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All Things Albion
Şok Dalgası

Şok DalgasıActive

SHOCKWAVE_PUNCH

En fazla iki yeteneği birleştirir. Çoklu yetenek, 2.5s sonra sıfırlanır.

1. Şok Dalgası:
Hedef yönde tüm düşmanları delip geçen bir Şok Dalgası gönderirsin.
İsabet alan tüm düşmanlara 424 sihirli hasar verir.
En az bir düşmana isabet ederse sonraki çoklu yetenek etkinleşir.

2. Seri Hücum:
Şok Dalgası'nın isabet ettiği ilk düşmana doğru atılırsın.

Stats

Energy cost15
Cooldown3.5 s
Cast timeInstant
Range13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Kavgacı EldiveniYüce Savaş ElçeğiYüce Çivili Zırh EldiveniYüce Kürklü YumruğuYüce Cehennem Ateşi EldiveniYüce Kuzgun KuşağıYüce Avalon YumruğuYüce Darbe Elçeği

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SHOCKWAVE_AREA_MARK.multispell[0].timewindow 2.5 2.5s
{1} $SHOCKWAVE_AREA_HIT.directattributechange[0].change -117 ×3.626 424
{2} $ENIGMA_BLADE_BLINK_UNLOCK.multispell[0].timewindow 4 4s

Ability definition

{
 "@uniquename": "SHOCKWAVE_PUNCH",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.5",
 "@disruptionfactor": "0",
 "@recastdelay": "3.5",
 "@energyusage": "4",
 "@castrange": "13",
 "@uitype": "damage",
 "@category": "instant",
 "@unlockedtoequip": "false",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@descriptionlocatag": "@SPELLS_SHOCKWAVE_PUNCH_TEST_DESC",
 "@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "statblock": {
   "locareference": [
    {
     "@tag": "$$SHOCKWAVE_PUNCH.energyusage$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH2.energyusage$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH.castingtime$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH2.castingtime$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH.castrange$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH2.castrange$"
    },
    {
     "@tag": "$$SHOCKWAVE_AREA_MARK.multispell[0].timeoutcooldown$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH2.recastdelay$"
    }
   ]
  }
 },
 "nop": [
  {
   "@target": "enemy",
   "@skillshotindicatormin": "14",
   "@skillshotindicatormax": "14"
  },
  {
   "@target": "self"
  }
 ],
 "spelleffectarea": [
  {
   "@target": "enemy",
   "@time": "0.41",
   "@effect": "SHOCKWAVE_AREA_HIT",
   "@visible": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@applyeffectonlyoncepertarget": "true",
   "@removeonleave": "false",
   "area": {
    "shape": {
     "node": {
      "@distance": "A 0:0.5; 0.3:12.5",
      "circle": {
       "@radius": "1.75"
      }
     }
    }
   }
  },
  {
   "@target": "enemy",
   "@time": "0.41",
   "@effect": "SHOCKWAVE_AREA_MARK",
   "@visible": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@applyeffectonlyoncepertarget": "true",
   "@removeonleave": "false",
   "@maxeffectareatargets": "1",
   "@deletewhenmaxtargetshit": "true",
   "area": {
    "shape": {
     "node": {
      "@distance": "A 0:0.5; 0.3:12.5",
      "circle": {
       "@radius": "1.75"
      }
     }
    }
   }
  }
 ]
}

Abilities