地動Active
GROUNDSHAKER
重擊目標位置周圍4m半徑範圍,造成629點物理傷害。
將所有擊中的敵人擊向空中,持續0.4s。
Stats
| Energy cost | 29 |
|---|---|
| Cooldown | 10 s |
| Cast time | 0.6 s |
| Range | 3 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].effectarearadius | 4 | — | 4m |
| {1} | directattributechange.change | -219 | ×2.870 | 629 |
| {2} | $GROUNDSHAKER_KNOCKBACK.knockback[0].duration | 0.4 | — | 0.4s |
Ability definition
{
"@uniquename": "GROUNDSHAKER",
"@target": "ground",
"@castingtime": "0.6",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.4",
"@disruptionfactor": "0",
"@recastdelay": "10",
"@energyusage": "10",
"@castrange": "3",
"@uitype": "damage",
"@category": "damage",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "atcaster",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "3",
"circle": {
"@radius": "4"
}
}
},
"fill": {
"node": {
"@angle": "0",
"@distance": "3",
"circle": {
"@radius": "0-4"
}
}
}
}
},
"applyspell": {
"@target": "enemy",
"@spell": "GROUNDSHAKER_KNOCKBACK",
"@effectarearadius": "4",
"@showarearadius": "true"
},
"directattributechange": {
"@attribute": "health",
"@change": "-219",
"@effecttype": "physical",
"@target": "enemy",
"@targetcountvaluebonusfactor": "0.08",
"@effectarearadius": "4"
}
}