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All Things Albion
强力挥击

强力挥击Active

HAMMER_SHOVE

朝目标方向前踏,并朝正前方锥形范围挥舞你的锤子,对所有被击中的敌人造成495物理伤害
击退最多10个敌对野怪3m
你对所有被击中的野怪的仇恨值提高66

Stats

Energy cost20
Cooldown4 s
Cast timeInstant
Range2 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禅师级锤子禅师级巨锤禅师级长锤禅师级撼墓之锤禅师级锻造之锤禅师级守林木桩禅师级正义之手大锤禅师级霆威战锤

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $HAMMER_SHOVE_SWING_EFFECT.directattributechange[0].change -147 ×3.368 495
{1} $HAMMER_SHOVE.aura[0].maxauratargets 10 10
{2} $HAMMER_SHOVE_DASH_AURA.knockback[0].distance 3 3m
{3} $HAMMER_SHOVE_SWING_EFFECT.changeaggro[0].value 66 66

Ability definition

{
 "@uniquename": "HAMMER_SHOVE",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@recastdelay": "4",
 "@energyusage": "6",
 "@castrange": "2",
 "@adjustgroundtargettorange": "true",
 "@uitype": "damage",
 "@category": "damage",
 "@keepmovingaftercast": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
 "@showrange": "false",
 "@animIgnoreHitDelay": "true",
 "@hidespelleffecticon": "true",
 "@descriptionlocatag": "@SPELLS_HAMMER_SHOVE_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerpreferredcastdirection": "targetthenlookdirection",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$HAMMER_SHOVE_SWING_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$HAMMER_SHOVE.aura[0].maxauratargets$"
    },
    {
     "@tag": "$$HAMMER_SHOVE_DASH_AURA.knockback[0].distance"
    },
    {
     "@tag": "$$HAMMER_SHOVE_SWING_EFFECT.changeaggro[0].value$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$energyusage$"
    },
    {
     "@tag": "$castingtime$"
    },
    {
     "@tag": "$castrange$"
    },
    {
     "@tag": "$recastdelay$"
    }
   ]
  }
 },
 "nop": {
  "@target": "self",
  "@skillshotindicatormax": "2",
  "@skillshotindicatormin": "2"
 },
 "aura": {
  "@target": "self",
  "@spell": "HAMMER_SHOVE_DASH_AURA",
  "@auraradius": "2",
  "@applyeffectonlyoncepertarget": "true",
  "@removeonleave": "false",
  "@time": "0.25",
  "@maxauratargets": "10"
 },
 "dash": {
  "@movespeed": "16",
  "@mindistance": "2",
  "@instantAnimTransition": "true",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@animID": "melee_tackle_swingattack",
  "@standtime": "0.45",
  "@endeffect": "HAMMER_SHOVE_AREA",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities