Serangan LiarActive
BEAR_DASH_THROUGH
Menggabungkan hingga dua kemampuan. Kombo reset setelah 8s.
Pertama Serangan Liar:
Melesat ke arah target, memukul mundur semua musuh yang kamu lewati sejauh 3.07m.
Memberikan 268 damage fisik.
Mengurangi resistansi damage sebesar -15% selama 3s.
Kedua Auman:
Lepaskan auman dahsyat, memberikan410 damage fisik (vs pemain) / 631 damage fisik (vs mob) dalam zona kerucut di depanmu
Musuh yang terkena akan melarikan diri dari kamu selama 1s.
Menjadikanmu target prioritas tertinggi ke semua mob yang terkena serangan.
Stats
| Cast time | 0.3 s |
|---|---|
| Range | 3–14 m |
| Charge cost | 2 |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $BEAR_DASH_THROUGH.multispell[0].timewindow | 8 | — | 8s |
| {1} | $BEAR_DASH_THROUGH_DEBUFF.buffovertime[0].value | -0.15 | — | -15% |
| {2} | $BEAR_DASH_THROUGH_DEBUFF.buffovertime[0].time | 3 | — | 3s |
| {3} | $BEAR_DASH_THROUGH_DAMAGE.directattributechange[0].change | -85 | ×3.153 | 268 |
| {4} | $BEAR_ROAR_DAMAGE.directattributechange[0].change | -130 | ×3.153 | 410 |
| {5} | $BEAR_ROAR_DAMAGE.directattributechange[1].change | -200 | ×3.153 | 631 |
| {6} | $BEAR_ROAR_FEAR.forcedmovement[0].time | 1 | — | 1s |
| {7} | $BEAR_DASH_THROUGH_KNOCKBACK.knockback[0].distance | 2 | ×1.536 | 3.07m |
Ability definition
{
"@uniquename": "BEAR_DASH_THROUGH",
"@target": "ground",
"@castingtime": "0.3",
"@hitdelay": "0",
"@standtime": "0",
"@recastdelay": "0",
"@energyusage": "0",
"@castrange": "14",
"@spellchargesrequired": "2",
"@spellchargesspell": "SHAPE_FEROCITY_STACK",
"@uitype": "damage",
"@category": "instant",
"@showrange": "true",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@keepmovingaftercast": "true",
"@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK_BEARMULTI",
"@castrangemin": "3",
"@interruptiblebyspell": "false",
"@autoattackcooldownaftercasting": "DoNotTrigger",
"@controllerpreferredtarget": "enemy",
"@controllerpreferredcastdirection": "targetthenlookdirection",
"@controllerselfcastable": "true",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$BEAR_DASH_THROUGH.multispell[0].timewindow$"
},
{
"@tag": "$$BEAR_DASH_THROUGH_DEBUFF.buffovertime[0].value$"
},
{
"@tag": "$$BEAR_DASH_THROUGH_DEBUFF.buffovertime[0].time$"
},
{
"@tag": "$$BEAR_DASH_THROUGH_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$BEAR_ROAR_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$BEAR_ROAR_DAMAGE.directattributechange[1].change$"
},
{
"@tag": "$$BEAR_ROAR_FEAR.forcedmovement[0].time$"
},
{
"@tag": "$$BEAR_DASH_THROUGH_KNOCKBACK.knockback[0].distance$"
}
]
},
"statblock": {
"locareference": [
{
"@tag": "$spellchargesrequired$"
},
{
"@tag": "$$BEAR_ROAR.spellchargesrequired$"
},
{
"@tag": "$castingtime$"
},
{
"@tag": "$castrange$"
},
{
"@tag": "$$BEAR_DASH_THROUGH.multispell[0].timeoutcooldown$"
},
{
"@tag": "$$BEAR_ROAR.recastdelay$"
}
]
}
},
"nop": {
"@target": "self",
"@skillshotindicatormin": "5",
"@skillshotindicatormax": "14"
},
"dash": {
"@movespeed": "35",
"@ruleset": "constanttime",
"@scaleAnim": "true",
"@animID": "cast_jump",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"aura": {
"@target": "self",
"@spell": "BEAR_DASH_THROUGH_AURA_EFFECT",
"@auraradius": "2",
"@time": "0.4",
"@applyeffectonlyoncepertarget": "true"
},
"multispell": {
"@spell": "BEAR_ROAR",
"@slot": "transformationmainhand2",
"@timewindow": "8",
"@timeoutcooldown": "7",
"@extendtimewindowaftersuccessfulcastbyseconds": "0",
"@castableonlyonce": "true"
}
}