This site is in early development. Sections are still being written and figures may change.

All Things Albion
Onda de Choque

Onda de ChoqueActive

SHOCKWAVE_PUNCH

Combina até duas habilidades. O combo é reiniciado após 2.5s.

Onda de Choque:
Atira uma Onda de Choque na direção alvo, perfurando através de todos os inimigos.
Causa 299 de dano mágico a todos os inimigos atingidos.
Acertar pelo menos um inimigo habilita a próxima habilidade da combinação.

Descida Brusca:
Avança para o primeiro inimigo atingido pela Onda de Choque.

Stats

Energy cost10
Cooldown3.5 s
Cast timeInstant
Range13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Luvas de Lutador do AnciãoBraçadeiras de Batalha do AnciãoManoplas Cravadas do AnciãoLuvas Ursinas do AnciãoMãos Infernais do AnciãoCestus Golpeadores do AnciãoPunhos de Avalon do AnciãoBraçadeiras Pulsantes do Ancião

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SHOCKWAVE_AREA_MARK.multispell[0].timewindow 2.5 2.5s
{1} $SHOCKWAVE_AREA_HIT.directattributechange[0].change -117 ×2.552 299
{2} $ENIGMA_BLADE_BLINK_UNLOCK.multispell[0].timewindow 4 4s

Ability definition

{
 "@uniquename": "SHOCKWAVE_PUNCH",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.5",
 "@disruptionfactor": "0",
 "@recastdelay": "3.5",
 "@energyusage": "4",
 "@castrange": "13",
 "@uitype": "damage",
 "@category": "instant",
 "@unlockedtoequip": "false",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@descriptionlocatag": "@SPELLS_SHOCKWAVE_PUNCH_TEST_DESC",
 "@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "statblock": {
   "locareference": [
    {
     "@tag": "$$SHOCKWAVE_PUNCH.energyusage$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH2.energyusage$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH.castingtime$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH2.castingtime$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH.castrange$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH2.castrange$"
    },
    {
     "@tag": "$$SHOCKWAVE_AREA_MARK.multispell[0].timeoutcooldown$"
    },
    {
     "@tag": "$$SHOCKWAVE_PUNCH2.recastdelay$"
    }
   ]
  }
 },
 "nop": [
  {
   "@target": "enemy",
   "@skillshotindicatormin": "14",
   "@skillshotindicatormax": "14"
  },
  {
   "@target": "self"
  }
 ],
 "spelleffectarea": [
  {
   "@target": "enemy",
   "@time": "0.41",
   "@effect": "SHOCKWAVE_AREA_HIT",
   "@visible": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@applyeffectonlyoncepertarget": "true",
   "@removeonleave": "false",
   "area": {
    "shape": {
     "node": {
      "@distance": "A 0:0.5; 0.3:12.5",
      "circle": {
       "@radius": "1.75"
      }
     }
    }
   }
  },
  {
   "@target": "enemy",
   "@time": "0.41",
   "@effect": "SHOCKWAVE_AREA_MARK",
   "@visible": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@applyeffectonlyoncepertarget": "true",
   "@removeonleave": "false",
   "@maxeffectareatargets": "1",
   "@deletewhenmaxtargetshit": "true",
   "area": {
    "shape": {
     "node": {
      "@distance": "A 0:0.5; 0.3:12.5",
      "circle": {
       "@radius": "1.75"
      }
     }
    }
   }
  }
 ]
}

Abilities