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All Things Albion
Ayaz Taşkını

Ayaz TaşkınıActive

SHATTER_Q

16m uzunluğa ve 3.8 genişliğe sahip bir gelişim çizgisi boyunca önündeki zemini dondurup 284 sihirli hasar verirsin.
İsabet alan tüm düşmanları 3s boyunca -20% yavaşlatır.

Stats

Energy cost16
Cooldown3 s
Cast timeInstant
Range16 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Büyük Buz AsasıYüce Buzul AsasıYüce Buz AsasıYüce Kırağı AsasıYüce Buz Sarkıtı AsasıYüce Donuk PrizmasıYüce Kutup AsasıYüce Soğuk Uğultusu

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} castrange 16 16m
{1} spelleffectarea[1].rectangle[0].width_max 3.8 3.8
{2} $SHATTER_Q_EFFECT.directattributechange[0].change -90 ×3.153 284
{3} $SHATTER_Q_EFFECT.buffovertime[0].value -0.2 -20%
{4} $SHATTER_Q_EFFECT.buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "SHATTER_Q",
 "@castupperbodyblendtime": "0.065",
 "@target": "ground",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.15",
 "@standtime": "0.15",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@castrange": "16",
 "@energyusage": "5",
 "@uitype": "damage",
 "@category": "damage",
 "@hidespelleffecticon": "false",
 "@maxstack": "1",
 "@showrange": "false",
 "@maxcharges": "1",
 "@unlockedtoequip": "false",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@animIgnoreHitDelay": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@namelocatag": "@SPELLS_GROUNDFREEZE",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spelleffectarea": [
  {
   "@visible": "false",
   "@time": "3",
   "@effect": "NONE",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@skillshotindicatormin": "16",
   "@skillshotindicatormax": "16",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "A 0:3;0.6:16",
      "rectangle": {
       "@width": "3.8",
       "@height": "1"
      }
     }
    }
   }
  },
  {
   "@visible": "true",
   "@time": "0.8",
   "@effect": "SHATTER_Q_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@applyeffectonlyoncepertarget": "true",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": [
      {
       "@distance": "-0.5",
       "arc": {
        "@angle": "41",
        "@innerradius": "0.5",
        "@outerradius": "A 0:2;0.15:5.3"
       }
      },
      {
       "@angle": "0",
       "@distance": "A 0.14:0;0.15:5.8;0.6:9.8",
       "rectangle": {
        "@width": "3.8",
        "@height": "A 0.14:0;0.15:3;0.6:11"
       }
      }
     ]
    }
   }
  }
 ]
}

Abilities