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All Things Albion
سهم الشيطان

سهم الشيطانActive

HELL_ARROW

يمكنك إطلاق سهم مشبّع بقوة شيطانية في الاتجاه المستهدف، لاختراق جميع الأعداء.
تسبب ضررًا بدني للأعداء اللاعبين بناءً على عدد الأعداء الذين أصابهم السهم بالفعل (لا يمكن عكس الضرر).
تسبب 1081 ضررًا بدني للأعداء الحشود.

إصابات الأعداء: الأول | الثاني | الثالث | الرابع أو المزيد
الضرر: 522 | 708 | 893 | 1081

Stats

Energy cost50
Cooldown25 s
Cast timeInstant
Range24 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

قوس الأنين للحكيم

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $HELL_ARROW_DAMAGE.directattributechange[1].change -391 ×2.764 1081
{1} $HELL_ARROW_DAMAGE.directattributechange[0].change -189 ×2.764 522
{2} $HELL_ARROW_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[0].value -256 ×2.764 708
{3} $HELL_ARROW_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[1].value -323 ×2.764 893
{4} $HELL_ARROW_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[2].value -391 ×2.764 1081

Ability definition

{
 "@uniquename": "HELL_ARROW",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "crowdcontrol",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "25",
 "@energyusage": "18",
 "@castrange": "24",
 "@adjustgroundtargettorange": "true",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$HELL_ARROW_DAMAGE.directattributechange[1].change$"
    },
    {
     "@tag": "$$HELL_ARROW_DAMAGE.directattributechange[0].change$"
    },
    {
     "@tag": "$$HELL_ARROW_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[0].value$"
    },
    {
     "@tag": "$$HELL_ARROW_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[1].value$"
    },
    {
     "@tag": "$$HELL_ARROW_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[2].value$"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@visible": "false",
  "@time": "0.85",
  "@effect": "HELL_ARROW_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@applyeffectonlyoncepertarget": "true",
  "@skillshotindicatormax": "24",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "A 0:0.5;0.75:21",
     "rectangle": {
      "@width": "2",
      "@height": "A 0:1;0.25:6"
     }
    }
   }
  }
 }
}

Abilities