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All Things Albion
거센 간헐천

거센 간헐천Active

GEYSER

땅을 타격하여, 0.4s 후에 목표 위치에 3m 범위의 힘의 온천을 방출합니다.
맞은 모든 적을 1s 동안 공중던집니다.
174의 마법 대미지를 입힙니다.
맞은 모든 아군을 8m 만큼 밀쳐냅니다.

Stats

Energy cost32
Cooldown10 s
Cast timeInstant
Range11 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

장로의 그레이트 해머장로의 폴해머장로의 해머장로의 툼해머장로의 대장간 망치장로의 그로브키퍼장로의 핸드 오브 저스티스장로의 트루볼트 해머

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} knockback[0].effectarearadius 3 3m
{1} hitdelay 0.4 0.4s
{2} knockback[1].duration 1 1s
{3} directattributechange.change -55.04 ×3.153 174
{4} knockback[0].distance 8 8m

Ability definition

{
 "@uniquename": "GEYSER",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0.4",
 "@standtime": "0.5",
 "@disruptionfactor": "1",
 "@recastdelay": "10",
 "@energyusage": "10",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "forcedmovement",
 "@assessment": "negative",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "3"
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-3"
    }
   }
  }
 },
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-55.04",
  "@effecttype": "magic",
  "@effectarearadius": "3",
  "@targetcountvaluebonusfactor": "0.08",
  "@showarearadius": "true"
 },
 "knockback": [
  {
   "@fromwhere": "FromCollisionPoint",
   "@target": "friendother",
   "@effectarearadius": "3",
   "@distance": "8",
   "@movespeed": "20",
   "@ignorecrowdcontrolresistance": "true",
   "@ignoreabilitypowerscaling": "true",
   "@ignorebonusccdurationscaling": "true",
   "@allownegativeeffectonally": "true",
   "@ignorediminishingreturns": "true",
   "@donttriggerdiminishingreturns": "true",
   "and": {
    "IfTargetType": {
     "@type": "groupmember"
    },
    "not": {
     "or": {
      "IfClusterArcheType": [
       {
        "@op": "equals",
        "@value": "CITY-START"
       },
       {
        "@op": "equals",
        "@value": "CITY-GREEN-01"
       },
       {
        "@op": "equals",
        "@value": "CITY-GREEN-02"
       },
       {
        "@op": "equals",
        "@value": "CITY-RED"
       },
       {
        "@op": "equals",
        "@value": "CITY-BLACK"
       },
       {
        "@op": "equals",
        "@value": "CITY-BLACK-ROYAL"
       }
      ]
     }
    }
   }
  },
  {
   "@fromwhere": "FromCollisionPoint",
   "@target": "enemy",
   "@effectarearadius": "3",
   "@distance": "1",
   "@movespeed": "1",
   "@ruleset": "constanttime",
   "@ignorecrowdcontrolresistance": "true",
   "@ignoreabilitypowerscaling": "true",
   "@ignorebonusccdurationscaling": "true"
  }
 ]
}

Abilities