الضربة المتصاعدةActive
LAUNCHER
يمكنك ضرب جميع الأعداء في شكل مخروطي أمامك، لرميهم في الهواء لمدة 1s.
تلحق 248 من الضرر البدني.
لكل لاعب عدو مصاب، تقل فترة الانتظار بمقدار 15% (تتكدس لما يصل إلى 3 من المرات).
Stats
| Energy cost | 33 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
العصا مزدوجة النصال للحكيمالعصا المطلية بالحديد للحكيمعصا قتالية قصيرة للحكيمعصا الراهب السوداء للحكيممنجل الروح للحكيمعصا التوازن للحكيمنصال مزدوج الخيال للحكيمعصا الباحث عن الغاية للحكيم
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $LAUNCHER_EFFECT.knockback[0].duration | 1 | — | 1s |
| {1} | $LAUNCHER_EFFECT.directattributechange[0].change | -75 | ×3.311 | 248 |
| {2} | $LAUNCHER_CD_REDUCE.resetcooldowns[0].amount | 0.15 | — | 15% |
| {3} | — | 0 | — | 3 |
Ability definition
{
"@uniquename": "LAUNCHER",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0.4",
"@standtime": "0.4",
"@disruptionfactor": "0",
"@recastdelay": "15",
"@energyusage": "10",
"@castrange": "10",
"@uitype": "damage",
"@category": "damage",
"@assessment": "negative",
"@unlockedtoequip": "false",
"@adjustgroundtargettorange": "true",
"@descriptionlocatag": "@SPELLS_LAUNCHER_V2_DESC",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spellindicationarea": {
"@target": "enemy",
"@position": "atcaster",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "-5",
"arc": {
"@angle": "40",
"@innerradius": "5",
"@outerradius": "15"
}
}
},
"fill": {
"circle": {
"@radius": "0-8.5"
}
}
}
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$LAUNCHER_EFFECT.knockback[0].duration$"
},
{
"@tag": "$$LAUNCHER_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$LAUNCHER_CD_REDUCE.resetcooldowns[0].amount$"
},
{
"@tag": "3"
}
]
}
},
"spelleffectarea": {
"@time": "0.5",
"@effect": "LAUNCHER_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@visible": "true",
"@skillshotindicatormax": "10",
"@skillshotindicatormin": "10",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "-5",
"arc": {
"@angle": "40",
"@innerradius": "5",
"@outerradius": "15"
}
}
}
}
}
}