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All Things Albion
Golpe Ascendente

Golpe AscendenteActive

LAUNCHER

Atinge todos os inimigos em um cone à sua frente, jogando-os para o alto por 1s.
Causa 254 de dano físico.

Para cada inimigo atingido, a recarga é reduzida em 15% (acumula até 3 vezes).

Stats

Energy cost34
Cooldown15 s
Cast timeInstant
Range10 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Cajado Bilaminado do AnciãoCajado Férreo do AnciãoBordão do AnciãoCajado de Monge Negro do AnciãoSeganímica do AnciãoCajado do Equilíbrio do AnciãoLâminas Gêmeas Fantasmagóricas do AnciãoBuscador do Graal do Ancião

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $LAUNCHER_EFFECT.knockback[0].duration 1 1s
{1} $LAUNCHER_EFFECT.directattributechange[0].change -75 ×3.384 254
{2} $LAUNCHER_CD_REDUCE.resetcooldowns[0].amount 0.15 15%
{3} 0 3

Ability definition

{
 "@uniquename": "LAUNCHER",
 "@target": "ground",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.4",
 "@standtime": "0.4",
 "@disruptionfactor": "0",
 "@recastdelay": "15",
 "@energyusage": "10",
 "@castrange": "10",
 "@uitype": "damage",
 "@category": "damage",
 "@assessment": "negative",
 "@unlockedtoequip": "false",
 "@adjustgroundtargettorange": "true",
 "@descriptionlocatag": "@SPELLS_LAUNCHER_V2_DESC",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "atcaster",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "-5",
     "arc": {
      "@angle": "40",
      "@innerradius": "5",
      "@outerradius": "15"
     }
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-8.5"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$LAUNCHER_EFFECT.knockback[0].duration$"
    },
    {
     "@tag": "$$LAUNCHER_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$LAUNCHER_CD_REDUCE.resetcooldowns[0].amount$"
    },
    {
     "@tag": "3"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@time": "0.5",
  "@effect": "LAUNCHER_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@visible": "true",
  "@skillshotindicatormax": "10",
  "@skillshotindicatormin": "10",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "-5",
     "arc": {
      "@angle": "40",
      "@innerradius": "5",
      "@outerradius": "15"
     }
    }
   }
  }
 }
}

Abilities