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All Things Albion
Nasty Wounds

Nasty WoundsActive

NASTY_WOUNDS

Conjure a swirl of energy in a 5m radius around you, lasting 4s.
Deals 22 magical damage every 0.5s to all enemies within the swirl (this damage cannot be reflected).

Enemies entering the swirl for the first time will have their Healing Received and Healing Cast decreased by -50% for 4s.

Stats

Cooldown30 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Hood of Tenacity

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} spelleffectarea[0].circle[0].radius_end 5 5m
{1} spelleffectarea[0].time 4 4s
{2} $NASTY_WOUNDS_EFFECT.attributechangeovertime[0].change -10 ×2.204 22
{3} $NASTY_WOUNDS_EFFECT.attributechangeovertime[0].interval 0.5 0.5s
{4} $NASTY_WOUNDS_DEBUFF.buffovertime[0].value -0.5 -50%
{5} $NASTY_WOUNDS_DEBUFF.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "NASTY_WOUNDS",
 "@target": "self",
 "@castingtime": "0",
 "@hitdelay": "0.5",
 "@standtime": "0.5",
 "@keepmovingaftercast": "true",
 "@recastdelay": "30",
 "@energyusage": "0",
 "@castrange": "0",
 "@uitype": "buff",
 "@category": "buff",
 "@autoattackcooldownaftercasting": "DoNotTrigger",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@controllerpreferredtarget": "neutral",
 "spelleffectarea": {
  "@target": "enemy",
  "@effect": "NASTY_WOUNDS_EFFECT",
  "@visible": "true",
  "@applyeffectonlyoncepertarget": "false",
  "@position": "atcaster",
  "@time": "4",
  "@areatag": "hostilegroundeffectarea",
  "area": {
   "shape": {
    "circle": {
     "@radius": "5"
    }
   }
  }
 }
}

Abilities