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All Things Albion
Buz Parçası

Buz ParçasıActive

ICESHARD

Hedef konuma, darbe anında 3m yarıçaplı bir alanda patlayan bir buz parçası düşürür.
İsabet alan tüm düşmanlara 373 sihirli hasar (oyunculara karşı) / 258 sihirli hasar (diğer düşmanlara karşı) verir.

Stats

Energy cost14
Cast time1.2 s
Range14 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Buz AsasıYüce Büyük Buz AsasıYüce Buzul AsasıYüce Kırağı AsasıYüce Buz Sarkıtı AsasıYüce Donuk PrizmasıYüce Kutup AsasıYüce Soğuk Uğultusu

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange.effectarearadius 3 3m
{1} directattributechange[0].change -130 ×2.870 373
{2} directattributechange[1].change -90 ×2.870 258

Ability definition

{
 "@uniquename": "ICESHARD",
 "@target": "ground",
 "@castupperbodyblendtime": "0.005",
 "@category": "crowdcontrol",
 "@castingtime": "1.2",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "0",
 "@energyusage": "5",
 "@castrange": "14",
 "@uitype": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "0",
     "circle": {
      "@radius": "3"
     }
    }
   },
   "fill": {
    "node": {
     "@angle": "0",
     "@distance": "0",
     "circle": {
      "@radius": "0-3"
     }
    }
   }
  }
 },
 "directattributechange": [
  {
   "@target": "enemy",
   "@attribute": "health",
   "@change": "-130.00",
   "@effecttype": "magic",
   "@effectarearadius": "3",
   "@showarearadius": "true",
   "@targetcountvaluebonusfactor": "0.08",
   "IfTargetType": {
    "@type": "player"
   }
  },
  {
   "@target": "enemy",
   "@attribute": "health",
   "@change": "-90.00",
   "@effecttype": "magic",
   "@effectarearadius": "3",
   "@showarearadius": "true",
   "@targetcountvaluebonusfactor": "0.08",
   "IfTargetType": {
    "@type": "mob"
   }
  }
 ]
}

Abilities