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All Things Albion
سهم الشيطان

سهم الشيطانActive

HELL_ARROW

يمكنك إطلاق سهم مشبّع بقوة شيطانية في الاتجاه المستهدف، لاختراق جميع الأعداء.
تسبب ضررًا بدني للأعداء اللاعبين بناءً على عدد الأعداء الذين أصابهم السهم بالفعل (لا يمكن عكس الضرر).
تسبب 1288 ضررًا بدني للأعداء الحشود.

إصابات الأعداء: الأول | الثاني | الثالث | الرابع أو المزيد
الضرر: 623 | 843 | 1064 | 1288

Stats

Energy cost59
Cooldown25 s
Cast timeInstant
Range24 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

قوس الأنين للحكيم

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $HELL_ARROW_DAMAGE.directattributechange[1].change -391 ×3.295 1288
{1} $HELL_ARROW_DAMAGE.directattributechange[0].change -189 ×3.295 623
{2} $HELL_ARROW_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[0].value -256 ×3.295 843
{3} $HELL_ARROW_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[1].value -323 ×3.295 1064
{4} $HELL_ARROW_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[2].value -391 ×3.295 1288

Ability definition

{
 "@uniquename": "HELL_ARROW",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "crowdcontrol",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "25",
 "@energyusage": "18",
 "@castrange": "24",
 "@adjustgroundtargettorange": "true",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$HELL_ARROW_DAMAGE.directattributechange[1].change$"
    },
    {
     "@tag": "$$HELL_ARROW_DAMAGE.directattributechange[0].change$"
    },
    {
     "@tag": "$$HELL_ARROW_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[0].value$"
    },
    {
     "@tag": "$$HELL_ARROW_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[1].value$"
    },
    {
     "@tag": "$$HELL_ARROW_DAMAGE.directattributechange[0].valueoverride[0].ifcharge[2].value$"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@visible": "false",
  "@time": "0.85",
  "@effect": "HELL_ARROW_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@applyeffectonlyoncepertarget": "true",
  "@skillshotindicatormax": "24",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "A 0:0.5;0.75:21",
     "rectangle": {
      "@width": "2",
      "@height": "A 0:1;0.25:6"
     }
    }
   }
  }
 }
}

Abilities