Scarica ghiacciataActive
SHATTER_Q
Congeli il terreno di fronte a te, proiettando un percorso lungo 16m e ampio 3.8, infliggendo 258 danni magici.
Rallenta tutti i nemici colpiti del -20% per 3s.
Stats
| Energy cost | 14 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 16 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granbastone del gelo dell'anzianoBastone glaciale dell'anzianoBastone del gelo dell'anzianoBastone brinoso dell'anzianoBastone del ghiaccio dell'anzianoPrisma di ghiaccio eterno dell'anzianoBastone artico dell'anzianoUlulato gelido dell'anziano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | castrange | 16 | — | 16m |
| {1} | spelleffectarea[1].rectangle[0].width_max | 3.8 | — | 3.8 |
| {2} | $SHATTER_Q_EFFECT.directattributechange[0].change | -90 | ×2.870 | 258 |
| {3} | $SHATTER_Q_EFFECT.buffovertime[0].value | -0.2 | — | -20% |
| {4} | $SHATTER_Q_EFFECT.buffovertime[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "SHATTER_Q",
"@castupperbodyblendtime": "0.065",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0.15",
"@standtime": "0.15",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@castrange": "16",
"@energyusage": "5",
"@uitype": "damage",
"@category": "damage",
"@hidespelleffecticon": "false",
"@maxstack": "1",
"@showrange": "false",
"@maxcharges": "1",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@animIgnoreHitDelay": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@namelocatag": "@SPELLS_GROUNDFREEZE",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": [
{
"@visible": "false",
"@time": "3",
"@effect": "NONE",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@skillshotindicatormin": "16",
"@skillshotindicatormax": "16",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:3;0.6:16",
"rectangle": {
"@width": "3.8",
"@height": "1"
}
}
}
}
},
{
"@visible": "true",
"@time": "0.8",
"@effect": "SHATTER_Q_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@applyeffectonlyoncepertarget": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": [
{
"@distance": "-0.5",
"arc": {
"@angle": "41",
"@innerradius": "0.5",
"@outerradius": "A 0:2;0.15:5.3"
}
},
{
"@angle": "0",
"@distance": "A 0.14:0;0.15:5.8;0.6:9.8",
"rectangle": {
"@width": "3.8",
"@height": "A 0.14:0;0.15:3;0.6:11"
}
}
]
}
}
}
]
}