Geyser di potenzaActive
GEYSER
Colpisci il terreno, provocando un Geyser di potenza con un raggio di 3m nella posizione bersaglio dopo 0.4s.
Lancia tutti i nemici colpiti in aria per 1s.
Infligge 174 danni magici.
Respinge tutti gli alleati colpiti a 8m di distanza dal geyser.
Stats
| Energy cost | 32 |
|---|---|
| Cooldown | 10 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granmartello dell'anzianoMazzapicchio dell'anzianoMartello dell'anzianoMartello sepolcrale dell'anzianoMartelli da forgia dell'anzianoGuardaboschi dell'anzianoMano della giustizia dell'anzianoMartello Verasaetta dell'Anziano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | knockback[0].effectarearadius | 3 | — | 3m |
| {1} | hitdelay | 0.4 | — | 0.4s |
| {2} | knockback[1].duration | 1 | — | 1s |
| {3} | directattributechange.change | -55.04 | ×3.153 | 174 |
| {4} | knockback[0].distance | 8 | — | 8m |
Ability definition
{
"@uniquename": "GEYSER",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.4",
"@standtime": "0.5",
"@disruptionfactor": "1",
"@recastdelay": "10",
"@energyusage": "10",
"@castrange": "11",
"@uitype": "damage",
"@category": "forcedmovement",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@unlockedtoequip": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "attarget",
"@visible": "true",
"area": {
"shape": {
"circle": {
"@radius": "3"
}
},
"fill": {
"circle": {
"@radius": "0-3"
}
}
}
},
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-55.04",
"@effecttype": "magic",
"@effectarearadius": "3",
"@targetcountvaluebonusfactor": "0.08",
"@showarearadius": "true"
},
"knockback": [
{
"@fromwhere": "FromCollisionPoint",
"@target": "friendother",
"@effectarearadius": "3",
"@distance": "8",
"@movespeed": "20",
"@ignorecrowdcontrolresistance": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true",
"@allownegativeeffectonally": "true",
"@ignorediminishingreturns": "true",
"@donttriggerdiminishingreturns": "true",
"and": {
"IfTargetType": {
"@type": "groupmember"
},
"not": {
"or": {
"IfClusterArcheType": [
{
"@op": "equals",
"@value": "CITY-START"
},
{
"@op": "equals",
"@value": "CITY-GREEN-01"
},
{
"@op": "equals",
"@value": "CITY-GREEN-02"
},
{
"@op": "equals",
"@value": "CITY-RED"
},
{
"@op": "equals",
"@value": "CITY-BLACK"
},
{
"@op": "equals",
"@value": "CITY-BLACK-ROYAL"
}
]
}
}
}
},
{
"@fromwhere": "FromCollisionPoint",
"@target": "enemy",
"@effectarearadius": "3",
"@distance": "1",
"@movespeed": "1",
"@ruleset": "constanttime",
"@ignorecrowdcontrolresistance": "true",
"@ignoreabilitypowerscaling": "true",
"@ignorebonusccdurationscaling": "true"
}
]
}