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All Things Albion
Géiser de poder

Géiser de poderActive

GEYSER

Golpea el suelo y libera un Géiser de poder de un radio de 3m en la posición señalada después de 0.4s.
Lanza a todos los enemigos golpeados al aire por 1s.
Inflige 174 de daño mágico.

Empuja a todos los aliados alcanzados a una distancia de 8m del géiser.

Stats

Energy cost32
Cooldown10 s
Cast timeInstant
Range11 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Gran martillo del ancianoMartillo largo del ancianoMartillo del ancianoMartillo de la tumba del ancianoMartillos de forja del ancianoGuardabosques del ancianoMano de justicia del ancianoMartillo Relámpago del Anciano

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} knockback[0].effectarearadius 3 3m
{1} hitdelay 0.4 0.4s
{2} knockback[1].duration 1 1s
{3} directattributechange.change -55.04 ×3.153 174
{4} knockback[0].distance 8 8m

Ability definition

{
 "@uniquename": "GEYSER",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0.4",
 "@standtime": "0.5",
 "@disruptionfactor": "1",
 "@recastdelay": "10",
 "@energyusage": "10",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "forcedmovement",
 "@assessment": "negative",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "3"
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-3"
    }
   }
  }
 },
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-55.04",
  "@effecttype": "magic",
  "@effectarearadius": "3",
  "@targetcountvaluebonusfactor": "0.08",
  "@showarearadius": "true"
 },
 "knockback": [
  {
   "@fromwhere": "FromCollisionPoint",
   "@target": "friendother",
   "@effectarearadius": "3",
   "@distance": "8",
   "@movespeed": "20",
   "@ignorecrowdcontrolresistance": "true",
   "@ignoreabilitypowerscaling": "true",
   "@ignorebonusccdurationscaling": "true",
   "@allownegativeeffectonally": "true",
   "@ignorediminishingreturns": "true",
   "@donttriggerdiminishingreturns": "true",
   "and": {
    "IfTargetType": {
     "@type": "groupmember"
    },
    "not": {
     "or": {
      "IfClusterArcheType": [
       {
        "@op": "equals",
        "@value": "CITY-START"
       },
       {
        "@op": "equals",
        "@value": "CITY-GREEN-01"
       },
       {
        "@op": "equals",
        "@value": "CITY-GREEN-02"
       },
       {
        "@op": "equals",
        "@value": "CITY-RED"
       },
       {
        "@op": "equals",
        "@value": "CITY-BLACK"
       },
       {
        "@op": "equals",
        "@value": "CITY-BLACK-ROYAL"
       }
      ]
     }
    }
   }
  },
  {
   "@fromwhere": "FromCollisionPoint",
   "@target": "enemy",
   "@effectarearadius": "3",
   "@distance": "1",
   "@movespeed": "1",
   "@ruleset": "constanttime",
   "@ignorecrowdcontrolresistance": "true",
   "@ignoreabilitypowerscaling": "true",
   "@ignorebonusccdurationscaling": "true"
  }
 ]
}

Abilities