Puissant geyserActive
GEYSER
Frappez le sol pour relâcher un Puissant geyser d'un rayon de 3m à la position ciblée après 0.4s.
Propulse tous les ennemis touchés dans les airs pour 1s.
Inflige 174 dégâts magiques.
Repousse tous les alliés touchés de 8m depuis le geyser.
Stats
| Energy cost | 32 |
|---|---|
| Cooldown | 10 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Grand marteau du sageBec de corbin du sageMarteau du sageMartel-tombe du sageMarteaux forgés du sageGardien du bosquet du sageMain de justice du sageMarteau de Foudre du Sage
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | knockback[0].effectarearadius | 3 | — | 3m |
| {1} | hitdelay | 0.4 | — | 0.4s |
| {2} | knockback[1].duration | 1 | — | 1s |
| {3} | directattributechange.change | -55.04 | ×3.153 | 174 |
| {4} | knockback[0].distance | 8 | — | 8m |
Ability definition
{
"@uniquename": "GEYSER",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.4",
"@standtime": "0.5",
"@disruptionfactor": "1",
"@recastdelay": "10",
"@energyusage": "10",
"@castrange": "11",
"@uitype": "damage",
"@category": "forcedmovement",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "attarget",
"@visible": "true",
"area": {
"shape": {
"circle": {
"@radius": "3"
}
},
"fill": {
"circle": {
"@radius": "0-3"
}
}
}
},
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-55.04",
"@effecttype": "magic",
"@effectarearadius": "3",
"@targetcountvaluebonusfactor": "0.08",
"@showarearadius": "true"
},
"knockback": [
{
"@fromwhere": "FromCollisionPoint",
"@target": "friendother",
"@effectarearadius": "3",
"@distance": "8",
"@movespeed": "20",
"@ignorecrowdcontrolresistance": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true",
"@allownegativeeffectonally": "true",
"@ignorediminishingreturns": "true",
"@donttriggerdiminishingreturns": "true",
"and": {
"IfTargetType": {
"@type": "groupmember"
},
"not": {
"or": {
"IfClusterArcheType": [
{
"@op": "equals",
"@value": "CITY-START"
},
{
"@op": "equals",
"@value": "CITY-GREEN-01"
},
{
"@op": "equals",
"@value": "CITY-GREEN-02"
},
{
"@op": "equals",
"@value": "CITY-RED"
},
{
"@op": "equals",
"@value": "CITY-BLACK"
},
{
"@op": "equals",
"@value": "CITY-BLACK-ROYAL"
}
]
}
}
}
},
{
"@fromwhere": "FromCollisionPoint",
"@target": "enemy",
"@effectarearadius": "3",
"@distance": "1",
"@movespeed": "1",
"@ruleset": "constanttime",
"@ignorecrowdcontrolresistance": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true"
}
]
}