Ледяной осколокActive
ICESHARD
Бросьте в указанную точку ледяной осколок, взрывающийся в радиусе 3m при столкновении.
Наносит 438 магического урона (против игроков) / 303 магического урона (против монстров) всем врагам при соприкосновении.
Stats
| Energy cost | 17 |
|---|---|
| Cast time | 1.2 s |
| Range | 14 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Морозный посох (старейшина)Большой морозный посох (старейшина)Ледяной посох (старейшина)Посох инея (старейшина)Заледенелый посох (старейшина)Призма вечного холода (старейшина)Снежный посох (старейшина)Леденящий вой (старейшина)
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange.effectarearadius | 3 | — | 3m |
| {1} | directattributechange[0].change | -130 | ×3.368 | 438 |
| {2} | directattributechange[1].change | -90 | ×3.368 | 303 |
Ability definition
{
"@uniquename": "ICESHARD",
"@target": "ground",
"@castupperbodyblendtime": "0.005",
"@category": "crowdcontrol",
"@castingtime": "1.2",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "0",
"@energyusage": "5",
"@castrange": "14",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "attarget",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "0",
"circle": {
"@radius": "3"
}
}
},
"fill": {
"node": {
"@angle": "0",
"@distance": "0",
"circle": {
"@radius": "0-3"
}
}
}
}
},
"directattributechange": [
{
"@target": "enemy",
"@attribute": "health",
"@change": "-130.00",
"@effecttype": "magic",
"@effectarearadius": "3",
"@showarearadius": "true",
"@targetcountvaluebonusfactor": "0.08",
"IfTargetType": {
"@type": "player"
}
},
{
"@target": "enemy",
"@attribute": "health",
"@change": "-90.00",
"@effecttype": "magic",
"@effectarearadius": "3",
"@showarearadius": "true",
"@targetcountvaluebonusfactor": "0.08",
"IfTargetType": {
"@type": "mob"
}
}
]
}