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All Things Albion
Быстрый выстрел

Быстрый выстрелActive

SPEEDSHOT2

Выпустите стрелу по указанному врагу, наносящую 61 физического урона.
Сбрасывает время восстановления навыка из первого слота вашего оружия.
Увеличивает вашу скорость передвижения на 30% в течение 2s.

Это заклинание можно использовать вновь в течение 4s.

Stats

Energy cost10
Cooldown10 s
Cast timeInstant
Range15 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Лук (старейшина)Длинный лук (старейшина)Боевой лук (старейшина)Шепчущий лук (старейшина)Воющий лук (старейшина)Лук Бадона (старейшина)Туманный пронзатель (старейшина)Лук небесного странника (старейшина)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -25 ×2.423 61
{1} buffovertime[0].value 0.3 30%
{2} buffovertime[0].time 2 2s
{3} multispell[0].timewindow 4 4s

Ability definition

{
 "@uniquename": "SPEEDSHOT2",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.1",
 "@standtime": "0.1",
 "@disruptionfactor": "1",
 "@recastdelay": "10",
 "@energyusage": "4",
 "@castrange": "15",
 "@uitype": "movement",
 "@category": "movementbuff",
 "@showrange": "true",
 "@unlockedtoequip": "false",
 "@assessment": "positive",
 "@keepmovingaftercast": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_MOVESPEED_INCREASED",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$directattributechange[0].change$"
    },
    {
     "@tag": "$buffovertime[0].value$"
    },
    {
     "@tag": "$buffovertime[0].time$"
    },
    {
     "@tag": "$multispell[0].timewindow$"
    }
   ]
  }
 },
 "multispell": {
  "@spell": "SPEEDSHOT2_MULTI",
  "@slot": "mainhand2",
  "@timeoutcooldown": "6",
  "@castableonlyonce": "true",
  "@timewindow": "4",
  "@extendtimewindowaftersuccessfulcastbyseconds": "0",
  "@refundlapsedtimewindowexpenditure": "true"
 },
 "resetcooldowns": [
  {
   "@target": "self",
   "@slot": "mainhand2",
   "@amount": "1",
   "@relative": "true"
  },
  {
   "@target": "self",
   "@slot": "mainhand1",
   "@amount": "1",
   "@relative": "true"
  }
 ],
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-25",
  "@effecttype": "physical"
 },
 "buffovertime": {
  "@target": "self",
  "@type": "movespeedbonus",
  "@time": "2",
  "@value": "0.3"
 },
 "projectile": {
  "@flyspeed": "30",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "spelleffectfx": {}
}

Abilities