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "ally",
 "@controllerselfcastable": "true",
 "spelleffectarea": [
  {
   "@visible": "false",
   "@time": "9",
   "@effect": "SPIRITANIMAL_ELK_EFFECT",
   "@target": "ground",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "AS 0:0;                                        2.5:25",
      "rectangle": {
       "@width": "5",
       "@height": "A 0:2;2.5:2;2.6:0"
      }
     }
    }
   }
  },
  {
   "@time": "9",
   "@effect": "SPIRITANIMAL_EFFECT",
   "@target": "friendall",
   "@removeonleave": "true",
   "@position": "attarget",
   "@visible": "true",
   "@maxeffectareatargets": "20",
   "@rotation": "castdirection",
   "@targetcountthresholdmin": "1",
   "@targetcountthresholdmax": "20",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "AS 0:0;                                        2.5:12.5;                                       10:12.5",
      "rectangle": {
       "@width": "5",
       "@height": "AS 0:0;                                                                             2.5:25;                                            10:25"
      }
     }
    }
   }
  }
 ],
 "dummy": {
  "@target": "ground",
  "@targetingtype": "positionthenrotation",
  "@skillshotindicatormin": "25",
  "@skillshotindicatormax": "25",
  "@time": "1",
  "@effectarearadius": "5",
  "@showarearadius": "true"
 }
}

Abilities