Güç GayzeriActive
GEYSER
Yere vurarak hedef konumda 0.4s sonra 3m yarıçaplı bir Güç Gayzeri çıkarırsın.
İsabet alan tüm düşmanları 1s boyunca havaya fırlatır.
133 sihirli hasar verir.
İsabet alan tüm müttefikleri gayzerden 8m uzağa geri püskürtür.
Stats
| Energy cost | 24 |
|---|---|
| Cooldown | 10 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Yüce Büyük ÇekiciYüce Uzun Saplı ÇekiciYüce ÇekiciYüce Mezar ÇekiciYüce Demirci ÇekiciYüce Koru MuhafızıYüce Adalet ElçisiYüce Hakikat Çekici
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | knockback[0].effectarearadius | 3 | — | 3m |
| {1} | hitdelay | 0.4 | — | 0.4s |
| {2} | knockback[1].duration | 1 | — | 1s |
| {3} | directattributechange.change | -55.04 | ×2.423 | 133 |
| {4} | knockback[0].distance | 8 | — | 8m |
Ability definition
{
"@uniquename": "GEYSER",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.4",
"@standtime": "0.5",
"@disruptionfactor": "1",
"@recastdelay": "10",
"@energyusage": "10",
"@castrange": "11",
"@uitype": "damage",
"@category": "forcedmovement",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "attarget",
"@visible": "true",
"area": {
"shape": {
"circle": {
"@radius": "3"
}
},
"fill": {
"circle": {
"@radius": "0-3"
}
}
}
},
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-55.04",
"@effecttype": "magic",
"@effectarearadius": "3",
"@targetcountvaluebonusfactor": "0.08",
"@showarearadius": "true"
},
"knockback": [
{
"@fromwhere": "FromCollisionPoint",
"@target": "friendother",
"@effectarearadius": "3",
"@distance": "8",
"@movespeed": "20",
"@ignorecrowdcontrolresistance": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true",
"@allownegativeeffectonally": "true",
"@ignorediminishingreturns": "true",
"@donttriggerdiminishingreturns": "true",
"and": {
"IfTargetType": {
"@type": "groupmember"
},
"not": {
"or": {
"IfClusterArcheType": [
{
"@op": "equals",
"@value": "CITY-START"
},
{
"@op": "equals",
"@value": "CITY-GREEN-01"
},
{
"@op": "equals",
"@value": "CITY-GREEN-02"
},
{
"@op": "equals",
"@value": "CITY-RED"
},
{
"@op": "equals",
"@value": "CITY-BLACK"
},
{
"@op": "equals",
"@value": "CITY-BLACK-ROYAL"
}
]
}
}
}
},
{
"@fromwhere": "FromCollisionPoint",
"@target": "enemy",
"@effectarearadius": "3",
"@distance": "1",
"@movespeed": "1",
"@ruleset": "constanttime",
"@ignorecrowdcontrolresistance": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true"
}
]
}