Fırtına DansıActive
QSTAFF_COMBO
Silahını hedef yönde en fazla 3 kez savurarak her darbede 265 fiziksel hasar verirsin.
Her üç savurman da bir düşmana isabet ederse 4s hareket hızın 30% ve otomatik saldırı hasarın 50% artar.
Stats
| Energy cost | 33 |
|---|---|
| Cooldown | 12 s |
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Yüce SopasıYüce Çift Bıçaklı AsasıYüce Zırhlı AsasıYüce Kara Keşiş DeğneğiYüce Ruh TırpanıYüce Denge AsasıYüce Hayalet İkizbıçakYüce Maneviyat Sopası
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $QSTAFF_COMBO_EFFECT.directattributechange[0].change | -80 | ×3.311 | 265 |
| {1} | $QSTAFF_COMBO_3RDHIT.buffovertime[0].value | 0.3 | — | 30% |
| {2} | $QSTAFF_COMBO_3RDHIT.buffovertime[1].value | 0.5 | — | 50% |
| {3} | $QSTAFF_COMBO_3RDHIT.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "QSTAFF_COMBO",
"@target": "ground",
"@castupperbodyblendtime": "0.0065",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "12",
"@energyusage": "10",
"@castrange": "10",
"@category": "damage",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"nop": {
"@target": "self",
"@skillshotindicatormin": "10",
"@skillshotindicatormax": "10"
},
"channelingspell": {
"@initialeffectinterval": "0.1",
"@effectinterval": "0.45",
"@standtime": "0.1",
"@energyusage": "0",
"@effectcount": "3",
"@damagecancelscasting": "false",
"@disruptionfactor": "0",
"spelleffectarea": [
{
"@time": "0.2",
"@effect": "QSTAFF_COMBO_3RDHIT",
"@target": "enemy",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "false",
"@position": "atcaster",
"@visible": "true",
"IfSpellActive": {
"@who": "Caster",
"@spell": "QSTAFF_COMBO_STACK",
"@atleastcharges": "2"
},
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "5",
"rectangle": {
"@height": "10",
"@width": "5"
}
}
}
}
},
{
"@time": "0.5",
"@effect": "QSTAFF_COMBO_EFFECT",
"@target": "enemy",
"@removeonleave": "true",
"@applyeffectonlyoncepertarget": "false",
"@position": "atcaster",
"@visible": "true",
"@rotation": "castdirection",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "5",
"rectangle": {
"@height": "10",
"@width": "5"
}
}
}
}
}
],
"applyspell": {
"@target": "self",
"@spell": "QSTAFF_COMBO_STACK"
}
}
}