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All Things Albion
Seratus Serangan Tinju

Seratus Serangan TinjuActive

PUMMELING_STRIKES

Melepaskan hujan kepalan dalam bentuk kerucut di depanmu sambil menyalurkan hingga 2.5s (tidak dapat diganggu).
Menimbulkan 133 damage fisik (vs. pemain) / 89 damage fisik (vs. mob) setiap 0.5s.
Kerucut perlahan mengikuti posisi kursor.

2s setelah Serangan Tinju terakhir diluncurkan, musuh akan menerima 111 damage sihir tambahan untuk setiap serangan yang mereka terima (ditumpuk hingga 10 kali, damage tidak bisa dipantulkan).

Stats

Energy cost67
Cooldown20 s
Cast time0.5 s
Range11 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Petinju Ursine Tetua

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} channeling[0].totalduration 2.5 2.5s
{1} $PUMMELING_STRIKES_EFFECT.directattributechange[0].change -36 ×3.707 133
{2} $PUMMELING_STRIKES_EFFECT.directattributechange[1].change -24 ×3.707 89
{3} channeling[0].effectinterval 0.5 0.5s
{4} $PUMMELING_STRIKES_DELAYED_DAMAGE.attributechangeovertime[0].interval 2 2s
{5} $PUMMELING_STRIKES_DELAYED_DAMAGE.attributechangeovertime[0].change -30 ×3.707 111
{6} $PUMMELING_STRIKES_DELAYED_DAMAGE.maxcharges 10 10

Ability definition

{
 "@uniquename": "PUMMELING_STRIKES",
 "@target": "ground",
 "@castingtime": "0.5",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "0",
 "@recastdelay": "20",
 "@energyusage": "18",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "damage",
 "@animIgnoreHitDelay": "false",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK",
 "@interruptiblebyspell": "false",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spellindicationarea": {
  "@target": "enemy",
  "@visible": "true",
  "@position": "atcaster",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "-4",
     "arc": {
      "@angle": "50",
      "@innerradius": "4",
      "@outerradius": "17"
     }
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-15"
    }
   }
  }
 },
 "nop": {
  "@target": "ground",
  "@skillshotindicatormin": "11",
  "@skillshotindicatormax": "11"
 },
 "channelingspell": {
  "@rotatewithcursor": "true",
  "@rotatespeed": "12",
  "@rotatealwayswithfullspeed": "true",
  "@effectcount": "6",
  "@initialeffectinterval": "0",
  "@effectinterval": "0.5",
  "@disruptionfactor": "0",
  "@energyusage": "0",
  "@hitdelay": "0",
  "spelleffectarea": {
   "@visible": "true",
   "@time": "5",
   "@linktochanneling": "true",
   "@effect": "PUMMELING_STRIKES_AREA",
   "@target": "enemy",
   "@removeonleave": "true",
   "@position": "atcaster",
   "@applyeffectonlyoncepertarget": "false",
   "@skillshotindicatormax": "11",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "-4",
      "arc": {
       "@angle": "50",
       "@innerradius": "4",
       "@outerradius": "17"
      }
     }
    }
   }
  }
 }
}

Abilities