Danza del ventoActive
QSTAFF_COMBO
Sventola la tua arma per 3 volte, infliggendo 265 danno fisico con ogni colpo.
Colpire un nemico con tutti e tre i colpi aumenta la tua velocità di movimento del 30%, e il danno degli attacchi automatici del 50% per 4s.
Stats
| Energy cost | 33 |
|---|---|
| Cooldown | 12 s |
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Asta ferrata dell'anzianoAsta bilama dell'anzianoAsta rinforzata dell'anzianoAsta del monaco nero dell'anzianoFalcianime dell'anzianoBastone dell'equilibrio dell'anzianoDoppialama spettrale dell'anzianoCercagraal dell'anziano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $QSTAFF_COMBO_EFFECT.directattributechange[0].change | -80 | ×3.311 | 265 |
| {1} | $QSTAFF_COMBO_3RDHIT.buffovertime[0].value | 0.3 | — | 30% |
| {2} | $QSTAFF_COMBO_3RDHIT.buffovertime[1].value | 0.5 | — | 50% |
| {3} | $QSTAFF_COMBO_3RDHIT.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "QSTAFF_COMBO",
"@target": "ground",
"@castupperbodyblendtime": "0.0065",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "12",
"@energyusage": "10",
"@castrange": "10",
"@category": "damage",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"nop": {
"@target": "self",
"@skillshotindicatormin": "10",
"@skillshotindicatormax": "10"
},
"channelingspell": {
"@initialeffectinterval": "0.1",
"@effectinterval": "0.45",
"@standtime": "0.1",
"@energyusage": "0",
"@effectcount": "3",
"@damagecancelscasting": "false",
"@disruptionfactor": "0",
"spelleffectarea": [
{
"@time": "0.2",
"@effect": "QSTAFF_COMBO_3RDHIT",
"@target": "enemy",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "false",
"@position": "atcaster",
"@visible": "true",
"IfSpellActive": {
"@who": "Caster",
"@spell": "QSTAFF_COMBO_STACK",
"@atleastcharges": "2"
},
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "5",
"rectangle": {
"@height": "10",
"@width": "5"
}
}
}
}
},
{
"@time": "0.5",
"@effect": "QSTAFF_COMBO_EFFECT",
"@target": "enemy",
"@removeonleave": "true",
"@applyeffectonlyoncepertarget": "false",
"@position": "atcaster",
"@visible": "true",
"@rotation": "castdirection",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "5",
"rectangle": {
"@height": "10",
"@width": "5"
}
}
}
}
}
],
"applyspell": {
"@target": "self",
"@spell": "QSTAFF_COMBO_STACK"
}
}
}