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All Things Albion
Sihir Liar

Sihir LiarActive

WILD_MAGIC

Putar setiap 1s melalui 3 efek sihir yang berbeda. Merapal ulang kemampuan akan memilih efek.

Cincin Api ke-1:
Membuat Cincin Api dengan radius 5m di sekitarmu, aktif selama 3s. Membakar semua musuh yang menyentuhnya, memberikan 302 damage sihir selama 4s. Musuh yang terbakar akan kabur darimu selama 1s (mob hanya kabur satu kali).

Perisai Badai ke-2:
Menambah resistansi damage kamu sebesar 22% selama 5s. Setiap kali kamu menerima damage langsung, mengejutkan penyerang jika berada dalam jarak 12m darimu, memberikan 43 damage sihir. Memberi efek stun selama 1s.

Fragmen Beku ke-3:
Memanggil 5 Fragmen selama 6.5s. Setiap kali kamu memberikan damage langsung, mengonsumsi Fragmen dan memberikan 75 damage sihir. Mengurangi HP maks dan HP saat ini sebesar -3% selama 5s (bertumpuk hingga 5 kali).

Stats

Energy cost24
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Jubah Feyscale Tetua

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} pulsingspell.interval 1 1s
{1} $WILD_MAGIC_FIRE.spelleffectarea[0].arc[0].innerradius_start 5 5m
{2} $WILD_MAGIC_FIRE.spelleffectarea[0].time 3 3s
{3} $WILD_MAGIC_FIRE_EFFECT.attributechangeovertime[0].totalchange -140 ×2.157 302
{4} $WILD_MAGIC_FIRE_EFFECT.attributechangeovertime[0].time 4 4s
{5} $WILD_MAGIC_FIRE_FEAR.forcedmovement[0].time 1 1s
{6} $WILD_MAGIC_LIGHTNING.buffovertime[0].value 0.22 22%
{7} $WILD_MAGIC_LIGHTNING.buffovertime[0].time 5 5s
{8} $WILD_MAGIC_LIGHTNING.aura[0].auraradius 12 12m
{9} $WILD_MAGIC_LIGHTNING_EFFECT.attributechangeovertime[0].change -20 ×2.157 43
{10} $WILD_MAGIC_LIGHTNING_EFFECT.stun[0].time 1 1s
{11} $WILD_MAGIC_ICE.applyeffectoneventactive[0].count 5 5
{12} $WILD_MAGIC_ICE.applyeffectoneventactive[0].time 6.5 6.5s
{13} $WILD_MAGIC_ICE_DAMAGE.attributechangeovertime[0].change -35 ×2.157 75
{14} $WILD_MAGIC_ICE_DEBUFF.buffovertime[0].value -0.03 -3%
{15} $WILD_MAGIC_ICE_DEBUFF.buffovertime[0].time 5 5s
{16} $WILD_MAGIC_ICE_DEBUFF.maxcharges 5 5

Ability definition

{
 "@uniquename": "WILD_MAGIC",
 "@target": "self",
 "@castingtime": "0",
 "@hitdelay": "0.25",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "0",
 "@energyusage": "11",
 "@castrange": "0",
 "@uitype": "damage",
 "@category": "instant",
 "@assessment": "positive",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "locareferences": {
  "statblock": {
   "locareference": [
    {
     "@tag": "$energyusage$"
    },
    {
     "@tag": "$castingtime$"
    },
    {
     "@tag": "$castrange$"
    },
    {
     "@tag": "$$WILD_MAGIC_ROTATION_LOCK.recastdelay$"
    }
   ]
  }
 },
 "pulsingspell": {
  "@target": "self",
  "@spell": "WILD_MAGIC_ROTATION",
  "@initialinterval": "0",
  "@interval": "1",
  "@count": "15",
  "@transformationbreakseffect": "true"
 },
 "multispell": {
  "@spell": "WILD_MAGIC_ROTATION_LOCK",
  "@slot": "armor",
  "@castableonlyonce": "true",
  "@timeoutcooldown": "15",
  "@extendtimewindowaftersuccessfulcastbyseconds": "0",
  "@timewindow": "15"
 }
}

Abilities