This site is in early development. Sections are still being written and figures may change.

All Things Albion
Ледяной осколок

Ледяной осколокActive

ICESHARD

Бросьте в указанную точку ледяной осколок, взрывающийся в радиусе 3m при столкновении.
Наносит 381 магического урона (против игроков) / 263 магического урона (против монстров) всем врагам при соприкосновении.

Stats

Energy cost15
Cast time1.2 s
Range14 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Морозный посох (старейшина)Большой морозный посох (старейшина)Ледяной посох (старейшина)Посох инея (старейшина)Заледенелый посох (старейшина)Призма вечного холода (старейшина)Снежный посох (старейшина)Леденящий вой (старейшина)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange.effectarearadius 3 3m
{1} directattributechange[0].change -130 ×2.927 381
{2} directattributechange[1].change -90 ×2.927 263

Ability definition

{
 "@uniquename": "ICESHARD",
 "@target": "ground",
 "@castupperbodyblendtime": "0.005",
 "@category": "crowdcontrol",
 "@castingtime": "1.2",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "0",
 "@energyusage": "5",
 "@castrange": "14",
 "@uitype": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "0",
     "circle": {
      "@radius": "3"
     }
    }
   },
   "fill": {
    "node": {
     "@angle": "0",
     "@distance": "0",
     "circle": {
      "@radius": "0-3"
     }
    }
   }
  }
 },
 "directattributechange": [
  {
   "@target": "enemy",
   "@attribute": "health",
   "@change": "-130.00",
   "@effecttype": "magic",
   "@effectarearadius": "3",
   "@showarearadius": "true",
   "@targetcountvaluebonusfactor": "0.08",
   "IfTargetType": {
    "@type": "player"
   }
  },
  {
   "@target": "enemy",
   "@attribute": "health",
   "@change": "-90.00",
   "@effecttype": "magic",
   "@effectarearadius": "3",
   "@showarearadius": "true",
   "@targetcountvaluebonusfactor": "0.08",
   "IfTargetType": {
    "@type": "mob"
   }
  }
 ]
}

Abilities