Wolf
T3Solo
Built for a single player. No marker over its head.
Wolf, tier 3. Worth 31 fame, 10,000 health.
MOB_BUGWOLFWolves
Stats
| Combat fame | 3166 with the zone set to Blue · safe |
|---|---|
| Fame each | 66 |
| Health | 10,000 |
| Health Regeneration | 100 |
| Energy | 112 |
| Energy per kill | 4 |
| Attack damage | 1 |
| Auto-Attack Speed | 0.6 |
| Attack range | 2.17 m |
| Armor | 82 |
| Magic resistance | 84 |
| Crowd control resistance | 26 |
| Move speed | 3.2 |
| Aggro range | 5 m |
| Pursuit range | 30 m |
| Respawn | 135–225 s |
| Focus Fire Protection | from 3 players: +10% Health for each one more, up to +100% at 12 How it works |
How these figures are worked out
The first number is the kill’s base fame, the same one the summary shows. The second adds the zone, difficulty and Premium set in the picker above the loot table. Zones have their own fame multiplier, separate from the loot one. The global 0.9 factor on loot does not apply to fame. Personal fame buffs are not included. They multiply on top.
Everyone within 50 m of the kill shares the fame. First the party’s total is multiplied by 1.1 for two players, 1.17 for three, 1.33 for four and 1.4 for five or more. Then it is split, so each player gets 55% of solo fame in a party of two, 39% in three, 33% in four and 28% in five. The multiplier stops growing at five. A sixth player adds nothing to the total but still takes a share.
Where to find
This page has no data on which maps it stands on.
Drops nothing.
What changed here1
Sep 18, 2019 New since your last visit
Added to the game