Powerful SwingActive
HAMMER_SHOVE
Step in the targeted direction and swing your hammer in a cone in front of you, dealing 422 physical damage to all enemies hit.
Knocks back up to 10 enemy mobs by 3m.
Increases your threat towards all mobs hit by 66.
Stats
| Energy cost | 17 |
|---|---|
| Cooldown | 4 s |
| Cast time | Instant |
| Range | 2 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Elder's HammerElder's Great HammerElder's PolehammerElder's TombhammerElder's Forge HammersElder's GrovekeeperElder's Hand of JusticeElder's Truebolt Hammer
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $HAMMER_SHOVE_SWING_EFFECT.directattributechange[0].change | -147 | ×2.870 | 422 |
| {1} | $HAMMER_SHOVE.aura[0].maxauratargets | 10 | — | 10 |
| {2} | $HAMMER_SHOVE_DASH_AURA.knockback[0].distance | 3 | — | 3m |
| {3} | $HAMMER_SHOVE_SWING_EFFECT.changeaggro[0].value | 66 | — | 66 |
Ability definition
{
"@uniquename": "HAMMER_SHOVE",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@recastdelay": "4",
"@energyusage": "6",
"@castrange": "2",
"@adjustgroundtargettorange": "true",
"@uitype": "damage",
"@category": "damage",
"@keepmovingaftercast": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
"@showrange": "false",
"@animIgnoreHitDelay": "true",
"@hidespelleffecticon": "true",
"@descriptionlocatag": "@SPELLS_HAMMER_SHOVE_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerpreferredcastdirection": "targetthenlookdirection",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$HAMMER_SHOVE_SWING_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$HAMMER_SHOVE.aura[0].maxauratargets$"
},
{
"@tag": "$$HAMMER_SHOVE_DASH_AURA.knockback[0].distance"
},
{
"@tag": "$$HAMMER_SHOVE_SWING_EFFECT.changeaggro[0].value$"
}
]
},
"statblock": {
"locareference": [
{
"@tag": "$energyusage$"
},
{
"@tag": "$castingtime$"
},
{
"@tag": "$castrange$"
},
{
"@tag": "$recastdelay$"
}
]
}
},
"nop": {
"@target": "self",
"@skillshotindicatormax": "2",
"@skillshotindicatormin": "2"
},
"aura": {
"@target": "self",
"@spell": "HAMMER_SHOVE_DASH_AURA",
"@auraradius": "2",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false",
"@time": "0.25",
"@maxauratargets": "10"
},
"dash": {
"@movespeed": "16",
"@mindistance": "2",
"@instantAnimTransition": "true",
"@scaleAnim": "true",
"@ruleset": "constanttime",
"@animID": "melee_tackle_swingattack",
"@standtime": "0.45",
"@endeffect": "HAMMER_SHOVE_AREA",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
}
}