Danse du ventActive
QSTAFF_COMBO
Faites tournoyer votre arme jusqu'à 3 fois dans la direction ciblée, infligeant 265 dégâts physiques à chaque coup.
Frapper un ennemi avec les trois coups augmente votre vitesse de déplacement de 30%, et les dégâts de vos auto attaques de 50% pendant 4s.
Stats
| Energy cost | 33 |
|---|---|
| Cooldown | 12 s |
| Cast time | Instant |
| Range | 10 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Long bâton du sageBâton à double tranchant du sageBâton sans faille du sageBâton de moine noir du sageFauchâme du sageBâton d'équilibre du sageLame double fantôme du sageCherchegraal du sage
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $QSTAFF_COMBO_EFFECT.directattributechange[0].change | -80 | ×3.311 | 265 |
| {1} | $QSTAFF_COMBO_3RDHIT.buffovertime[0].value | 0.3 | — | 30% |
| {2} | $QSTAFF_COMBO_3RDHIT.buffovertime[1].value | 0.5 | — | 50% |
| {3} | $QSTAFF_COMBO_3RDHIT.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "QSTAFF_COMBO",
"@target": "ground",
"@castupperbodyblendtime": "0.0065",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "12",
"@energyusage": "10",
"@castrange": "10",
"@category": "damage",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"nop": {
"@target": "self",
"@skillshotindicatormin": "10",
"@skillshotindicatormax": "10"
},
"channelingspell": {
"@initialeffectinterval": "0.1",
"@effectinterval": "0.45",
"@standtime": "0.1",
"@energyusage": "0",
"@effectcount": "3",
"@damagecancelscasting": "false",
"@disruptionfactor": "0",
"spelleffectarea": [
{
"@time": "0.2",
"@effect": "QSTAFF_COMBO_3RDHIT",
"@target": "enemy",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "false",
"@position": "atcaster",
"@visible": "true",
"IfSpellActive": {
"@who": "Caster",
"@spell": "QSTAFF_COMBO_STACK",
"@atleastcharges": "2"
},
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "5",
"rectangle": {
"@height": "10",
"@width": "5"
}
}
}
}
},
{
"@time": "0.5",
"@effect": "QSTAFF_COMBO_EFFECT",
"@target": "enemy",
"@removeonleave": "true",
"@applyeffectonlyoncepertarget": "false",
"@position": "atcaster",
"@visible": "true",
"@rotation": "castdirection",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "5",
"rectangle": {
"@height": "10",
"@width": "5"
}
}
}
}
}
],
"applyspell": {
"@target": "self",
"@spell": "QSTAFF_COMBO_STACK"
}
}
}