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All Things Albion
ضربات المائة قبضة

ضربات المائة قبضةActive

PUMMELING_STRIKES

لإطلاق سيل من الضربات بشكل مخروطي أمامك في أثناء التوجيه لمدة تصل إلى 2.5s (لا يمكن مقاطعتها).
يتم إلحاق 133 من الضرر البدني (ضد اللاعبين) / 89 من الضرر البدني (ضد الغرماء) كل 0.5s.
يتبع المخروط موضع المؤشر ببطء.

خلال 2s بعد آخر ضربات القبضة، سيتلقى العدو مزيدًا من 111 الضرر السحري لكل ضربة تلقاها (تتكدس لما يصل إلى 10 من المرات ولا يمكن عكس الضرر).

Stats

Energy cost67
Cooldown20 s
Cast time0.5 s
Range11 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

قفاز هجوم الدببة للحكيم

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} channeling[0].totalduration 2.5 2.5s
{1} $PUMMELING_STRIKES_EFFECT.directattributechange[0].change -36 ×3.707 133
{2} $PUMMELING_STRIKES_EFFECT.directattributechange[1].change -24 ×3.707 89
{3} channeling[0].effectinterval 0.5 0.5s
{4} $PUMMELING_STRIKES_DELAYED_DAMAGE.attributechangeovertime[0].interval 2 2s
{5} $PUMMELING_STRIKES_DELAYED_DAMAGE.attributechangeovertime[0].change -30 ×3.707 111
{6} $PUMMELING_STRIKES_DELAYED_DAMAGE.maxcharges 10 10

Ability definition

{
 "@uniquename": "PUMMELING_STRIKES",
 "@target": "ground",
 "@castingtime": "0.5",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "0",
 "@recastdelay": "20",
 "@energyusage": "18",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "damage",
 "@animIgnoreHitDelay": "false",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK",
 "@interruptiblebyspell": "false",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spellindicationarea": {
  "@target": "enemy",
  "@visible": "true",
  "@position": "atcaster",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "-4",
     "arc": {
      "@angle": "50",
      "@innerradius": "4",
      "@outerradius": "17"
     }
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-15"
    }
   }
  }
 },
 "nop": {
  "@target": "ground",
  "@skillshotindicatormin": "11",
  "@skillshotindicatormax": "11"
 },
 "channelingspell": {
  "@rotatewithcursor": "true",
  "@rotatespeed": "12",
  "@rotatealwayswithfullspeed": "true",
  "@effectcount": "6",
  "@initialeffectinterval": "0",
  "@effectinterval": "0.5",
  "@disruptionfactor": "0",
  "@energyusage": "0",
  "@hitdelay": "0",
  "spelleffectarea": {
   "@visible": "true",
   "@time": "5",
   "@linktochanneling": "true",
   "@effect": "PUMMELING_STRIKES_AREA",
   "@target": "enemy",
   "@removeonleave": "true",
   "@position": "atcaster",
   "@applyeffectonlyoncepertarget": "false",
   "@skillshotindicatormax": "11",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "-4",
      "arc": {
       "@angle": "50",
       "@innerradius": "4",
       "@outerradius": "17"
      }
     }
    }
   }
  }
 }
}

Abilities