Wilde MagieActive
WILD_MAGIC
Rotiert alle 1s durch 3 unterschiedliche magische Effekte. Erneutes Wirken der Fertigkeit wählt den Effekt.
1. Feuerring:
Erzeugt auf dem Boden um dich herum einen Feuerring mit 5m Radius, der für 3s bestehen bleibt. Entflammt alle Gegner, die damit in Berührung kommen, dies verursacht über 4s 393 magischen Schaden. Brennende Gegner fliehenfür 1s vor dir (Mobs fliehen nur einmal).
2. Sturmschild:
Steigert deine Schadensresistenzen für 5s um 22%. Immer wenn du direkten Schaden erleidest, wird der Verursacher von einem Blitz getroffen, solange er innerhalb von 12m um dich herum ist, der Blitz verursacht 56 magischen Schaden. Betäubt außerdem für 1s.
3. Gefrorene Splitter:
Beschwört für 6.5s 5 Splitter. Immer, wenn du direkten Schaden verursachst, wird ein Splitter verbraucht, was dann 98 magischen Schaden anrichtet. Reduziert das maximale und aktuelle Leben für 5s um -3% ( bis zu 5 Stapel).
Stats
| Energy cost | 31 |
|---|---|
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | pulsingspell.interval | 1 | — | 1s |
| {1} | $WILD_MAGIC_FIRE.spelleffectarea[0].arc[0].innerradius_start | 5 | — | 5m |
| {2} | $WILD_MAGIC_FIRE.spelleffectarea[0].time | 3 | — | 3s |
| {3} | $WILD_MAGIC_FIRE_EFFECT.attributechangeovertime[0].totalchange | -140 | ×2.807 | 393 |
| {4} | $WILD_MAGIC_FIRE_EFFECT.attributechangeovertime[0].time | 4 | — | 4s |
| {5} | $WILD_MAGIC_FIRE_FEAR.forcedmovement[0].time | 1 | — | 1s |
| {6} | $WILD_MAGIC_LIGHTNING.buffovertime[0].value | 0.22 | — | 22% |
| {7} | $WILD_MAGIC_LIGHTNING.buffovertime[0].time | 5 | — | 5s |
| {8} | $WILD_MAGIC_LIGHTNING.aura[0].auraradius | 12 | — | 12m |
| {9} | $WILD_MAGIC_LIGHTNING_EFFECT.attributechangeovertime[0].change | -20 | ×2.807 | 56 |
| {10} | $WILD_MAGIC_LIGHTNING_EFFECT.stun[0].time | 1 | — | 1s |
| {11} | $WILD_MAGIC_ICE.applyeffectoneventactive[0].count | 5 | — | 5 |
| {12} | $WILD_MAGIC_ICE.applyeffectoneventactive[0].time | 6.5 | — | 6.5s |
| {13} | $WILD_MAGIC_ICE_DAMAGE.attributechangeovertime[0].change | -35 | ×2.807 | 98 |
| {14} | $WILD_MAGIC_ICE_DEBUFF.buffovertime[0].value | -0.03 | — | -3% |
| {15} | $WILD_MAGIC_ICE_DEBUFF.buffovertime[0].time | 5 | — | 5s |
| {16} | $WILD_MAGIC_ICE_DEBUFF.maxcharges | 5 | — | 5 |
Ability definition
{
"@uniquename": "WILD_MAGIC",
"@target": "self",
"@castingtime": "0",
"@hitdelay": "0.25",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "0",
"@energyusage": "11",
"@castrange": "0",
"@uitype": "damage",
"@category": "instant",
"@assessment": "positive",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"locareferences": {
"statblock": {
"locareference": [
{
"@tag": "$energyusage$"
},
{
"@tag": "$castingtime$"
},
{
"@tag": "$castrange$"
},
{
"@tag": "$$WILD_MAGIC_ROTATION_LOCK.recastdelay$"
}
]
}
},
"pulsingspell": {
"@target": "self",
"@spell": "WILD_MAGIC_ROTATION",
"@initialinterval": "0",
"@interval": "1",
"@count": "15",
"@transformationbreakseffect": "true"
},
"multispell": {
"@spell": "WILD_MAGIC_ROTATION_LOCK",
"@slot": "armor",
"@castableonlyonce": "true",
"@timeoutcooldown": "15",
"@extendtimewindowaftersuccessfulcastbyseconds": "0",
"@timewindow": "15"
}
}